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Where Is The List Of Quirks In The Mechlab


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#1 Eaerie

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Posted 02 June 2015 - 05:10 PM

Been looking at the new mechlab and can't find anyplace that has the quirks for the selected mech.
I like the new look of the expanded mechlab but without being able to see the quirks for the mech i am doing a loadout for makes it cumbersome.

#2 Spike Brave

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Posted 02 June 2015 - 05:24 PM

You can expand the mech stats box at the lower right of the mechlab tab in the loadout section.

#3 combuSTIon

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Posted 03 June 2015 - 04:30 PM

Which on my lower end TV that I play on @ 1366x768 puts the quirks list right behind the premium time banner at the lower left, and I can move neither window... Lame...

#4 Spike Brave

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Posted 03 June 2015 - 04:58 PM

View PostcombuSTIon, on 03 June 2015 - 04:30 PM, said:

Which on my lower end TV that I play on @ 1366x768 puts the quirks list right behind the premium time banner at the lower left, and I can move neither window... Lame...


Use the settings menu to change the game resolution. In the UI it's on the bottom right corner. If you can get to it there go to the training grounds and hit esc. You'll see a button that says settings. Click it to access the setting menu.

#5 FEK315

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Posted 04 June 2015 - 09:13 PM

I have to agree, about the location that does not exist on my screen either... <_<

Solution:
On the MechLab screen, add a button to the Warehouse menu bar.
Example:
weapons / ammo / equipment / modules / engines /QUIRKS
Think easy not cool. :)
thank you,

#6 dragnier1

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Posted 05 June 2015 - 08:21 AM

@ Spike Brave

I think you might have to revise your UI tutorial since this version has superseded the one you covered.

#7 xeromynd

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Posted 05 June 2015 - 08:24 AM

View PostFEK315, on 04 June 2015 - 09:13 PM, said:

I have to agree, about the location that does not exist on my screen either... <_<

Solution:
On the MechLab screen, add a button to the Warehouse menu bar.
Example:
weapons / ammo / equipment / modules / engines /QUIRKS
Think easy not cool. :)
thank you,


Or you know, just bring back the mech selection grid and quirk list mouseover ;)

#8 Spike Brave

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Posted 05 June 2015 - 02:47 PM

View Postdragnier1, on 05 June 2015 - 08:21 AM, said:

@ Spike Brave

I think you might have to revise your UI tutorial since this version has superseded the one you covered.



Working on them now. I've already got a couple up.

#9 Miles Machina

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Posted 05 June 2015 - 05:19 PM

View PostEaerie, on 02 June 2015 - 05:10 PM, said:

Been looking at the new mechlab and can't find anyplace that has the quirks for the selected mech.
I like the new look of the expanded mechlab but without being able to see the quirks for the mech i am doing a loadout for makes it cumbersome.


There are two ways to see quirk information (that I've found).
1) Installed weapons/equipment:
If you hover your cursor over an installed weapon, the quirks that apply to the weapon will appear in the bottom of the information box for that weapon that appears on the right. If you hover your cursor over an installed engine you will see the movement and/or pitch/yaw quirks. If you are editing a clan mech, hovering over the Omnipod's name will bring up a info box for that omnipod, and the quirks will be at the bottom, just like for weapons & equipment.

2) Warehouse List:
When you left click on a weapon/equipement/etc in the "Warehouse" Panel, it will bring up a description of that item, if there are any quirks on that mech that apply, they will appear in the bottom of the info box.

(EDIT: FYI: So far I have not found any way to list all of the mechs quirks at once.)

Edited by Miles Machina, 05 June 2015 - 05:23 PM.


#10 Levi Porphyrogenitus

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Posted 05 June 2015 - 07:00 PM

The amazing thing about the new setup is that you can mod your kit on the fly while checking the quirks in real time, no 3rd party pages or switching back and forth between different views required.

#11 Wild Zero

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Posted 22 September 2018 - 02:18 PM

But where is it though? With all the skill nodes I can't see the default quirks to make decisions about loadout.

EDIT: found this guy: http://snafets.de/mwo/quirks.htm

Edited by Wild Zero, 22 September 2018 - 02:53 PM.


#12 TheCaptainJZ

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Posted 23 September 2018 - 01:38 PM

View PostWild Zero, on 22 September 2018 - 02:18 PM, said:

But where is it though? With all the skill nodes I can't see the default quirks to make decisions about loadout.

EDIT: found this guy: http://snafets.de/mwo/quirks.htm

Click mech.
There's a stat window on the lower-right. There's an expand button on the top of that little stat window that will pop it out with more detail including quirks. This is also available for mechs in the store. I think you can also hover over the portrait and the popout will show some stats. It gets pretty long with the skill from the skill tree unlocked if it's a mastered mech.

Edited by TheCaptainJZ, 23 September 2018 - 01:38 PM.






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