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What You Are Not Supposed To See In Tier 1 Games


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#1 Rhialto

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Posted 18 December 2017 - 10:00 AM

PLEASE STAY CALM!

I'm sure you all have something to say. I thought it would be great to read on that subject.

Usually when a player reach Tier 1 it's because he have hundreds (if not thousands) of game played and should be an experienced player. I don't see a good player, just experienced player who know much of the game.
  • Please only list 1 thing per post
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I wll start with an example:

- Firing LRMs while target is below 180m distance. I know it could happens when on panic. :-) Or when you thought you were piloting a Clan Mech?

#2 Juodas Varnas

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Posted 18 December 2017 - 10:03 AM

Teamwork. Posted Image

We're talking about Solo Q, right?

Edited by Juodas Varnas, 18 December 2017 - 10:04 AM.


#3 Kh0rn

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Posted 18 December 2017 - 10:07 AM

Variety in load outs.

#4 Curccu

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Posted 18 December 2017 - 10:13 AM

Bad/Mediocre players, but as tier is just a xp bar...

#5 Bombast

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Posted 18 December 2017 - 10:13 AM

HPG Basement camping strats being called in VOIP because 'People can shoot you up top.'

#6 Wolfways

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Posted 18 December 2017 - 10:16 AM

Me Posted Image

#7 Bud Crue

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Posted 18 December 2017 - 10:22 AM

Filthy casuals and our ilk.

#8 H I A S

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Posted 18 December 2017 - 10:27 AM

Guys with sub 0,8 KD, 200 MS.

#9 JesterMWO

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Posted 18 December 2017 - 10:28 AM

Running off and leaving assaults undefended.


#10 Admiral-Dan

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Posted 18 December 2017 - 10:30 AM

LRM Boats

#11 Troa Barton

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Posted 18 December 2017 - 10:32 AM

Fun
Can't have that.
Posted Image

#12 Dee Eight

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Posted 18 December 2017 - 10:42 AM

People who circle the map in a classic counter clockwise nascar pattern thinking they're the only team doing that. Worse when its the alpha lance that starts that off.

#13 Mcgral18

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Posted 18 December 2017 - 10:45 AM

Potato

#14 Finring

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Posted 18 December 2017 - 10:54 AM

Sensible builds:

By the time one makes it to tier 1 playing all the "meta" or "good builds" has reached the point of nauseam. So the only way left to have any fun is to run a 12 flamer nova or LRM atlas.

Oh, and listen to all the "good players" cry about it. Posted Image

#15 Roughneck45

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Posted 18 December 2017 - 11:00 AM

Builds that can't possibly be using the tonnage efficiently.

Like a mauler with 4 LRM10's and two medium lasers.

#16 knight-of-ni

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Posted 18 December 2017 - 11:05 AM

Just happened over weekend....

Your team is up on kills, well behind on caps, time is running out, your team's locust ignore's multiple requests to cap now, and instead chooses to take on the enemy team's last mech, which happens to be a fairly fresh 48kph annihilator.

#??!$%!

Oh wait, no bitching. Sorry.

#17 RoadblockXL

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Posted 18 December 2017 - 11:07 AM

Mechs carrying way too much ammo.

Like the classic, 1 machine gun with multiple tons of bullets

#18 Asym

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Posted 18 December 2017 - 11:14 AM

End of match: 3x1: A seriously damage MCII (some weapons left) that runs away, actually backs away then pivots and runs away from a stripped Heavy mech with only a TAG left.... The MCII thought the TAG was a small laser !!!!!!! The other tow started to retreat and then realized it was a TAG and destroyed the heavy. I have the end of the video just after this event (couldn't hit record fast enough to record the MCII; laughing so hard I had to clear my eyes and the rest of the VOIP was laughing hysterically !!!!) Priceless.

#19 Z3r0 D4m4g3

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Posted 18 December 2017 - 11:15 AM

Players who don't understand the tier system. ;)

#20 Tarogato

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Posted 18 December 2017 - 11:25 AM

View PostMcgral18, on 18 December 2017 - 10:45 AM, said:

Potato


Potato aim, specifically.

That's one thing that really peeves me. How did you get matched with me, but you literally don't know how to put your crosshair on an enemy mech and pull the trigger at vaguely the right time? Posted Image





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