tutzdes, on 25 September 2018 - 01:58 AM, said:
Isn't it all, including the stats, the game and gaming itself a little redundant? The stats get tracked in game, surely they could track them further. I am not bother by potential redundancies at all, clearer statistical display is a good thing.
El Bandito, on 25 September 2018 - 03:38 AM, said:
So many of the truly sucky players do not stick around, and active players generally have higher match score? That's good to hear.
Is it though? I would think you want players to stick around in general, and have a greater pool of people to tier out, "suckiness" is relative, my starting year or so of casual play was a horrible grind and slogfest, filled with many poor decisions etc. It took me a while to grow to like the game enough to put cash on, and now I find myself coming back to it pretty consistently and being in the above average range.
Without going outside of the game it is pretty easy to make poor choices or get "trapped/tricked/trolled" by the game itself as a noob, would you have prefer I gave up when I realised how bad my first two mech choices were and had to slog out millions slowly for a single decent mech without even skills etc? Would you prefer I wasn't here now?