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No Wonder Queue Time Is Getting Longer


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#21 The Mysterious Fox

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Posted 05 September 2018 - 07:00 AM

fp is the worst

#22 Mystere

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Posted 05 September 2018 - 07:01 AM

View Postjustcallme A S H, on 05 September 2018 - 04:42 AM, said:

Except those Steam Numbers are people playing the game, not playing a specific game-mode.


In addition, it seems that 2 x Steam numbers (actually 2.x) seems to be a good approximation of the total active playing population, if I recall correctly.

Edited by Mystere, 05 September 2018 - 07:01 AM.


#23 Eisenhorne

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Posted 05 September 2018 - 07:04 AM

View PostThe Mysterious Fox, on 05 September 2018 - 07:00 AM, said:

fp is the worst


qp is the worst... random game mode and map means you can't take specialized builds otherwise you run the risk of being useless. I'd never take a 6 ERLL battlemaster to qp because if you get mining colony it's not very useful, but on alpine or polar it's amazing. Also having random teammates is terrible, having a group you can rely on is so much better.

#24 The Mysterious Fox

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Posted 05 September 2018 - 07:13 AM

View PostEisenhorne, on 05 September 2018 - 07:04 AM, said:


qp is the worst... random game mode and map means you can't take specialized builds otherwise you run the risk of being useless. I'd never take a 6 ERLL battlemaster to qp because if you get mining colony it's not very useful, but on alpine or polar it's amazing. Also having random teammates is terrible, having a group you can rely on is so much better.


huh? fp and qp builds are completely different and what builds and decks you bring are completely random for either mode. fp traps you with the worst players for over 30minutes while qp is just a quick and less painful 5-10 minutes

#25 Peter2k

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Posted 05 September 2018 - 07:14 AM

View PostEisenhorne, on 05 September 2018 - 07:04 AM, said:


qp is the worst... random game mode and map means you can't take specialized builds otherwise you run the risk of being useless. I'd never take a 6 ERLL battlemaster to qp because if you get mining colony it's not very useful, but on alpine or polar it's amazing. Also having random teammates is terrible, having a group you can rely on is so much better.


aww man I hear ya

View PostThe Mysterious Fox, on 05 September 2018 - 07:13 AM, said:


huh? fp and qp builds are completely different and what builds and decks you bring are completely random for either mode. fp traps you with the worst players for over 30minutes while qp is just a quick and less painful 5-10 minutes


and a barrage of losses
like a loosing streak for hours, if your in bad luck, and usually you are

also you have to adapt to the time playing, European prime time is LRM'ing time


edit:
the reason why I joined a team way back was because of a 15 games loosing streak, that hasn't changed in solo QP really

Edited by Peter2k, 05 September 2018 - 07:16 AM.


#26 The Mysterious Fox

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Posted 05 September 2018 - 07:16 AM

View PostPeter2k, on 05 September 2018 - 07:14 AM, said:


aww man I hear ya



and a barrage of losses
like a loosing streak for hours, if your in bad luck, and usually you are

also you have to adapt to the time playing, European prime time is LRM'ing time


but youre pointing out the common factors of both modes? im not sure what youre trying to say, also groups are not an indicator of quality, you smash them easily enough anywhere

#27 KingCobra

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Posted 05 September 2018 - 07:16 AM

Every game has a shelf life I have seen the death of MechWarrior2,MechWarrior3,Mechwarrior4,3025,NBT,MWL,MSN GAMMING ZONE and 20 + leagues in this IP and MWO will be no different except one thing those games and leagues died out because of no new updates if those games would have had proper updates over the years people would still be playing them and the leagues more than MWO.

Most of MWO,S problems since day 1 have been upper management and there bad decisions coupled with lack of community involvement and support plus low Social adaptions to the game like a universal chat and lobby system for new player involvement and retention.

#28 Eisenhorne

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Posted 05 September 2018 - 07:25 AM

View PostThe Mysterious Fox, on 05 September 2018 - 07:13 AM, said:


huh? fp and qp builds are completely different and what builds and decks you bring are completely random for either mode. fp traps you with the worst players for over 30minutes while qp is just a quick and less painful 5-10 minutes


builds and decks are absolutely not random for FP... you know the map and mode before you pick your mechs. Yes, FP and QP builds are completely different, mostly because QP builds need to be generic to work in all situations, so you can't take specialized mechs like LRM boats, ER snipers, or Brawlers without possibly gimping your team if you get a bad map. I'm not trapped with the worst players, I almost never play FP outside a group of at least 5 other guys I know are good. If I want to play FP, I log into MWO, see who's on, and find some people to play with. If nobody is on, I simply don't play... I'll goof off in the mech lab or customizing mechs until a few people I know come on, and then I'll try to get in on some FP. I've dropped with MS, ISMO, BCMC, EVIL, EMP, HHoD, T, DSX, TCAF, and a couple other units. Just gotta make enough friends (and be OK at the game so you're an asset to any team) and finding groups doesn't usually take that long.

I do wish I had more luck finding decent teams to play against though. Seal clubbing isn't much fun (ok sometimes it is though), I'd rather play against another 5+ man group instead of random skittles.

#29 KingCobra

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Posted 05 September 2018 - 07:38 AM

View PostEisenhorne, on 05 September 2018 - 07:25 AM, said:


builds and decks are absolutely not random for FP... you know the map and mode before you pick your mechs. Yes, FP and QP builds are completely different, mostly because QP builds need to be generic to work in all situations, so you can't take specialized mechs like LRM boats, ER snipers, or Brawlers without possibly gimping your team if you get a bad map. I'm not trapped with the worst players, I almost never play FP outside a group of at least 5 other guys I know are good. If I want to play FP, I log into MWO, see who's on, and find some people to play with. If nobody is on, I simply don't play... I'll goof off in the mech lab or customizing mechs until a few people I know come on, and then I'll try to get in on some FP. I've dropped with MS, ISMO, BCMC, EVIL, EMP, HHoD, T, DSX, TCAF, and a couple other units. Just gotta make enough friends (and be OK at the game so you're an asset to any team) and finding groups doesn't usually take that long.

I do wish I had more luck finding decent teams to play against though. Seal clubbing isn't much fun (ok sometimes it is though), I'd rather play against another 5+ man group instead of random skittles.


Yes as the population dwindles all that is left is the diehards that love the game but refuse to uninstall and PGI really should check the IP of some players from Client to server and what passes through there resident memory altering the bits? The only competition these 10% of the top leader boards has is others like them altering bits to play and ruin the gameplay for the rest of the honest playing people in MWO.

#30 Eisenhorne

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Posted 05 September 2018 - 07:41 AM

View PostKingCobra, on 05 September 2018 - 07:38 AM, said:


Yes as the population dwindles all that is left is the diehards that love the game but refuse to uninstall and PGI really should check the IP of some players from Client to server and what passes through there resident memory altering the bits? The only competition these 10% of the top leader boards has is others like them altering bits to play and ruin the gameplay for the rest of the honest playing people in MWO.


Bro... I've seen you in FP before. You should really work on improving your game before you accuse other people of hacking. Just because people are better than you doesn't mean they are hacking, it just means they can either aim better, pick better mechs, or have better teamwork. Or some combination of those things. I have -never- seen anyone hacking in this game.

#31 El Bandito

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Posted 05 September 2018 - 07:49 AM

View Postjustcallme A S H, on 05 September 2018 - 04:42 AM, said:

Except those Steam Numbers are people playing the game, not playing a specific game-mode.


Doesn't make my point invalid. You will see much faster queue, once this lootbag event switches to QP.


View PostKingCobra, on 05 September 2018 - 07:38 AM, said:

Yes as the population dwindles all that is left is the diehards that love the game but refuse to uninstall and PGI really should check the IP of some players from Client to server and what passes through there resident memory altering the bits? The only competition these 10% of the top leader boards has is others like them altering bits to play and ruin the gameplay for the rest of the honest playing people in MWO.


Now this makes me laugh. Most of the top 10% of the players in the Jarl's list are not that good, much less good enough to be accused of hacking.

Edited by El Bandito, 05 September 2018 - 07:51 AM.


#32 KingCobra

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Posted 05 September 2018 - 07:57 AM

View PostEisenhorne, on 05 September 2018 - 07:41 AM, said:


Bro... I've seen you in FP before. You should really work on improving your game before you accuse other people of hacking. Just because people are better than you doesn't mean they are hacking, it just means they can either aim better, pick better mechs, or have better teamwork. Or some combination of those things. I have -never- seen anyone hacking in this game.


I have played against you and with you many times in FP your not a bad player but I have seen you also get locked behind buildings and objects that you should not have been and focus fired down the minute you show any movement out behind a object, Hum wonder how that happens?

Two things here to consider one as the population numbers of MWO have declined PGI has introduced AI players that have a ability to hold a lock on players even behind objects and never miss using there built in AIM ability's or PGI needs to revisit locking down client to server bits and any altered bits the player is ejected from the game? Sounds legit to me and PGI should have done this years ago.

But like the op says wait times will get longer as more player uninstall because of the madness going on in MWO.

#33 Eisenhorne

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Posted 05 September 2018 - 08:00 AM

View PostKingCobra, on 05 September 2018 - 07:57 AM, said:

I have played against you and with you many times in FP your not a bad player but I have seen you also get locked behind buildings and objects that you should not have been and focus fired down the minute you show any movement out behind a object, Hum wonder how that happens?


.... because there is a spotter or UAV somewhere that we didn't notice, or they used the "target spotted" wheel to line up a shot on me as I come around a building and prefire as I'm popping out of cover.

I do these things myself, and have had them done to me. It's not hacking, its simply using the in-game mechanics and teamwork.

#34 Racerxintegra2k

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Posted 05 September 2018 - 08:42 AM

View PostKingCobra, on 05 September 2018 - 07:57 AM, said:


I have played against you and with you many times in FP your not a bad player but I have seen you also get locked behind buildings and objects that you should not have been and focus fired down the minute you show any movement out behind a object, Hum wonder how that happens?

Two things here to consider one as the population numbers of MWO have declined PGI has introduced AI players that have a ability to hold a lock on players even behind objects and never miss using there built in AIM ability's or PGI needs to revisit locking down client to server bits and any altered bits the player is ejected from the game? Sounds legit to me and PGI should have done this years ago.

But like the op says wait times will get longer as more player uninstall because of the madness going on in MWO.



I like a good conspiracy theory as much as the next paranoid basement dweller but .... to suggest the creators of the Escort Atlas could program AI players is on the same level as suggesting the earth is flat.

#35 The Mysterious Fox

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Posted 05 September 2018 - 08:52 AM

wonder where the green bumps came from, oh hey new qp maps and new tech for everyone. then afterwards more neglect and more nerfs

#36 MechaBattler

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Posted 05 September 2018 - 09:59 AM

They should push through the agility changes at least. Since a lot of people were put off my the neutering of assaults and heavies in the agility department. They should also consider consolidating the skill tree points. Not having to deal with as much of a mess might bring more people back. And not turn off as many new players. Though perhaps what they should do with some of the unpopular skill like hill climb. Is turn them into bonuses you get when you unlock a certain amount of skills in the tree. People hate putting points into things they do not need. I personally don't mind it. But I know others did.

#37 SFC174

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Posted 05 September 2018 - 10:49 AM

View PostEl Bandito, on 05 September 2018 - 07:49 AM, said:


Now this makes me laugh. Most of the top 10% of the players in the Jarl's list are not that good, much less good enough to be accused of hacking.


95%'er right here and if I were hacking I'd be the worst hacker in the history of the universe. Lol. I shouldn't even be in Tier 1.

#38 N0MAD

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Posted 05 September 2018 - 07:49 PM

People conveniently forget to mention the large number of alt accounts that log in for these ummm events, keep the events going to artificially increase pop numbers. LoL.

#39 TheMundaneYesYes

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Posted 05 September 2018 - 09:18 PM

The Jarl`s List is off. It is listing the last season with the current season.


EDIT: Also it is not hard to be in the high % when no one plays.

Edited by Number767, 05 September 2018 - 09:20 PM.


#40 justcallme A S H

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Posted 05 September 2018 - 09:46 PM

View PostNumber767, on 05 September 2018 - 09:18 PM, said:

The Jarl`s List is off. It is listing the last season with the current season.


Incorrect.

Jarls list is only updated at the end of season (monthly) when the data is released by PGI APIs.

It never has / does not show - current season stats.

I played 216 games last season. Jarls shows me as having played 216 games.
I've played 36 so far this season. Jarls is not showing them anywhere.



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