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Map Development Is Dead?


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#41 Anjian

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Posted 20 September 2018 - 02:40 AM

View PostOld MW4 Ranger, on 20 September 2018 - 02:29 AM, said:

seeing Starcraft 2 ...MW4 (im self a very active Mapper in MW4 with over 20 maps) ..all the Modding Coms for Skyrim , XCom 2 ...Fallout ...all the great Mods with maps for BF2...MWLL.. Posted Image Posted Image which nonsense ...War Thunder give from herself little Gifts for User Content like Maps



Big difference. Those developers are not stingy, not like PGI.

#42 Moadebe

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Posted 20 September 2018 - 03:08 AM

There have been two maps added to the game relatively recently. Rubellite and Solaris City. Both are great maps.

Now for all the naysayers who say maps dont come out quick enough ..... they take TIME to develop....stop it

#43 Tom Sawyer

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Posted 20 September 2018 - 07:25 AM

View PostMoadebe, on 20 September 2018 - 03:08 AM, said:

There have been two maps added to the game relatively recently. Rubellite and Solaris City. Both are great maps.

Now for all the naysayers who say maps dont come out quick enough ..... they take TIME to develop....stop it


Yes good maps take MONTHS and 250,000K per map. No one else except the devs have map skills. Just buy a mechpack and you will feel so much better........

#44 Peter2k

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Posted 20 September 2018 - 08:24 AM

View PostMoadebe, on 20 September 2018 - 03:08 AM, said:

There have been two maps added to the game relatively recently.


I guess relative IS a very stretchable term

Solaris dropped half a year ago?

Rubellite was nearly a year ago (Novermber last year)

Recent, ehh?
So the complaints about 2 maps per year seem spot on, except of course if the Solaris maps took some major map making time

With all they're "details"

View PostMoadebe, on 20 September 2018 - 03:08 AM, said:

Rubellite and Solaris City. Both are great maps.


God I hate Solaris City map, for actually very diverse reasons
Still I play on it, instead of discoing, like some other players because they didn't get what they voted fo

View PostMoadebe, on 20 September 2018 - 03:08 AM, said:

Now for all the naysayers who say maps dont come out quick enough ..... they take TIME to develop....stop it

Well if you switch most, maybe all map makers over to another game, then yes it takes time, probably a lot of time
edit: Btw, that is why some players are asking for a sign of commitment from PGI to MWO, because at the moment it sure does feel like nothing is getting done beyond mechs, balance and eye candy they sell

I get that mech packs keep the lights on, but I have to play them on something

I'd buy a mech pack to get the old maps back into rotation


View PostAnjian, on 20 September 2018 - 02:40 AM, said:

Big difference. Those developers are not stingy, not like PGI.


I think "sometimes" I'm too easy on PGI and having critque

for instance


at 0:22
"some features requests bubbled up ... and we wanted to address this, so we did"

seeing another small dev team actually do something when requests show up (has PGI done some requests beyond visual things on mechs; like angles of arms, more crouched legs) or than a simple XML change (like increase max engine on a mech)

Edited by Peter2k, 20 September 2018 - 08:45 AM.






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