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Reworking The Way Energy Weapons Work


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#1 Warning incoming Humble Dexterer

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Posted 22 August 2018 - 09:13 AM

Energy weapons dominate MWO with their instant pinpoint damage, with no weakness other then having to pile up heat sinks and cooling skills, which is exactly what energy boating mechs do.

But here's a different way lasers could work :
- To damage a mech, lasers first have to "heat up" armor, before they can start damaging it by melting it.
- That means instead of being instant pinpoint damage weapons, they become delayed pinpoint damage weapons, that would benefit from teamplay to heat up enemy armor faster, instead of being the no-brainer ultimate solo killing weapons that they are now.
- It could make ballistics a better choice for frozen maps, making energy weapons more of a hot map weapon, then the all around ultimate killing weapons for any map that they are now.
- It could create a new class of hybrid mechs, that use a combination of ballistics and missile weapons to chip off armor, to make it easier to melt the remaining armor with energy weapons.
- Maxing armor on the head component (which 99% players typically don't), would have the effect of spreading energy weapon generated heat to more armor.
- It could bring a whole new meaning to flamers.
- Basically, it could dent the domination of energy boat mechs (on any map, at any range).

And regardless of MWO Lore or real-life facts, I believe this is how lasers SHOULD work, instead of currently doing the same amount of heat damage regardless of how much armor is being shot at, or what temperature that various amount of armor is at.

Edited by Humble Dexter, 22 August 2018 - 09:28 AM.


#2 General Solo

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Posted 22 August 2018 - 12:42 PM

I humbly disagree
Torso twist is a good way to counter lasers
I don't run them much cause for me ballistics and narc/lerms are better

But I dont fear them laser vomit much either cause I run ballistics and narc/lerms and torso twist

Edited by OZHomerOZ, 22 August 2018 - 12:42 PM.


#3 Warning incoming Humble Dexterer

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Posted 25 August 2018 - 04:07 AM

View PostOZHomerOZ, on 22 August 2018 - 12:42 PM, said:

Torso twist is a good way to counter lasers

Torso twist is a good way to counter anything, specially lower speed ballistics and missiles, and to a LESSER extent instant hit energy weapons.

#4 The Basilisk

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Posted 25 August 2018 - 04:28 AM

Largest problem of lasers is that multiple smal weapons converge to a big weapon system without downside.

I found the lock on mechanics that where proposed last year or the year before that should be required to focus fire energy weapons a good idea.

This would have countered the ability to point and "quickly just fire" multiple Laser Weapons without need to coordinate them.

A ballistic weapon has the travel time downside, the ammo downside and the lack of focus downside when you need to lead a target that much that your reticule is outside the target box. In this case ballistics don't converge on a target.

So yea. Force lock on or convergence time on lasers that is required to converge multiple lasers one target.

#5 Vlad Striker

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Posted 25 August 2018 - 06:12 AM

This is great idea to converge any weapon aiming points after locking in manner already realised for missile weapon. So shooting without lock just throw damaging factors in parallel.

#6 The Basilisk

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Posted 26 August 2018 - 06:51 AM

View PostVlad Striker, on 25 August 2018 - 06:12 AM, said:

This is great idea to converge any weapon aiming points after locking in manner already realised for missile weapon. So shooting without lock just throw damaging factors in parallel.


And you know what?
That is actually close to the way it was in CB.
Arm and Torso weapons needed some time to converge after you pointed your RET on the target or you would miss with very high mounted or outlying weapons cuz you would shoot over or right and left from your intended target if it was close or closing in fast.

They took it out instead of developing it, like so many other good things.

#7 Warning incoming Humble Dexterer

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Posted 28 August 2018 - 09:48 AM

I agree an energy weapon convergence delay would be really nice.

If you create a separate thread for it, feel free to link it here so we can go upvote it.





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