MechWarrior Online minimum requirements:
CPU: Core 2 Duo E6750 2.66GHz / Athlon II X2 245e
GPU: GeForce 8800GT / Radeon HD 5600/5700
RAM: 4 GB
OS: Windows XP 32-bit SP3
DirectX: DX9
HDD Space: 4 GB
Today it is:
Minimum;
Requires a 64-bit processor and operating system
OS: 64-Bit Windows 7
Processor: Intel: Core 2 Duo E7300 @ 2.66 GHz / AMD: Athlon 64 X2 6400+ @ 3.2GHz
Memory: 4 GB RAM
Graphics: NVIDIA: 8800 GT / AMD: Radeon HD 5670
DirectX: Version 9.0c
Network: Broadband Internet connection
Storage: 16 GB available space
Additional Notes: 45GB temporarily required during installation
Recommended:
Requires a 64-bit processor and operating system
OS: 64-Bit Windows 10
Processor: Intel: Core i5-3470 @ 3.20 GHz / AMD: FX-6300 @ 3.5 GHz
Memory: 8 GB RAM
Graphics: NVIDIA: GeForce GTX 660 / AMD: Radeon HD 7870
DirectX: Version 11
Network: Broadband Internet connection
Storage: 45 GB available space.
My (Most of us) have systems past Recommended.
My Computer Specs;
OS: 64-Bit Windows 10
AMD Ryzen 2600x
MSI Mortar Motherboard
32GB (4x8gb) G Skill Aegis 3000 (More GB`s for DCS)
For MWO: Corsair K55 Keyboard, Scimitar Pro mouse (more buttons for MWO)
EVGA 1080ti
1GB Hard Drive (files, stuff)
512GB M.2 int NAND SSD (WD (boot))
2 Monitors (32in "acer", and 27in "LG")
And still struggle with graphic settings. On some maps, I get polys that flicker on and off, even some ground polys disappear. Some buildings polys flicker. On conquest; Base barrier (lighting red/blue), show that AA is not doing its work, but also shows other areas I get blocky lines. Shadow Draws on map/buildings as I walk forward. As if the shadows is not there already. But move close, the shadows show up (draw). I have everything on max settings (High). I play with Nvidia settings (Post AA, MSAA, FXAA, TXAA), and also in MWO graphic settings. No matter what I do, the results are the same. No problems on other games. Only MWO. Mostly like to fix the shadow draw.
Edited by GuardDogg, 27 September 2021 - 04:50 PM.