Whats Your Lor-Ish Build That You Can Actually Qp With?
#1
Posted 13 September 2018 - 05:47 PM
Dual aLRM20
4-er_smalls
UAC10
XL 300...yes...
That is the only "Mixed build i can can -FU bishhhhh" out of people in PvP.
Nothing else works in a mixed build.
#2
Posted 13 September 2018 - 05:55 PM
Hunchback 4G?
#4
Posted 13 September 2018 - 06:19 PM
#5
Posted 13 September 2018 - 06:24 PM
#6
Posted 13 September 2018 - 06:30 PM
Snowbluff, on 13 September 2018 - 06:24 PM, said:
Yeah, but it's something that at least would be viable in MWO QP. "-ish" in this context would be inspired, it adheres to the spirit of the lore build, such as Urbie doing a big ballistic.
#7
Posted 13 September 2018 - 07:29 PM
My Cougar-H is basically stock, with small lasers, UAC20, and ECM.
Pirhanas are near-stock (swapped ERSlas for ERHSlas).
My PNT-9R is super-stock (XL, ER PPC, SRM6 vs PPC/SRM4)
My Urbies all follow the Urbie theme, including one with an AC20.
My Crab-27B is ER mediums and a large, with Std engine. Hunchback IIC is near-stock (2x LBX20s instead of UAC20s).
Wolverine-Quarantine is super-stock (2 SRM6, LBX2, 3 medium pulse) - but again, it's an IS mech with limited hardpoints.
My Dragon 5n is super-stock - UAC10, SRM6, 2 medium pulse.
Orion IIC-C is basically stock. I think I swapped some LRMs to SRMs.
My Victor-9S is nearly stock... UAC20, 2 SRM6, 2 medium lasers, JJs.
My Warkhawk-C is nearly stock, but that's because the Warhawk is crippled with poor hardpoint and pod space options.
#8
Posted 13 September 2018 - 07:53 PM
Does just as well as it would if you stuffed a larger, more fragile engine in it, because speed is utterly unimportant to how this thing plays. Throws people every time it loses its sides and keeps bouncing around.
BJ-3
Does this count? There wasn't much to change on it from stock other than making it more efficient by de-emphasizing the lasers and adding lightness through the engine.
MAD-5D
Less laser, moar missile, moar speed.
NSR-9S
Quite murderous in its range, if you can get it there. If PGI gave this thing some jam chance and ballistic range quirks, it would be super fun. Swap to standard ML if you want moar engine or JJs.
#10
Posted 13 September 2018 - 10:36 PM
The FNR-5's stock build is a very good dual heavy gauss boat.
The VTR-9S's stock loadout involves an AC20 and an SRM6 as primary weapons, if you heavily modify it to run AC20 and 3 SRM6 it's a very good brawler.
The Warhawk Prime is decent in it's stock configuration, just reduce the TCOMP size a bit, drop the LRM10, and add more heatsinks. You can use it stock though and it doesn't suck.
#11
Posted 14 September 2018 - 12:10 AM
#12
Posted 14 September 2018 - 03:31 AM
#13
Posted 14 September 2018 - 03:37 AM
"Piloted by Major Tara Lucas of Zeta Battalion, this Warhawk variant replaced the LRMs of the prime configuration (4x ERPPC) with more heat sinks."
Sharp lady.
Edited by S t P a u l, 14 September 2018 - 03:39 AM.
#14
Posted 14 September 2018 - 04:33 AM
#15
Posted 14 September 2018 - 05:05 AM
#16
Posted 14 September 2018 - 05:59 AM
Small Edit: but the hero with 3 ermed, 1 gaus with 2.5 tons and some stripped armor is doing "good" for me (still below my usual doing, but i enjo it)
Edited by Dark Wooki33 IIC, 14 September 2018 - 06:03 AM.
#18
Posted 14 September 2018 - 07:37 AM
#19
Posted 14 September 2018 - 01:46 PM
Edited by VitriolicViolet, 14 September 2018 - 01:46 PM.
#20
Posted 14 September 2018 - 03:39 PM
Humpday, on 13 September 2018 - 06:05 PM, said:
lol come on dude, that doesn't count
mixed builds basically, something not min/maxed
My heavy mech mixed builds that perform well.
Roughneck 2A
LB10x w/ 2 tons ammo
MRM 30 w/ 2 tons ammo
2 medium lasers
2 LMGs w/ .5 ton ammo
(utilizes a 280 LFE,12 DHS,Endo steel)
Marauder 5D
Heavy PPC
MRM 30 w/ 2 tons ammo
4 medium lasers
(utilizes a 310 LFE,17 DHS,Endo Steel, 1 jump jet)
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