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The State Of Mwo


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#21 Jables McBarty

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Posted 01 November 2018 - 08:06 AM

View PostNovember11th, on 31 October 2018 - 03:34 PM, said:

So im a little behind. Ive been away working for a while.
Ive tried to keep up with the updates but that doesnt tell me much about in game gameplay.

So how has the game been treating you guys? Well i hope?
I'm really hoping the game is getting better instead of winding down into oblivion.
What have PUG Queues been like recently? Same old randoms drunkenly piloting slow mechs to the center of the map? Be honest and serious, id genuinely like to how how PGI is doing and how the game is expanding or shrinking.


Disclaimer: I've always been a filthy casual, but I'm honestly having a great time playing. I really like the Skill Tree and newtech (last time I played was pre-Civil War - I disconnected my internet for about a year and returned in August/Sept). Balance is good enough for me. I enjoy Solaris when I can get matches (usually pretty hot Sat/Sun during NA morning), and I've always liked QP. Been looking for an excuse to give FP a shot, and the event has given that to me.

No complaints.

#22 LowSubmarino

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Posted 01 November 2018 - 08:25 AM

Mwo is in a bad state, always has been in a bad state as there are discos in basically every match ever since open beta which was over 6 years ago.

Instead of selling mechpacks they should use the money that you guys give them to provide a stable game.

I had ten matches right now.

There was a disco in every single one of them. Every time.

Often times it was assault mechs. And its not even rocket science to understand that being down one assault is very unfair and imba.

And yet, theres never any comment, any patch, and statement concerning:



MWO CRASHES IN EVERY MATCH FOR AT LEAST ONE PLAYER ALL THE TIME EVER SINCE OPEN BETA OVER HALF A DECADE AGO

#23 Novakaine

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Posted 01 November 2018 - 09:22 AM

I like hunting piranha's in my streak boats.

#24 C E Dwyer

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Posted 01 November 2018 - 09:35 AM

Had some fun if i'm honest the last week..

Not sure how long this will go on for of course..

The Heat changes P.G.I have put in are a total fail, one or two extreme builds, have been penalised, but it's made alpha warrior more extreme, with increased cool down..and lowered TTK not increased it..

What has made the game more fun has been the slight mobility buffs to the slugs..A thing the community has been screaming for since engine desync, and completely failing to adjust or even see the issue of, lack of torso mobility.

So P.G.I have continued even with staff changes, their complete incompetence, and the only positive effects have been ones where the vocal community, as a 'near whole' not just a few cheery picked L33T, have screamed loud enough for the most obvious changes..

P.G.I should really stop thinking, and just change the code, to a player base majority vote, the game would be so much better.

I guess if the life support monitor makes louder beeps it's a good thing.

However

It's never going to be as fun as it was with a variant quirk system, or a time before Clans, and isometric balancing, but it's better than it was a year ago.


oh yeah netcode still sucks this games stability is as bad as it was in closed beta..with multiple disco's in matches..

of course it's never P.G.I's fault, just all the worlds I.S.P's Posted Image

Edited by C E Dwyer, 01 November 2018 - 09:41 AM.


#25 JediPanther

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Posted 01 November 2018 - 09:59 AM

As someone who use to play three-four nights a week for about three hours each as an IS light pilot for years untill my rig died and the back up ancient laptop isn't able to run mwo here's my thoughts on mwo from the solo qp-player perspective.

Most matches are decided within three minutes. Teamwork is nearly nonexistent. Attempts with in game chat and com wheel are often ignored. sometimes you get a great voip drop caller that doesn't go sgt mcnasty yelling out what to do;often the pugs will do as a voip caller suggests when the caller is calm and doesn't berated a team mate.

You can tell when the pugs have some experience by how they move at the start with the mini map. Some lances will work as a lance. Others they just scatter to the seven seas. In a super rare drop you'll get that special group that has a lot of experience and it's as if everyone is like the borg focusing fire,rotating mechs so damaged ones are covered by less damaged ones, teammates responding to the com wheel, and protecting the charlie lance from enemy alpha.

Light mech wise I've had the vast majority of my 35 tons just become jokes as far as being 'competitive.' The infamous rescale made many of them just cannon fodder so they are left striped of weapons and engines but still fully armored. Clan power creep and builds with new tech like the dual heavy guass has made being a dedicated IS light mech that much harder. Once long ago you'd be last mech alive, with for example the Jenner, and depending on your skill you'd be able to pull out a win from a loss if there were three-four enemy left. now days I just walk my mech into the enemy in those situations and 'suicide' that way.

I've had people tell me to go clan,use clanmechs, and clan mechs are so much better than IS. Nope. I've ran clan lights plenty and have quite a few either from thinking it would be better (jenner2c?) only to have it play worse than my IS mechs or that it can do something like four ams for the lol. I love the tri ams kfox during events too.

I like using most of my IS lights as well. They aren't current meta or were past meta. I can do a lot of variety with them choosing to use a past meta or just go full dahur with ac 20 rvn 4x for the hell of it. there isn't a clan or is light meta build that I don't have a counter build for yet. While I can't match a clan light's firepower or dps one for one with my IS lights I know builds that more often than not can beat a clan light in a duel assuming both pilots are same skill and both mechs are fresh at the start of the engagement.

I've never done solaris. The one vs one and two vs two just doesn't excite me. Too much meta and stat leader board e-preen bs there. QP is where the real skill and knowledge is in a skirmish match. I love the chaos of stuff like the chance of me vs all of enemy alpha while trying to scout, the random light mech encounters becoming duels of 1 vs 2, 1vs 3, running to the aid of a brawler assault getting gawnked by a fast mover, being that one that throws up a uav to be followed up with walls of lrm and lastly trying to pull out that last minute win at the end of a match.

By far the worst things ever done in mwo is the rescale and the constant nerfs to light mech class as a whole.Not only do I have to fight pgi's logic of nerfs directly on a light mech but their nerfs to equipment and weapons that a lot of my lights' need and rely on to be fun. Light mechs that are long ago dead meta and competitively still see nerfs and the poster child is Jenner.

Really the only reason I keep playing mwo is for the thrill of truly testing my skills using IS XL lights and the chaos of QP. Every second still alive in a qp match especially skirmish is a challenge and accomplishment. When I have matches where I out-damage the majority of charlie lance or get multiple kills that just adds to 'my fun.'

For now i'm on a forced break from mwo until I get a new gaming rig but bills and the car repairs in excess of $2,600 come first.

#26 InvictusLee

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Posted 01 November 2018 - 07:54 PM

View PostJediPanther, on 01 November 2018 - 09:59 AM, said:

As someone who use to play three-four nights a week for about three hours each as an IS light pilot for years untill my rig died and the back up ancient laptop isn't able to run mwo here's my thoughts on mwo from the solo qp-player perspective.

Most matches are decided within three minutes. Teamwork is nearly nonexistent. Attempts with in game chat and com wheel are often ignored. sometimes you get a great voip drop caller that doesn't go sgt mcnasty yelling out what to do;often the pugs will do as a voip caller suggests when the caller is calm and doesn't berated a team mate.

You can tell when the pugs have some experience by how they move at the start with the mini map. Some lances will work as a lance. Others they just scatter to the seven seas. In a super rare drop you'll get that special group that has a lot of experience and it's as if everyone is like the borg focusing fire,rotating mechs so damaged ones are covered by less damaged ones, teammates responding to the com wheel, and protecting the charlie lance from enemy alpha.

Light mech wise I've had the vast majority of my 35 tons just become jokes as far as being 'competitive.' The infamous rescale made many of them just cannon fodder so they are left striped of weapons and engines but still fully armored. Clan power creep and builds with new tech like the dual heavy guass has made being a dedicated IS light mech that much harder. Once long ago you'd be last mech alive, with for example the Jenner, and depending on your skill you'd be able to pull out a win from a loss if there were three-four enemy left. now days I just walk my mech into the enemy in those situations and 'suicide' that way.

I've had people tell me to go clan,use clanmechs, and clan mechs are so much better than IS. Nope. I've ran clan lights plenty and have quite a few either from thinking it would be better (jenner2c?) only to have it play worse than my IS mechs or that it can do something like four ams for the lol. I love the tri ams kfox during events too.

I like using most of my IS lights as well. They aren't current meta or were past meta. I can do a lot of variety with them choosing to use a past meta or just go full dahur with ac 20 rvn 4x for the hell of it. there isn't a clan or is light meta build that I don't have a counter build for yet. While I can't match a clan light's firepower or dps one for one with my IS lights I know builds that more often than not can beat a clan light in a duel assuming both pilots are same skill and both mechs are fresh at the start of the engagement.

I've never done solaris. The one vs one and two vs two just doesn't excite me. Too much meta and stat leader board e-preen bs there. QP is where the real skill and knowledge is in a skirmish match. I love the chaos of stuff like the chance of me vs all of enemy alpha while trying to scout, the random light mech encounters becoming duels of 1 vs 2, 1vs 3, running to the aid of a brawler assault getting gawnked by a fast mover, being that one that throws up a uav to be followed up with walls of lrm and lastly trying to pull out that last minute win at the end of a match.

By far the worst things ever done in mwo is the rescale and the constant nerfs to light mech class as a whole.Not only do I have to fight pgi's logic of nerfs directly on a light mech but their nerfs to equipment and weapons that a lot of my lights' need and rely on to be fun. Light mechs that are long ago dead meta and competitively still see nerfs and the poster child is Jenner.

Really the only reason I keep playing mwo is for the thrill of truly testing my skills using IS XL lights and the chaos of QP. Every second still alive in a qp match especially skirmish is a challenge and accomplishment. When I have matches where I out-damage the majority of charlie lance or get multiple kills that just adds to 'my fun.'

For now i'm on a forced break from mwo until I get a new gaming rig but bills and the car repairs in excess of $2,600 come first.

View PostC E Dwyer, on 01 November 2018 - 09:35 AM, said:

Had some fun if i'm honest the last week..

Not sure how long this will go on for of course..

The Heat changes P.G.I have put in are a total fail, one or two extreme builds, have been penalised, but it's made alpha warrior more extreme, with increased cool down..and lowered TTK not increased it..

What has made the game more fun has been the slight mobility buffs to the slugs..A thing the community has been screaming for since engine desync, and completely failing to adjust or even see the issue of, lack of torso mobility.

So P.G.I have continued even with staff changes, their complete incompetence, and the only positive effects have been ones where the vocal community, as a 'near whole' not just a few cheery picked L33T, have screamed loud enough for the most obvious changes..

P.G.I should really stop thinking, and just change the code, to a player base majority vote, the game would be so much better.

I guess if the life support monitor makes louder beeps it's a good thing.

However

It's never going to be as fun as it was with a variant quirk system, or a time before Clans, and isometric balancing, but it's better than it was a year ago.


oh yeah netcode still sucks this games stability is as bad as it was in closed beta..with multiple disco's in matches..

of course it's never P.G.I's fault, just all the worlds I.S.P's Posted Image

View PostNovakaine, on 01 November 2018 - 09:22 AM, said:

I like hunting piranha's in my streak boats.

View PostJables McBarty, on 01 November 2018 - 08:06 AM, said:


Disclaimer: I've always been a filthy casual, but I'm honestly having a great time playing. I really like the Skill Tree and newtech (last time I played was pre-Civil War - I disconnected my internet for about a year and returned in August/Sept). Balance is good enough for me. I enjoy Solaris when I can get matches (usually pretty hot Sat/Sun during NA morning), and I've always liked QP. Been looking for an excuse to give FP a shot, and the event has given that to me.

No complaints.
i am tickled pink that you guys are still playing the game and finding some kind of enjoyment.

#27 InvictusLee

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Posted 01 November 2018 - 08:03 PM

View PostStonefalcon, on 01 November 2018 - 12:18 AM, said:

Dropped into a match with 23 new names, was pleasantly surprised. There was a cringe moment with someone using third person but hey, new faces.
that is super encouraging!

View PostDavegt27, on 31 October 2018 - 10:00 PM, said:

I spend most of my time watching streamers (yeah crazy)
skilling up new mechs has kept me playing (I grind all my Mechs)but I ran out of mechs I would
want to buy

haven't even read the last two patch notes
FP is ok if you can get some drops in
I do some weapons testing in QP
every things seems about normal

and I was just thinking they should have hundreds of players joining the game weekly

snafu is the military term
i love testing new builds in QP. Its the whole reason im space broke.

View PostBud Crue, on 01 November 2018 - 02:28 AM, said:


Status of the game?
All LRMs and laser vomit.
And the fish of course.

Seriously, since the last patch that is about all I see being played, with a few MCII-bs every once in a while.
I playmadcats almost exclusively unless im feeling frisky which is when ill jump in a stormcrow.

View PostDaurock, on 01 November 2018 - 05:38 AM, said:


Still plenty of HGR/LBX10 Fafnirs and Annis around too, post patch. Fafnirs in particular seem pretty common.

One new one seen post patch too - the Triple HPPC Awesome. Seen more 8Qs in the last 2 weeks than I've probably seen in the previous 2 years. A lot of them even seem.... decent.


Sidenote question - Has anyone else noticed that the game has gotten noticeably more Assault oriented Post Patch? I used to see more heavies on the field than assaults, but post patch, that trend seems to have reversed. (Lights and mediums, as always, are relatively uncommon, except for the fish.)

View PostTheCaptainJZ, on 01 November 2018 - 07:54 AM, said:

I haven't played much this year, just haven't had as much interest. I did play several matches for the Halloween event. The game feels the same as before to me. Match quality doesn't feel better or worse in QP. This game has really never evolved much beyond QP. I don't care much for Solaris so I don't play it and faction play is really only good in a group with optimized mechs.

Honestly though, each year, we get more powerful mechs and weapons that screw up balance. I think the game was more fun back in simpler times. Maybe it's just lost the freshness factor. I don't know. I'm honestly more of a single player person myself so we'll see how MW5 goes.

Many players have complained or left due to balance issues but those don't really bother me. I mix and match what I play so much that I'm not keyed into specific balance changes at all.
i think MWO could make a few changes that would help or change things immensely for the player experince. Quality of life stuff would be amazing. Anyway, idk too many people who actually enjoy piloting a light vs assault pilots, which is probably why everyone drives such a weight heavy class.

#28 LordNothing

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Posted 01 November 2018 - 08:21 PM

View PostNovember11th, on 31 October 2018 - 09:24 PM, said:

See. This is what i like. Constructive criticism. xD.


with pgi there is no such thing. you cannot take criticism if you have potatoes in your ears.

#29 Racerxintegra2k

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Posted 02 November 2018 - 06:12 AM

This is my take, PGI's last "balance" patch made the game noticeably more fun. Even though almost the entire stated objectives of the patch were an abject failure. GO figure PGI's success walks hand in hand with their Doom.

#30 LowSubmarino

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Posted 02 November 2018 - 06:36 AM

View PostLordNothing, on 01 November 2018 - 08:21 PM, said:


with pgi there is no such thing. you cannot take criticism if you have potatoes in your ears.


No potatoes necessary cause pgi is not present in this forum on any level and/or ignore everything said here.

So, you can critisize in a constructive or not constructive way and it wont make any difference on any level.

What we say here is basically a waste of time when it comes to feedback concerning the game. If you or anybody actually talk about balance or the instability of mwo or anything from a dead escort mode to no matter what.....its a waste of time. Ive never seen pgi ever respond to anything here.

What they respond to though, is when you transfer hard cash.

Maybe we should all put money on the table to buy a response of pgi?

How much would that be?

Lieke ten thousand euros for one single statement and response in forum?

Just a short one. Just like 2 sentecnes.

Or how much would that cost.

NO idea. but I believe it would have to be money. I dont really think anything else moves them.

#31 Astrocanis

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Posted 02 November 2018 - 02:10 PM

View PostNovember11th, on 31 October 2018 - 03:34 PM, said:

So im a little behind. Ive been away working for a while.
Ive tried to keep up with the updates but that doesnt tell me much about in game gameplay.

So how has the game been treating you guys? Well i hope?
I'm really hoping the game is getting better instead of winding down into oblivion.
What have PUG Queues been like recently? Same old randoms drunkenly piloting slow mechs to the center of the map? Be honest and serious, id genuinely like to how how PGI is doing and how the game is expanding or shrinking.


I mostly enjoy the game. It's some of the other players that make it unenjoyable. Player created problems are pretty much out of PGI's wheelhouse.

#32 Ken Harkin

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Posted 02 November 2018 - 02:46 PM

I started playing in 2014. I still play at least 4 or 5 times a week when I can.

I LOVE THE GAME

Yes, there can be improvements. I think the biggest issue is the phenomenal unbalancing effect of the Piranha boating MGs. There also needs to be some work done on game modes. Lastly faction war has been horribly left to rot.

Other than that I simply see an ebb and flow. Missiles get stronger, missiles get weaker, new tech lands, heat effects change, weapon performance adjusts. If the community in the forums spent half the energy they spend complaining on adapting to the changes as a new challenge then they would have a far better time.

Solaris was not a rousing success. It has some enjoyment but I really lost enjoyment in 1 v 1 deathmatch with Duke Nukem 3D.

I am not playing anything else on my PC which I built in 2016 to replace my dinosaur from 2007. That machine cost $784.76 in parts on Amazon including Windows 10 but not including a monitor I already had and since then I do not believe I have had a single crash.

Every drop people crash... I can't help but believe it is a combination of crappy machines or people simply dropping because they didn't like the map.

My biggest complaint is the forum community. The forums are horribly toxic with scores of people who I think just come here to complain.

In game I most wish people would cooperatively use the voice chat. When that happens in the pug matches it creates a far better game and often better results. For every moron I encounter in chat I get scores more who seem pleased to have someone communicating. If nobody else is talking then don't wait, say hello and try to get something going!

#33 JediPanther

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Posted 03 November 2018 - 10:44 AM

View PostNovember11th, on 01 November 2018 - 08:03 PM, said:

Anyway, idk too many people who actually enjoy piloting a light vs assault pilots, which is probably why everyone drives such a weight heavy class.


I actually suck a lot in the assault class. I've tried since closed beta to get good and be the wrecking ball with the atlas etc. They just are too big and too slow for me. Doesn't matter if I gimp a build using the build of a medium for faster/biggest engine or go down to a 220 and try to max fire power I just can't pilot an assault and do well.

I much rather be in my lights where I can do as much if not more than an assault (s) and I've got the imgur gallery of screen shots to prove that fact. As for heavies I love the cptl as the old image link in my sig proves. When I go up in weight it is usually the classic cptl-c1 with lrm 15s 4mls or my much loved cptl-k2 for when I feel like using bfgs. While other newer mechs have more hard points and higher alphas my cptls are my favorite mechs in game and most reliable when I just want to be fun and effective when not in my lights. You shouldn't underestimate the older mechs and builds as the pilot could be an expert with it.

#34 Blowfeld

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Posted 03 November 2018 - 01:29 PM

View PostKen Harkin, on 02 November 2018 - 02:46 PM, said:

I started playing in 2014. I still play at least 4 or 5 times a week when I can.

I LOVE THE GAME

Yes, there can be improvements. I think the biggest issue is the phenomenal unbalancing effect of the Piranha boating MGs. There also needs to be some work done on game modes. Lastly faction war has been horribly left to rot.

Other than that I simply see an ebb and flow. Missiles get stronger, missiles get weaker, new tech lands, heat effects change, weapon performance adjusts. If the community in the forums spent half the energy they spend complaining on adapting to the changes as a new challenge then they would have a far better time.

Solaris was not a rousing success. It has some enjoyment but I really lost enjoyment in 1 v 1 deathmatch with Duke Nukem 3D.

I am not playing anything else on my PC which I built in 2016 to replace my dinosaur from 2007. That machine cost $784.76 in parts on Amazon including Windows 10 but not including a monitor I already had and since then I do not believe I have had a single crash.

Every drop people crash... I can't help but believe it is a combination of crappy machines or people simply dropping because they didn't like the map.

My biggest complaint is the forum community. The forums are horribly toxic with scores of people who I think just come here to complain.

In game I most wish people would cooperatively use the voice chat. When that happens in the pug matches it creates a far better game and often better results. For every moron I encounter in chat I get scores more who seem pleased to have someone communicating. If nobody else is talking then don't wait, say hello and try to get something going!


I had regular crashes when playing this game in fullscreen, tabbing into steam or anything else made it quite unstable. Playing windowed fullscreen with lack of Gsync support, but at least I am not crashing anymore. Only game that crashed on me in years. Also: The audio bug from the beginning (crackling sounds after a while) is still present in 2018 and witnessed it on 3 machines...

#35 MW Waldorf Statler

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Posted 04 November 2018 - 12:40 AM

not playing in Fullscreen helps against many DCs...not all , from time to time im have DCs with Graficcard Error Messages (play all percormance Settings in Low).MWO the only Game with DCs..not in BF3...War thudner....Ark Survival...Star Conflict, and ones of the many other Games.

Edited by Old MW4 Ranger, 04 November 2018 - 12:41 AM.






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