Bud Crue, on 18 September 2018 - 02:35 PM, said:
I highly doubt it. I have yet to see video evidence*, and I think it likely that neither has PGI. Even if we all here are convinced that this is a real thing, if PGI has no substantive evidence of it as a reality in the live game, they can take no action, nor have a useful place to start in regards to looking in to it.
*that clearly shows with out any doubt that this is a bug.
*that clearly shows with out any doubt that this is a bug.
I think the video jjm1 provided clearly shows there is a problem. In fact, I saw at least three issues in that game.
1) Heat bug. He stops cooling before any internals were touched, so his heatsinks were not damaged, and there were no mechs hitting him with any flamers when he stopped cooling. He was cooling quickly at first, and then it gradually, but quickly, stops cooling properly, like a curve as opposed to linear.
2) His shots stopped damaging enemy mechs for the most part. Over and over, his shots were not registering, despite clearly finding their mark.
3) The low shots from his UAC. That one UAC is firing from a position WAY too low for that mech, like it's coming from the knee.
I'm surprised he wasn't disconnected from the server while all that was going on. Something was seriously wrong with that match, and at least one other person was experiencing problems as well.