Stonefalcon, on 01 November 2018 - 12:18 AM, said:
Dropped into a match with 23 new names, was pleasantly surprised. There was a cringe moment with someone using third person but hey, new faces.
that is super encouraging!
Davegt27, on 31 October 2018 - 10:00 PM, said:
I spend most of my time watching streamers (yeah crazy)
skilling up new mechs has kept me playing (I grind all my Mechs)but I ran out of mechs I would
want to buy
haven't even read the last two patch notes
FP is ok if you can get some drops in
I do some weapons testing in QP
every things seems about normal
and I was just thinking they should have hundreds of players joining the game weekly
snafu is the military term
i love testing new builds in QP. Its the whole reason im space broke.
Bud Crue, on 01 November 2018 - 02:28 AM, said:
Status of the game?
All LRMs and laser vomit.
And the fish of course.
Seriously, since the last patch that is about all I see being played, with a few MCII-bs every once in a while.
I playmadcats almost exclusively unless im feeling frisky which is when ill jump in a stormcrow.
Daurock, on 01 November 2018 - 05:38 AM, said:
Still plenty of HGR/LBX10 Fafnirs and Annis around too, post patch. Fafnirs in particular seem pretty common.
One new one seen post patch too - the Triple HPPC Awesome. Seen more 8Qs in the last 2 weeks than I've probably seen in the previous 2 years. A lot of them even seem.... decent.
Sidenote question - Has anyone else noticed that the game has gotten noticeably more Assault oriented Post Patch? I used to see more heavies on the field than assaults, but post patch, that trend seems to have reversed. (Lights and mediums, as always, are relatively uncommon, except for the fish.)
TheCaptainJZ, on 01 November 2018 - 07:54 AM, said:
I haven't played much this year, just haven't had as much interest. I did play several matches for the Halloween event. The game feels the same as before to me. Match quality doesn't feel better or worse in QP. This game has really never evolved much beyond QP. I don't care much for Solaris so I don't play it and faction play is really only good in a group with optimized mechs.
Honestly though, each year, we get more powerful mechs and weapons that screw up balance. I think the game was more fun back in simpler times. Maybe it's just lost the freshness factor. I don't know. I'm honestly more of a single player person myself so we'll see how MW5 goes.
Many players have complained or left due to balance issues but those don't really bother me. I mix and match what I play so much that I'm not keyed into specific balance changes at all.
i think MWO could make a few changes that would help or change things immensely for the player experince. Quality of life stuff would be amazing. Anyway, idk too many people who actually enjoy piloting a light vs assault pilots, which is probably why everyone drives such a weight heavy class.