I'd like to be able to assign lock target and call target(enemy sighted), and target called target to Q and E.
You can do job one with an aftermarket macro, but this should be basic functionality and would lower angle of the learning curve a little for newbies.
It's also really really easy to code, to the point where the meeting about how to implement would take longer than the coding and testing.
Bonus points if you can get macros going for the most common command wheel selections, so people can use them via one key.
0
Targeting Macros
Started by HARDKOR, Oct 21 2018 01:18 PM
No replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users