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I Team Killed You And I Don't Feel Remorse.


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#21 Horseman

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Posted 25 September 2018 - 03:29 AM

View PostLowSubmarino, on 24 September 2018 - 08:34 AM, said:

I do dmg mostly via strikes. Trade with somebody, put a strike at their feet and somebody rushes not only right in front of my guns and fire but runs straight into the strike. I think most ppl dont even look for red smoke.
They don't even when it's called out on comms.

Maxim 20: If you're not willing to shell your own position, you're not willing to win.

#22 Ssamout

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Posted 25 September 2018 - 05:53 AM

View PostLowSubmarino, on 24 September 2018 - 08:34 AM, said:

I do dmg mostly via strikes.

Trade with somebody, put a strike at their feet and somebody rushes not only right in front of my guns and fire but runs straight into the strike.

I think most ppl dont even look for red smoke.

View PostHorseman, on 25 September 2018 - 03:29 AM, said:

They don't even when it's called out on comms.

I use quite a lot of heat vision if in close(ish) combat, and trying to find red smoke then is much harder than spotting a stealth locust.

#23 Almond Brown

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Posted 25 September 2018 - 08:35 AM

View PostSsamout, on 24 September 2018 - 10:11 AM, said:

If both players are on the same team, like in the same unit and group, team killing and damage shouldn't be penalized.


WT?! The term "Griever" is derived from the other players on "your" team doing the TK'ing? The other team can't grieve you ffs. They can Jeer, berate or intimidate you, but they just get to kill you outright?

TK'ing has to be penalized (Team damage is not Penalized btw) or folks just have to shut up about the Team killers, for killing teams mates, for ***** and Giggles, aka "Grieving"

Edited by Almond Brown, 25 September 2018 - 08:38 AM.


#24 Brizna

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Posted 25 September 2018 - 09:16 AM

View PostAlmond Brown, on 25 September 2018 - 08:35 AM, said:


WT?! The term "Griever" is derived from the other players on "your" team doing the TK'ing? The other team can't grieve you ffs. They can Jeer, berate or intimidate you, but they just get to kill you outright?

TK'ing has to be penalized (Team damage is not Penalized btw) or folks just have to shut up about the Team killers, for killing teams mates, for ***** and Giggles, aka "Grieving"


What he means to say is that if players have chosen to be in the same group and unit they can moderate themselves rather than have an algorithm punish them all. Sometimes team damage happens, sometimes it's even necessary, such as artying an area that is being overrun by the enemy even if there's still doomed friendlies on it, so people can be perfectly happy to get team damaged by friends they know.

#25 RoadblockXL

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Posted 25 September 2018 - 09:33 AM

Just implement a way for the TKed player to choose to forgive or punish the TKer.

You know, like most other shooters that still have friendly fire.

Edited by RoadblockXL, 25 September 2018 - 09:33 AM.


#26 ShiverMeRivets

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Posted 25 September 2018 - 12:15 PM

I had a marauder “team mate” stading 1 meter behind me, and avery time I moved forward he immediately moved as well blocking all possibilities of retreat. After eating a full salvo of dakka without being able to get back in cover, I just turned my Roughneck around and unloaded an accidental alpha into his face.

I also have a wooden bar next to the computer screen so I can bite on it every game that starts with “team mates” doing their laser testing on my back, or colliding with me. There was a time I thought wolfhounds have only 99% max armor - I have since learned to start every frame with a sprint away from the “friendlies” the moment my mech-feet touch the ground.


#27 Shadowomega1

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Posted 25 September 2018 - 02:43 PM

View PostRoadblockXL, on 25 September 2018 - 09:33 AM, said:

Just implement a way for the TKed player to choose to forgive or punish the TKer.

You know, like most other shooters that still have friendly fire.


What modern shooter has that now? I have only seen it in Battlefield 2 and 2142, and I have played a lot of shooters over the years.

Edited by Shadowomega1, 25 September 2018 - 02:44 PM.


#28 Helreginn

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Posted 25 September 2018 - 05:49 PM

Team damage and team kills will happen whether they are from an overzealous player trying to steal a kill, someone running in front intentionally/unintentionally or a arty that is misplaced/ignored by teammates.

Was in my Warhammer with 2 AC10, 4 Med Lasers. We were on Crimson Strait playing assault, it was 11-6 or 7 and my teammate in a Nova was skirmishing their last mech, a light of some kind. Being night on Crimson and using night vision in the city near the city base (C6) made it hard to distinguish between them as the light was hugging my teammate. Posted Image When I thought I finally has a good shot I shot an alpha and my lasers TK'd the Nova and the AC's got the light. Posted Image

1 alpha strike 2 kills at least Posted Image

#29 Dragonporn

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Posted 25 September 2018 - 05:57 PM

Fun story, OP.

Usually, during cleanup stage of the match, everyone gets very greedy, and teamdamage, suicide from overheat or teamkill happens pretty often, but I seriously not sure anyone really bothers at this point. Most times it happened with/from me, folks just laughed it out, or didn't even mention, so I don't think it is something to be concerned about.

#30 Variant1

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Posted 25 September 2018 - 07:52 PM

View PostRoadblockXL, on 25 September 2018 - 09:33 AM, said:

Just implement a way for the TKed player to choose to forgive or punish the TKer.

You know, like most other shooters that still have friendly fire.

if i remember correctly halo 3 allowed the tked player to forgive or punish a tker

#31 Gen Lee

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Posted 25 September 2018 - 08:05 PM

I think we need to start a support group for players who have been traumatized by potato BS. We've all been there, we've all been abused, we've all wanted to tear our hair out or just quit playing and listen to all of Dr. Perry Cox's rants while drinking heavily so at least someone understands our frustration, lol.

"Luckily for me, I know how to make the pain...go away."

#32 Asym

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Posted 26 September 2018 - 05:33 AM

View PostRoadblockXL, on 25 September 2018 - 09:33 AM, said:

Just implement a way for the TKed player to choose to forgive or punish the TKer.

You know, like most other shooters that still have friendly fire.

Now this, makes a lot of sense. A one-on-one solution. I did something stupid and you get punished? No.,.... Intent is the baseline and only the person TK's knows that. It can't be abused because right now, the person whom TK takes all of the blame....

Good idea: PGI might never see this thread nor ever get to this great idea.........what a shame

#33 RoadblockXL

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Posted 26 September 2018 - 06:06 AM

View PostShadowomega1, on 25 September 2018 - 02:43 PM, said:


What modern shooter has that now? I have only seen it in Battlefield 2 and 2142, and I have played a lot of shooters over the years.


Honestly, I don't play that many shooters now, but I remember Battlefield 3 and Halo having it. I figured it was still a thing.

Also, a lot of modern shooters, like Call of Duty and Battlefield 1(according to google), simply don't have friendly fire in most game modes.

Edited by RoadblockXL, 26 September 2018 - 06:11 AM.


#34 Ssamout

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Posted 26 September 2018 - 06:39 AM

View PostAlmond Brown, on 25 September 2018 - 08:35 AM, said:


WT?! The term "Griever" is derived from the other players on "your" team doing the TK'ing? The other team can't grieve you ffs. They can Jeer, berate or intimidate you, but they just get to kill you outright?

TK'ing has to be penalized (Team damage is not Penalized btw) or folks just have to shut up about the Team killers, for killing teams mates, for ***** and Giggles, aka "Grieving"

There is a huge diffrence in terms 'team', 'group', and 'unit'. And we know our 'grievers' in our unit, cos we group drop quite often. Aand we can handle them internally by saying straight up how we feel. No need for outside penalties.
Actually many nights games end when penalties have stacked up. Seems like pgi has too many players playing as they can penalize accidental strike dmg and tk's so heavily.

Team damage is heavily penalized BTW. As heavily as TK'ing.

#35 Athom83

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Posted 26 September 2018 - 06:42 AM

View PostRoadblockXL, on 26 September 2018 - 06:06 AM, said:


Honestly, I don't play that many shooters now, but I remember Battlefield 3 and Halo having it. I figured it was still a thing.

Also, a lot of modern shooters, like Call of Duty and Battlefield 1(according to google), simply don't have friendly fire in most game modes.

In H&G if you get hit by friendly damage / get teamkilled you have a choice to "report"/blame them for it. Of course it leads to abuse of people intentionally trying to get team damaged (running in front of moving trucks, running into a thrown grenade, etc) to "troll" people.

#36 FuzzyNova

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Posted 26 September 2018 - 09:29 PM

Whenever I Team Kill I'm always first to say hey sorry man. My bad.
And vice versa. If I'm the one killed it's usually no sweat. But....

I did flip out once. I was sick and tired of how the last ten matches went.
All losses. Poor teamwork. No one working together. Just a huge mess.
Naturally I was livid. Angry. Pissed. And add it all together then throw a teammate
Killing you into the mix. I was so mad lol.

I said something a smart *** would say. Then that started him talking trash. Went back
And forth.

It's a game. We can all get mad. And I myself have literally wrote many rant posts just like
This one. Idk how many times. It's a good place to get off steam until you start getting
Those Salty Forum Weasles Commenting.
And there is at least always one.

You could be posting the greatest post ever ans there will be one to twist
Your nipple.

We all have one thing in common

We Love Mechs. And Piloting Mechs.

We are Mech Pilots. Well most of us.

Whether your a Battletech Fan or MechWarrior Fan.
Same thing.

All we can do is try to make it better.
I know for sure I do not want MWO to die out
There isn't another game like this.

Screw Hawken. And MW Living Legends has no player base.

MWO is it.



#37 Sjorpha

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Posted 27 September 2018 - 02:12 AM

Team damage should count for players in the same group or unit, other than that it's a good system.

#38 Aramuside

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Posted 27 September 2018 - 03:34 AM

Having been artied to death twice in the last week while brawling enemies - no most TK's are deliberate or incompetence. If I can avoid most team damage when using RAC's you can avoid most of it too using lasers etc. Don't be a **** and move your lasers off line. I would love them to publish team damage statistics as those would tell us so much about the actual quality and desirability of the people on your own team. Posted Image

#39 Shadowomega1

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Posted 27 September 2018 - 08:41 AM

View PostRoadblockXL, on 26 September 2018 - 06:06 AM, said:


Honestly, I don't play that many shooters now, but I remember Battlefield 3 and Halo having it. I figured it was still a thing.

Also, a lot of modern shooters, like Call of Duty and Battlefield 1(according to google), simply don't have friendly fire in most game modes.


I played BF:BC2, BF3 and BF4 and it wasn't in those. BF2142 was the last to have it in that series.

#40 - World Eater -

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Posted 27 September 2018 - 11:14 AM

It happens but it is irritating if someone TKs you and doesn't apologize.





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