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Patch Notes - 1.4.185.0 - 16-Oct-2018


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#341 Oidipus Prime

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Posted 16 October 2018 - 11:55 AM

I just logged in after the patch, Caustic Valley, i turned on the night vision and i got 2.5 fps TWO POINT FIVE FPS!!!!!!!!! Before patch i run it on 55-60fps. Hope you will extend my premium time from the event, because like this I cannot really use it, can I? Just Redeemed it, thinking ill try out the new heat stuff lvl up some mechs...

Edited by Oidipus Prime, 16 October 2018 - 11:59 AM.


#342 Javenri

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Posted 16 October 2018 - 11:57 AM

This patch is another low for PGI. Don't they test the patch before releasing it?

#343 TWIAFU

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Posted 16 October 2018 - 11:57 AM

LOL.

Now that everyone knows it is missile systems causing the drops, the amount of LRM griefing is hillarious!

Will be back after the hotfix.

o7

#344 BumbaCLot

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Posted 16 October 2018 - 11:58 AM

View PostTina Benoit, on 15 October 2018 - 02:32 PM, said:

Additional note:
The Solaris Leaderboards will be pruned of players who did not complete the minimum of 25 matches and the rewards will be given out accordingly to the subsequent reduced leaderboard standings.
The leaderboard archive will be available once the patch has been released.

Woohoo! I got top 500 in divisions where I was ranked 4000! 455000 GXP = 6.25 mechs fully skilled! I'm so happy! My Solaris Marathon paid off big time! (not even mad the event rewards were only listed 4-5 days before now, although had the rewards stayed the same I would have gotten 1.75M GXP ;p

#345 mad kat

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Posted 16 October 2018 - 12:02 PM

Woah the lag and the FPS jumps......

....its almost unplayable!

#346 BumbaCLot

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Posted 16 October 2018 - 12:03 PM

View PostD V Devnull, on 15 October 2018 - 11:20 PM, said:

  • how not re-expanding the Initial Locking Angle even so much as 10% is rendering Locking Missile Weapons into a Junk-Type State to many in their Player Base... I've actually had to put up with having my ear ranted at IRL, as well as the trouble it is physically causing to my wrists... Streaks just don't work right anymore with Light Mechs at point-blank in the face, even with an Active Probe + TAG Combo... there needs to be an allowed drift in angle


Are you still playing with a joystick? Man that explains so much.

#347 Captain Caveman DE

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Posted 16 October 2018 - 12:05 PM

it's not a bug. it's not a feature.
it's a tradition. ;)

#348 Zephrym

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Posted 16 October 2018 - 12:05 PM

Is the FPS issue a new lurm nerf? Posted Image

#349 MecCorganus

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Posted 16 October 2018 - 12:06 PM

View PostZephrym, on 16 October 2018 - 12:05 PM, said:

Is the FPS issue a new lurm nerf? Posted Image


Nope, you can still play lrm-boat easly, you just cant play anything else.

#350 Flanking Boy

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Posted 16 October 2018 - 12:06 PM

same here low fps here

#351 Ropya

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Posted 16 October 2018 - 12:08 PM

View PostGamerPro4000, on 16 October 2018 - 10:55 AM, said:


However, Single Heat Sinks(SHS) are still inferior to Dual Heat Sinks(DHS).
I think it would be interesting if PGI were to make SHS has higher heat capacity and has lower heat dissipation than DHS....


Um... thats EXACTLY what they did...?

#352 Znoop

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Posted 16 October 2018 - 12:08 PM

I like playing the Awesome with 3x ER-PPCs after his patch, feels better... I guess, but yeah, the LRMs kill my frames.

#353 D V Devnull

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Posted 16 October 2018 - 12:10 PM

View PostTina Benoit, on 16 October 2018 - 10:23 AM, said:

We're aware of the FPS issue and a hot fix will be scheduled for it shortly.

Hi there. PLEASE put every available resource on fixing the "Lock-On Missiles Kills FPS" Issue. This is the first time in 2.75+ Years with MWO (the total time I've been with MWO, basically) that a Known Bug has totally put my computer to its' knees. :(

My Basic System Specs:
AMD FX 4300-series CPU
NVidia GeForce GTX 670 GPU
16 GB RAM
Windows 7 64-Bit





As for this...

View PostBumbaCLot, on 16 October 2018 - 12:03 PM, said:

Are you still playing with a joystick? Man that explains so much.

Very Funny... But I actually use a Mouse & Keyboard, and the Mouse Settings are barely up to the point where Mechs are properly responsive to my Piloting Commands. <_<


~Mr. D. V. "Also trapped in the FPS Drain" Devnull





[Edit by Post Author for a Formatting-Based Fail.]

Edited by D V Devnull, 16 October 2018 - 12:11 PM.


#354 TripMeUp

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Posted 16 October 2018 - 12:10 PM

I think it's a bold, innovative move to switch the game engine to Powerpoint. Good on ya', PGI!

#355 BumbaCLot

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Posted 16 October 2018 - 12:13 PM

View PostBuenaventura, on 14 October 2018 - 12:15 PM, said:

Solaris rewards comparison, changes from Season 1 to Season 2 (no table (can't seem to do these in this editor)):
1st: +250.000 GXP, -1 warhorn
2nd: +225.000 GXP, -1 warhorn
3rd: +200.000 GXP, -1 warhorn
top10: +150.000 GXP
top25: +100.000 GXP
top100: +80.000 GXP
top500: -185.000 GXP
top1000: -100.000 GXP
top2500: -40.000 GXP
top5000: -10.000 GXP
top10000: -5.000 GXP

Announcing the rewards at the start of a new Season would be best I think, you can't really do something for your placement now that the mode is deserted.
And change the queue at least for 1vs1, so that you can queue in multiple divisions at once. Map selection would then need to show your mech though. Posted Image

I agree rewards should be posted early, but they pruned the leaderboard so much my 4000 level divs got top 500 since I completed 25 games in every division! A lot of people didn't finish the 25 needed, 3500+ in some divisions apparently!

#356 Todd Marshall

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Posted 16 October 2018 - 12:15 PM

Anyone else not getting their Solaris rewards?

#357 D V Devnull

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Posted 16 October 2018 - 12:18 PM

View PostTripMeUp, on 16 October 2018 - 12:10 PM, said:

I think it's a bold, innovative move to switch the game engine to Powerpoint. Good on ya', PGI!

POWERPOINT?!?!?!? :angry:

<*ties TripMeUp to a pole with a rope, then growls at them*>

Just stay there a while... You can enjoy the world passing you by now. :P

We're NOT going back to the days of "Myst" here!!! <_<

~D. V. "I'm sorry, but that just turns me incendiary." Devnull

#358 Kurbeks

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Posted 16 October 2018 - 12:21 PM

Best fix - get rid of LURM's, SSRM's and ATM's. Will fix both patch and game.

#359 Wolverine blood

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Posted 16 October 2018 - 12:24 PM

We dont need no rebalance! We realy need otimization. Slideshow in quick play after patch.

#360 Darth Khan

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Posted 16 October 2018 - 12:24 PM

We dont need no rebalance! We realy need otimization. Slideshow in quick play after patch.





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