

Little Runaway
#1
Posted 19 August 2018 - 03:57 AM
Yesterday i had tight match: when all of allies were killed i refused to death and start record. Mistakes were made - poor aiming and fuzzy actions.
Sorry for potato editing.
TLDW:6vs1, Skirmish Match Result - TIE.
And here is the question: should in this situation the only survivor fight to very end or not to waste time and go die?
#2
Posted 19 August 2018 - 06:58 AM
As to the question, as long as you're engaging and not just hiding, you try to stay alive, never sell yourself cheap,
#3
Posted 19 August 2018 - 07:20 AM
#4
Posted 19 August 2018 - 09:56 AM
Maddermax, on 19 August 2018 - 06:58 AM, said:
As to the question, as long as you're engaging and not just hiding, you try to stay alive, never sell yourself cheap,
you can tell when the last remaining player is just avoiding combat to preserve kdr. they just kind of run around aimlessly and if they see an enemy they usually go elsewhere and you never see them fire their guns. this case hes actually doing work and providing good entertainment for those waiting to get their mechs back. thats my yardstick, if you are fun to watch, you are not a useless waste of space.
Edited by LordNothing, 19 August 2018 - 09:56 AM.
#5
Posted 19 August 2018 - 10:34 AM
Lethe Wyvern, on 19 August 2018 - 03:57 AM, said:
And here is the question: should in this situation the only survivor fight to very end or not to waste time and go die?
I remember the match on Mining where you did get the win vs our team the same way. We had my Locust, two Piranhas and XL Rifleman with armlock >___< and even more terrible aim than mine. All that vs your lone Flea. This mech is so damn hard to hit. Locusts,Piranhas, Commando - doable, but Flea with MASC and ECM is so twitchy and elusive, so I can't land a proper burn on it even with pulses let alone regular mediums or SRMs, it is a hard counter to my aiming skills :}
#6
Posted 19 August 2018 - 11:03 AM
#7
Posted 19 August 2018 - 01:44 PM
I had something similar to that happen on HPG and it was 7-11 and was able to turn it around and won it. Another on mining collective awhile back and that one had an 8-11 score, got an 8 kill streak, last mech standing, and won it. The last 4 mechs were LRM boats and they had Zero Energy Weapons so I was able to cut them down 1 by 1 with ease. Yes I was in a light in those matches. In a Wolfhound 1A.
Edited by Wing 0, 19 August 2018 - 01:44 PM.
#8
Posted 19 August 2018 - 01:55 PM
#9
Posted 19 August 2018 - 01:56 PM
#10
Posted 19 August 2018 - 03:07 PM
#11
Posted 19 August 2018 - 03:17 PM
Sounds like a rethoric question to me, Lethe, if I´m being honest .
#12
Posted 19 August 2018 - 07:45 PM
#13
Posted 19 August 2018 - 08:36 PM

#14
Posted 20 August 2018 - 01:04 AM
Dragonporn, on 19 August 2018 - 07:45 PM, said:
I can not agree. That commando was good, and almost got my legs(i have dodged only 3 volleys or so) but i think he was too "greedy" when followed me with cherry red xl left st and didnt twist to the right side. Rest of the lights were mauled and cored.
Wing 0, on 19 August 2018 - 01:44 PM, said:
I had something similar to that happen on HPG and it was 7-11 and was able to turn it around and won it. Another on mining collective awhile back and that one had an 8-11 score, got an 8 kill streak, last mech standing, and won it. The last 4 mechs were LRM boats and they had Zero Energy Weapons so I was able to cut them down 1 by 1 with ease. Yes I was in a light in those matches. In a Wolfhound 1A.
Totally agree, we think one way.
tutzdes, on 19 August 2018 - 10:34 AM, said:
Yea! That was another last stand fight, where i was lucky twice: 1-caught shadow cat on repositioning and busted him fast 2-caught your locust at corner and cored it(i start record just after dead allies asked me to go and die, so you can watch it down below spoiler). You are right, flea has superior agility(with MASC) and can dodge some strikes/do hard predictable movements, but also kinda bad hitboxes(especially really big CT).
Edited by Lethe Wyvern, 20 August 2018 - 01:17 AM.
#15
Posted 20 August 2018 - 01:23 AM
As for your tactics, good job!. If you can consistently bring up the rear like that, who cares that you're a late bloomer in the match.
Edited by Judah Malganis, 20 August 2018 - 01:29 AM.
#16
Posted 20 August 2018 - 01:31 AM
#17
Posted 20 August 2018 - 02:56 AM
Lethe Wyvern, on 20 August 2018 - 01:04 AM, said:
Yeah, this fight! I remember being extremely salty by the end of this match. I knew where you were hiding and was asking for help repeatedly, but only one Piranha came (I didn't know that the other one was legged). Extremely good job, sir! <0
#18
Posted 20 August 2018 - 04:50 AM
#19
Posted 20 August 2018 - 05:53 AM
Vellron2005, on 20 August 2018 - 04:50 AM, said:
Because of jumps. Sure, most of time i dont need it, but for hard ones this arrow helps much. If you are not trying to troll me and really interested, you can go check practice videos on my channel(made them when played jumpjuice mechs almost exclusively, not gonna post here as offtopic)
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