there I said it.
I'm sorry 2.0 broke some builds that are not seen as OP, but I don't care.
Heat should be difficult, it should be limiting, it should wreck you fast if you aren't careful. this is a core aspect to BT.
don't agree if you want, that's fine, but you aren't changing my mind the 2.0 PTS was good. some minor adjustments maybe but it worked. it was fun
1
2.1 Heat Cap Too High
Started by Flying Blind, Aug 26 2018 07:50 PM
2 replies to this topic
#1
Posted 26 August 2018 - 07:50 PM
#2
Posted 26 August 2018 - 08:06 PM
I really want to do PTS 2.2 and try 30 heat cap. That's what my record sheets have from table top, make heat sinks work at the same speed there too, SHS sinks 1 heat every 10 seconds, and DHS sinks 2 heat every 10 seconds. Can't hurt to try it, more data would be helpful even if it's determined that it does go too far.
#3
Posted 26 August 2018 - 08:30 PM
Mycroft000, on 26 August 2018 - 08:06 PM, said:
I really want to do PTS 2.2 and try 30 heat cap. That's what my record sheets have from table top, make heat sinks work at the same speed there too, SHS sinks 1 heat every 10 seconds, and DHS sinks 2 heat every 10 seconds. Can't hurt to try it, more data would be helpful even if it's determined that it does go too far.
That idea is pushing this bug **** crazy too far but I have to admit I'm morbidly curious what it would play like.
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