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In The Final 1 Month Of Mwo There Should Be


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#21 Mystere

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Posted 25 August 2018 - 12:20 PM

View PostSneaky Ohgoorchik, on 25 August 2018 - 11:56 AM, said:

PGI don't want fun


Well, to be fair, PGI left it alone for a year. It was the unfun section of the player base that took our fun away.

Edited by Mystere, 25 August 2018 - 12:20 PM.


#22 Davegt27

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Posted 26 August 2018 - 12:42 AM

how much did a founders cost anyways??


#23 DrxAbstract

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Posted 26 August 2018 - 03:54 AM

View PostAlex Morgaine, on 24 August 2018 - 08:16 PM, said:

How about: when they get to the last month they announce mwo2 and account transfer?


Ideally they would just add multiplayer to MW5 and port everyone's account assets over to it... Would be faster than trying to maintain an aging product on a now defunct engine that they couldnt manage in the first place.

#24 Peter2k

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Posted 26 August 2018 - 07:02 AM

View PostDavegt27, on 26 August 2018 - 12:42 AM, said:

how much did a founders cost anyways??

err
20, 60 and 120$.

View PostMystere, on 25 August 2018 - 12:20 PM, said:

It was the unfun section of the player base that took our fun away.


I hear ya

View PostS O L A I S, on 24 August 2018 - 10:29 PM, said:

Long Tom randomly striking in quick play every 60 seconds.

The other 90% of the population needs the opportunity to experience what helped kill CW and all of the joy it brought with it.


Now wouldn't that be fun.
But wouldn't it be better and more realistic if LT gets randomly assigned to one sides and fires on the other every minute?

I mean that was the whole fun thing about it, one side got killed without even getting in meaningful contact with the enemy and the other won without having to shoot at single time.

Edited by Peter2k, 26 August 2018 - 07:06 AM.


#25 ocular tb

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Posted 26 August 2018 - 10:10 AM

I'd like to go back to the pre-clan era.

Edited by ocular tb, 26 August 2018 - 10:11 AM.


#26 jss78

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Posted 26 August 2018 - 05:36 PM

View PostNovakaine, on 24 August 2018 - 08:45 PM, said:

i fired up my Novatronic Time Portal.
A very dangerous and laborious process.
Involving left over LRM parts and positively charged exotic salts.
Anyway I digress.
MWO does indeed fail.
On February 5, 2439.
Oddly enough Bishop Steiner is still alive in that timezonePosted Image


Was Juodas still around asking for a Scorpion?

#27 Imperius

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Posted 26 August 2018 - 06:45 PM

View PostFlyby215, on 24 August 2018 - 09:17 PM, said:

No one is touching my Timber Wolf Posted Image

That’s ok after those nerfs you don’t touch it either. I sure as hell don’t, or my gold Dire Wolf. GGCLOSE balance and the lack of initiative to just fix the foundation of MWO and drop CryEngine skettycode.

Edited by Imperius, 26 August 2018 - 06:45 PM.


#28 Flyby215

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Posted 26 August 2018 - 08:09 PM

View PostImperius, on 26 August 2018 - 06:45 PM, said:

That’s ok after those nerfs you don’t touch it either. I sure as hell don’t, or my gold Dire Wolf. GGCLOSE balance and the lack of initiative to just fix the foundation of MWO and drop CryEngine skettycode.


Actually she's been getting a lot of play in the Solo Queue lately... but that's about it... on off hours...

#29 Alcom Isst

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Posted 26 August 2018 - 08:38 PM

When MechWarrior Online closes, expect everything to be rewarded but in a very economical way. Everyone gets a billion MC and C-Bills to play around with. Events would give players access to inaccessible gold/founder/phoenix/escort mechs. You may see basic changes like the removal of ghost heat, but something as complex as adding knockback mechanics back into the game is unlikely.

It'll be a hell of a party, though.

#30 Armored Yokai

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Posted 26 August 2018 - 09:33 PM

View PostAlcom Isst, on 26 August 2018 - 08:38 PM, said:

but something as complex as adding knockback mechanics back into the game is unlikely.

It'll be a hell of a party, though.

Perhaps, but it PGI plans to add that feature to MW5 there's a small chance we can see it in MWO
then again...

#31 General Solo

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Posted 27 August 2018 - 12:02 AM

View PostS O L A I S, on 24 August 2018 - 10:29 PM, said:

Long Tom randomly striking in quick play every 60 seconds.

The other 90% of the population needs the opportunity to experience what helped kill CW and all of the joy it brought with it.

Plus it's only fair since they are responsible for the quick play map one bucket thing we get now.


Surely the stellar contribution of the CW forum regulars contributed to CW being the dieing game mode it is today.

Keep your CW thinking outta Quick Play in case you kill that too.


View PostS O L A I S, on 24 August 2018 - 10:29 PM, said:


Plus it's only fair since they are responsible for the quick play map one bucket thing we get now.



Responsible, really ?
I thought PGI did that not Quick Play Queues.

Only thing Quick did to CW/FW is make it look like a niche mode fer seal clubbers by being vastly more popular.

I mean transitioning from fighting solo pugs with a 12man lol holding your hand to fighting solo pugs without said hand holding must be tough.

Not every ones able to cope with that fact and so they keep continue fighting CW style in quick play and get salty about the result and then start bagging quick play. You must Flow wid the stupid/random.

As fer fighting other groups, Group quick play has that too without the solo pugs getting in the way

So the only thing quick play did to CW is touch CW players in the naughty spot and be vastly more popular.

Just wanted to clear that up.

Edit: Fix quick play solo match maker before solo q diminishes PGI already. It yo bread and butter.

Edited by OZHomerOZ, 27 August 2018 - 12:05 AM.


#32 Mech Ranger

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Posted 27 August 2018 - 08:10 AM

kinda worry about MW5

because AI enemy probably wont do those behavior as human enmey did -- twist, get cover and so on~

which means no fun at all after a few hours like single part of Battletech


and they cant simply prove enemy quanlity by increasing their damage or heal like other game did because of rule~

Edited by Mech Ranger, 27 August 2018 - 08:15 AM.


#33 Koniving

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Posted 27 August 2018 - 08:15 AM

MWO is a near effortless cash cow (and by effort I mean brain power). It won't be going anywhere until people stop paying for it.

View PostMech Ranger, on 27 August 2018 - 08:10 AM, said:

kinda worry about MW5

because AI enemy probably wont do those behavior as human enmey -- twist, get cover and so on~

which is no fun at all after a few hours like single part of Battletech

Well I got good and bad news.

The good news is that the helicopters try to avoid missiles and incoming fire.

The bad news is when this happened (granted last year), many evasion attempts led to crashing into buildings.

"Oh no missiles!" "Don't worry I got this!" "Oh no buildings!" "What's a bui--"CRASH!

In other words, the AI has an understanding that gunfire and missiles = bad, try to evade.

The bad thing is that the AI doesn't understand that collisions into buildings is deadly. At least according to all the youtube videos published of the game so far.

#34 Vellron2005

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Posted 27 August 2018 - 11:44 PM

"in the final month of MWO, there should be"

1) PGI should reveal just how many players, and exactly which ones were banned for cheating and breaking the COC from the game, and which of those bans were the direct result of in-game reporting tool

2) The players that were cheating but were never caught or banned should reveal "how they did it" as a final F. U. to all the other players and devs in the game.

3) The game should run like PTS - everything available to everyone, everything free

4) PGI should apologize for all the bad decisions, balance issues, bugs and grief it gave the players over the years.

5) The players should apologize for all the toxicity, insults, and grief they gave the Devs, and thank them for all the effort they put into making this game, and letting us spend years worth of fun in their creation for free.

#35 B L O O D W I T C H

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Posted 28 August 2018 - 12:46 AM

When i think of MW5 i think about the VIP atlas.

#36 NUMBERZero1032

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Posted 28 August 2018 - 01:23 AM

View PostTonberry Knife, on 24 August 2018 - 06:33 PM, said:

Why does MW5 = death of MWO? If anything, it should be promoting MWO like Battletech did for some recent new players.

It'll be the death of MWO because all the whale MechDads are going to stop playing and paying for mech packs because now they have a singleplayer game for them to play with no competitive players and filled with AI who can't shoot back.

#37 Anjian

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Posted 28 August 2018 - 01:50 AM

I am going to weep when all my investment in the game vaporizes.

#38 Jon Gotham

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Posted 28 August 2018 - 03:31 AM

View PostBlaizerP, on 24 August 2018 - 06:35 PM, said:


Yeah I don't get it. MW5 is single player I thought?

It seems the majority of the playerbase are supersolos. Most people won't talk or communicate and generally do their own thing regardless of what may be said on comms. Look at FP, full of supersolos not in groups or units.
Look back over the forums for the long litany of "teamwork/groups/friends are op/unfair" type threads.

We even have a solo Q in a multiplayer team game.....because "teamwork/groups/friends are op/unfair."

MW5 will pander to these people exclusively.

Edited by Jon Gotham, 28 August 2018 - 03:32 AM.


#39 Anjian

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Posted 28 August 2018 - 05:02 AM

View PostJon Gotham, on 28 August 2018 - 03:31 AM, said:

It seems the majority of the playerbase are supersolos. Most people won't talk or communicate and generally do their own thing regardless of what may be said on comms. Look at FP, full of supersolos not in groups or units.
Look back over the forums for the long litany of "teamwork/groups/friends are op/unfair" type threads.

We even have a solo Q in a multiplayer team game.....because "teamwork/groups/friends are op/unfair."

MW5 will pander to these people exclusively.



This happens in every multiplayer game I've played.

#40 Mystere

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Posted 28 August 2018 - 06:57 AM

View PostJon Gotham, on 28 August 2018 - 03:31 AM, said:

It seems the majority of the playerbase are supersolos. Most people won't talk or communicate and generally do their own thing regardless of what may be said on comms. Look at FP, full of supersolos not in groups or units.
Look back over the forums for the long litany of "teamwork/groups/friends are op/unfair" type threads.

We even have a solo Q in a multiplayer team game.....because "teamwork/groups/friends are op/unfair."

MW5 will pander to these people exclusively.


Ahem, in CW there are "supersolos" and "supersolo wannabes". The former thrived in the mode; the latter cried on the forums. <shrugs>





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