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#1 MischiefSC

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Posted 20 September 2018 - 04:05 PM

R tells your teammates where the enemy is. Just lost a match because people were not hitting 'R'. So the enemy rolled around our left flank. We were shooting at them but the rest of the team didn't easily identify what was happening. We had every advantage; setup and positioning, we were ahead on kills.

But the unwillingness of a couple experienced players on the flank to hit 'R' absolutely and 100% turned a win into a loss for us.

This isn't unique. People talk about how 'QP is impossible to influence the wins in, it's just random'. Not only is this statistically false and disprovable via 10 seconds of looking at the leaderboard and Jarls List and even a rudimentary understanding of how math works but in the end it just points to situations like this. I'm sure the players involved just thought 'Meh, I don't want anyone stealing my kills' or 'It's just QP and I don't need to target' or whatever bad excuse they have for, in the end, being bad.

Not targeting is bad. It makes you bad at winning the game. It puts your team at a disadvantage vs teams where people use 'R'.

Hit 'R'. It's the easiest thing you can do to get good.

#2 FupDup

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Posted 20 September 2018 - 04:15 PM

I feel literal, physical pain every time I spectate a teammate who isn't locking their targets.

#3 JediPanther

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Posted 20 September 2018 - 04:20 PM

Not locking targets is a bummer to spectate but so is spectating a lrm15+lrm15+er ppc atlas also not locking targets firing lrms at 179m and missing horribly with the er ppcs against a heavy right in front of it.

#4 Kubernetes

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Posted 20 September 2018 - 04:23 PM

I once saw a guy in a 1v2, last man standing, and he literally could have killed both enemies with 3 shots, but he refused to hit R and kept shooting them in the wrong place. He got smashed. I didn't have a mic at the time and I guess he didn't read messages during battle (understandable). I then typed that he should have hit R and he reamed me out on VOIP that R was pointless because all his teammates were dead. I guess he thought targeting was only for LRMs.

/edit - - I swear this game has the largest population of self-limiting potatoes I have ever seen. I've never witnessed so many people who refuse to do the easy things and yet are so stubbornly proud about it. "I don't hit R." "I don't use VOIP." "I don't use consumables." "I won't use those weapons." "I prefer bracket builds." I feel like I'm taking crazy pills when I read this forum.

Edited by Kubernetes, 20 September 2018 - 04:29 PM.


#5 MischiefSC

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Posted 20 September 2018 - 04:46 PM

View PostKubernetes, on 20 September 2018 - 04:23 PM, said:

I once saw a guy in a 1v2, last man standing, and he literally could have killed both enemies with 3 shots, but he refused to hit R and kept shooting them in the wrong place. He got smashed. I didn't have a mic at the time and I guess he didn't read messages during battle (understandable). I then typed that he should have hit R and he reamed me out on VOIP that R was pointless because all his teammates were dead. I guess he thought targeting was only for LRMs.

/edit - - I swear this game has the largest population of self-limiting potatoes I have ever seen. I've never witnessed so many people who refuse to do the easy things and yet are so stubbornly proud about it. "I don't hit R." "I don't use VOIP." "I don't use consumables." "I won't use those weapons." "I prefer bracket builds." I feel like I'm taking crazy pills when I read this forum.



There is this self-defeating mindset where people take pride in making bad choices. 'I never hit R', 'I only use bad builds', 'sharing armor is a myth', etc. etc.

Then they complain that the matchmaker is totally random and their behavior has 0 impact on their win/loss.

Hit R people. Hit R. Even if you're not going to shoot the guy. Hit R because it tells your team he's there and you'll see how he's damaged for when you do shoot him later. Better situational awareness accounts for a huge number of wins - be it someone doing a good job scouting and relaying that info back or just communication in a team. Hitting R helps you and everyone else.

#6 Wil McCullough

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Posted 20 September 2018 - 04:49 PM

View PostMischiefSC, on 20 September 2018 - 04:46 PM, said:



There is this self-defeating mindset where people take pride in making bad choices. 'I never hit R', 'I only use bad builds', 'sharing armor is a myth', etc. etc.

Then they complain that the matchmaker is totally random and their behavior has 0 impact on their win/loss.

Hit R people. Hit R. Even if you're not going to shoot the guy. Hit R because it tells your team he's there and you'll see how he's damaged for when you do shoot him later. Better situational awareness accounts for a huge number of wins - be it someone doing a good job scouting and relaying that info back or just communication in a team. Hitting R helps you and everyone else.


Smashing "r" repeatedly when meeting an enemy blob also has this unintended side effect of causing a lot of beep beep sounds and flashing lights on the map so your whole team knows where the enemies are.

#7 Variant1

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Posted 20 September 2018 - 05:17 PM

i doubt the players that dont press r are going to read the forums.Posted Image

but all this talk about pressing r now makes me not want to press it/. welp time to remove the lrms off my mechs and be a rebel Posted Image

#8 MW Waldorf Statler

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Posted 20 September 2018 - 08:12 PM

Its Leroy Jenkins Online...Players thats not understand and ignored incoming Fire come froms Behind, thats run in focus fire or stand still with light for better aim and ignored all weaponranges, thats run in Brawl with Max Zoom or ignored all armed Reds and Teammates Around for only kill a Weaponless Light .the VIP AI is better as most Players

Edited by Old MW4 Ranger, 20 September 2018 - 08:17 PM.


#9 BumbaCLot

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Posted 20 September 2018 - 10:45 PM

View PostKubernetes, on 20 September 2018 - 04:23 PM, said:

I feel like I'm taking crazy pills when I read this forum.

I am! And it feels like it even when I'm not! Oh, I thought you said crazy amounts.

View PostVariant1, on 20 September 2018 - 05:17 PM, said:

i doubt the players that dont press r are going to read the forums.Posted Image

but all this talk about pressing r now makes me not want to press it/. welp time to remove the lrms off my mechs and be a rebel Posted Image

63 games in the past 2 years, 863 matches. Come on, you really don't have an alt real man?

#10 Mochyn Pupur

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Posted 20 September 2018 - 11:30 PM

It could also be down to the fact that there are still far too many people who start off the drop with "I'm LRM80, hit R" then stand at the back expecting everyone else to do the hard work of finding and keeping targets locked. I know if I take an lrm mech out, it's rare I'm more than 400m away from the actual fight, getting my own locks and making use of secondary weapons to add to the overall dps; if I'm shot down early - fine, it means they focused on me as a range threat rather than deal with the brawler that's just chewed them up at close range.

I remember Monpax once complement me while I was using a Warhawk lrm/er ll build because of this approach - I shared armour, led pushes and rained down hell from no more than 300 - 400m before trapping someone into a corner once I was stripped of weapons and ammo so the others could kill them.

The last year of events with "high" damage score requirements or component destruction has pushed a dependency towards missiles; doesn't mean the current play style is right, just an observation.

#11 Dr Cara Carcass

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Posted 20 September 2018 - 11:41 PM

I honestly think that pressing R does nothing for the team.

3-4 Players of each team know whats up and know how to aim and shoot.
The rest doesnt react to anything. And you cannot make them react to anything.
A lot of the name in my teams i know from closed beta times, but they still need someone reading a manual for them every game.
They run around headlessly and wait for orders instead of using their own brain.

I cannot count the incidences wher we were 2 assaults and 3 heavys ot the like against 2 slow enemy assaults, and the moment i open fire i am alone. Bcause guess what, a snowflake fell down somewhere and they turned away totall unaware of the called, target that vas on the map and was marked with the command wheel and someone even made the effort to call the target via voip.
All those times a easy 5v 2 becomes a 1 v 2 wher ei ahve to carry twice my weight.

Pressing R helps those who play missile boats the wrong way without sharing armor, and thats about it. The others that do not want to play with an active mind cannot be helped.

In fact i have a list of players where i suspect, it would be better to not lock the aquirrels when those ar ein assault mechs, because thei will follow the first lock untill its dead or they are dead. Which more often mens that 3-4 assaults hunt the squirrel and completely forget what the rest of the enemy team might be doing. Those assaults end up wiht sub 50 dmg - all of them.

It would be better not to lock lights when they play, and instead wait for teh first heavy or assault to be seen, so you can steer them toweards them with a bit luck.

Edited by Cara Carcass, 20 September 2018 - 11:57 PM.


#12 Der Geisterbaer

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Posted 21 September 2018 - 12:34 AM

I'm not sure if me hitting 'R' really serves any purpose these days. Pretty much all recent matches I had multiple persons requesting target locks for their LRMs but when I held locks for 20+ seconds on various enemy mechs simply nothing happened despite no other engagements occuring elsewhere. ~shrug~

#13 BumbaCLot

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Posted 21 September 2018 - 02:35 AM

The last few of you hopefully know hitting R yourselves reveal the enemy's armor and structure status? Or are you just hit 1 / LMB? Doesn't seem much different than LRMer.

#14 Dr Cara Carcass

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Posted 21 September 2018 - 03:05 AM

You have to read and understand what ppl write before you comment on it.
Nobody said do Not press r. The argument ist about the Team beeing able to use it at all.

Often Info as crystal clear as it can be makes the team do the worst things.
Therefore i object to giving Most Players in assaults below the 70% percentile on the jarls list any info on lights over 500m away.

#15 Battlemaster56

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Posted 21 September 2018 - 03:55 AM

That just plain dumb and end up hurting your team in the long run no matter info must be share through out your team despite it weight class at best you can do is to spot them atleast your team get the general idea where that light(s) is going, or middle a knife fight you can use those locks and get so lurm boat to help you out in that little skrimish of yours.

#16 El Bandito

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Posted 21 September 2018 - 04:32 AM

Only time when I do not press "R" is when I am sneaking up on a mech and do not want the ping to alert him that he is being stalked.

Edited by El Bandito, 21 September 2018 - 05:02 AM.


#17 Daggett

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Posted 21 September 2018 - 04:33 AM

For every Lurm assault that takes my lock as an invitation to set up camp and for every assault that hunts the squirrel i lock there is a competent pilot who just waits for me to show him a cored target to finish it off. In fact i'm sure a big chunk of targets i deal the killing blow to have been brought to my attention by others.

So i think the benefits of pressing R outweigh the possible drawbacks by a wide margin both for myself and my team as well.

Edited by Daggett, 21 September 2018 - 04:37 AM.


#18 Dread Render

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Posted 21 September 2018 - 05:24 AM

I Press the R-Key whenever i can...
But you guys who use it to pick your Fire Stop are beyond me.
whenever i'm in a fire fight i'm way to hurried to look at the damn icon to see where to shoot him.

#19 MechWarrior5152251

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Posted 21 September 2018 - 05:33 AM

I cannot take my finger off my LURM button long enough to hit R!

#20 TWIAFU

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Posted 21 September 2018 - 05:34 AM

Hitting R is to much like teamwork.

Only tryhards teamwork.

Hitting R provides to much valuable data and distracts from playing peek a boo.





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