Just noticed that solaris ELO doesnt even update realtime, seems to update at the same time with leaderboard. So if you have lower ELO and manage to beat higher ELO opponents during that 15min window it always counts according to the starting value. For example I was playing 2vs2, my buddy had hunder or so lower elo, for first win he gets +180 I get +18 or so, his elo is now higher, we get our second win, he still gets +180 elo, I get +18, even though he already had like 50more than me, after next leaderboard update elo gets counted again. This is so ******** system, I guess I'm just too drunk to have noticed it before.
0
Realtime Elo?
Started by Rabajaba, Oct 23 2018 01:21 PM
4 replies to this topic
#1
Posted 23 October 2018 - 01:21 PM
#2
Posted 23 October 2018 - 01:29 PM
ELO updates every 15mins far as I recall.
Why are you worried about what it shows after a match if after 15mins it updates correctly anyway?
Why are you worried about what it shows after a match if after 15mins it updates correctly anyway?
#3
Posted 24 October 2018 - 12:59 AM
I suppose it does matter because you can technically lose more ELO than what you are supposed to be because the system is slow to update, like if I had 2000 SSR and lost to a 1500 SSR guy who is supposed to be around 1800 SSR if the ELO is updated immediately, I would lose more ELO than if he were 1800 SSR. Goes either way though so not really concerned.
#4
Posted 24 October 2018 - 02:18 AM
So tonight my ELO gains/losses after my games are showing immediately on my personal mechlab view.
I highly doubt I'm getting lucky with the 15min update thing each time.
Overall leaderboard is still taking 15mins though.
I highly doubt I'm getting lucky with the 15min update thing each time.
Overall leaderboard is still taking 15mins though.
#5
Posted 24 October 2018 - 09:06 AM
[delete by user]
Edited by Throe, 08 November 2018 - 03:40 PM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users