If they introduced Crosstech, it would wipe out the years of quirk tinkering they have done. I'm all for it because... man, I feel like it would be a lot easier than jumping through a million hoops and creating all these weird exceptions to rules just to make things work "correctly." Also, I think it would be fun for gameplay to have such a huge switch up.
Why does MWO hold on to this visage of lore when they have decided to screw over lore sideways the other 99% of the time? I feel like it has, more or less, been detrimental to the game. If a rule is bad, don't follow it. That's what they've done all over the place for clans and quirks a la:
2012-2017 "Pulse Lasers will do more damage, for more heat, lower duration, less range, and more tonnage"
2018 "Except clan medium pulse lasers, **** em."
2012-2014 "Laser max range is 2x ideal range"
2015+ "Except Clan LPL, **** em."
2012-2017 "Every weapon gets a cooldown module except AC-2 and UAC-2"
2017+ "Honestly nobody will even remembers we did that."
2014-2016 "Clan UAC-10s are fine"
2016 " Clan UAC-10s are not fine on one mech. Time to nerf them across the board."
Hell, ghost heat and quirks are basically made up exceptions to the rule because balance is broken without spot corrections. I'm not wholly against quirks, for instance the dragon 1n can chainsaw away with its dual ac-5 or uac-5. That makes it a little more special for that one thing than picking what in every other way is a superior mech like a Warhammer. You could argue it's like having different weapons manufacturers. Not all the chassis and designs in BT translate practically into MWO in a sort of paper to practice sense, but when the meta revolves around whatever over-quirked mech of the quarter, I think the system should be looked at. Ghost heat is so ingrained that we don't think about it, but when I came back after beta, I was astonished by such an arbitrary implementation.
I mean think about it, "Ok, so the HBK has 9 energy hardpoints, right?"
"Yup"
"And there are 9 free tons."
"Yup"
"So if I put 9 medium lasers in the hardpoints, then I can shoot 9 lasers."
"Makes sense to me"
"Then shoot the 9 lasers."
"You'll get ghost heat."
But if you put 6 medium lasers with large or large pulse lasers... that's fine... because.. uh. uhhhhhhhhhhhhhhhhh... heat.... fairy. yes.
Not to mention, QP and FP are basically 2 different games. When something is a problem in one but not the other, it adversely effects the non-target mode. Stuff will get nerfed into the ground because it dominates FP even though a huge percentage of players don't care. To them, some ok mech just became extra mediocre. Tell me, if every 12 man started running Dragon 1Ns with dual UAC-5s and obliterated everyone for a few weeks in FP, would the Dragon-1N be the best thing ever in QP? No, but it would get nerfed across the board either way.
Edited by Moldur, 25 October 2018 - 09:16 PM.