With the 8 C-UAC/2 build, each with a 17% chance of Jamming on a double tap, we expect to see on a double tap with all 8 guns:
0 Jams 22.5% of the time
1 Jams 36.9% of the time
2 Jams 26.5% of the time
3 Jams 10.8% of the time
4 Jams 2.8% of the time
5 Jams 0.5% of the time
6 Jams <0.01% of the time
7 Jams <0.01% of the time
8 Jams <0.01% of the time
In this experiment, I double tapped, record the number of Jams, waited for all weapons to unjam, and repeated.
I saw the following after 68 double taps:
0 Jams 42 times (61.7%)
1 Jams 7 times (10.3%)
2 Jams 1 times (1.5%)
3 Jams 7 times (10.3%)
4 Jams 11 times (16.2%)
Rest 0 times
Even if the sample size is small, the number of 0 Jams is far too high, as is the number of 4 Jams. The occurrence of 1, 2 Jams are also too low. The probability of encountering this extreme a finding when the Jam chance code is performing correctly is <0.0001, therefore the chance of a bug present is >99.99%
Please feel free to repeat this experiment to confirm the percent of Jams occurring is off.
Edited by Nightbird, 27 September 2018 - 02:16 PM.