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Clan Er Ppc, Your Thoughts?


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#21 Reposter

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Posted 03 November 2018 - 08:29 AM

Is a LRM or ATM Summoner a better option than a Poptart Summoner? In your experience what is the priority you would give to use a Poptart Summoner?

#22 Vxheous

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Posted 03 November 2018 - 08:36 AM

View PostReposter, on 03 November 2018 - 08:29 AM, said:

Is a LRM or ATM Summoner a better option than a Poptart Summoner? In your experience what is the priority you would give to use a Poptart Summoner?


Poptarting is not a playstyle for everyone. Personally I'm not a fan of ATMs in the current environment. LRMs got buffed a lot over the last 4 months, so I would rather use LRMs over ATMs if I wanted to indirect fire. Also, with the LRM buff, there are a lot of mechs running AMS now, and AMS completely neuters ATMs with how low the missile count is.

I would not use a Summoner for LRMs, Novacat-B is far better for that role at 70 tons.

Edited by Vxheous, 03 November 2018 - 08:37 AM.


#23 Reposter

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Posted 03 November 2018 - 08:42 AM

Well actually ATMs are devastating in the right circumstances, my Hellbringer packs ATMs and does good damage most of the times. Sometimes I use builds that combo different Missile systems, and it actually works. I agree with you that Poptarting is not for everyone, however might experiment with it if I get a JJ Clan Mech in the future.

I wonder anyone wants to buff Clan ER PPC damage, 10 points of damage is ok but it might be better to use an ER LL instead if you want to snipe.

#24 LordNothing

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Posted 03 November 2018 - 08:44 AM

still brutal on a warhawk.

#25 So You Say

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Posted 03 November 2018 - 08:48 AM

Clan ER-PPC's do 15 damage. 10 pinpoint and 5 splash. That's why it's easy to rack up high damage from continuous poptarting

#26 Vxheous

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Posted 03 November 2018 - 08:54 AM

View PostReposter, on 03 November 2018 - 08:42 AM, said:

Well actually ATMs are devastating in the right circumstances, my Hellbringer packs ATMs and does good damage most of the times. Sometimes I use builds that combo different Missile systems, and it actually works. I agree with you that Poptarting is not for everyone, however might experiment with it if I get a JJ Clan Mech in the future.

I wonder anyone wants to buff Clan ER PPC damage, 10 points of damage is ok but it might be better to use an ER LL instead if you want to snipe.


ATMs get completely destroyed by AMS, at this point in time, LRMs work far better in almost every circumstance. The Novacat-B that I mentioned can do LRM 90+, carry 3000+ ammo, and almost run heat neutral. AMS can't stop the sheer amount of missiles that many LRM boats can spew out with the increased heat dissipation.

CERPPC on poptarts is for free trading at 700-900m. If I am planning on fighting at 900m-1200m, then yes, I would rather use a 4 CERLL Hellbringer.

#27 Jay Leon Hart

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Posted 03 November 2018 - 08:55 AM

If you do decide to pick up a JJ poptart, I'd recommend aiming for slower targets (Assault, Heavy) in your first matches, to get used to leading targets. Trying to hit anything faster than 81kph at mid-long range takes some practice.

#28 Reposter

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Posted 03 November 2018 - 09:02 AM

How did you get the result about the Splash damage? I can only use Academy and Testing grounds to check damage but you know only the Academy gives you the exact damage. All I ever get from blasting the testing turrets is 10 dmg, how to confirm the 5 point of splash damage?

With regards to ATM, they help me do good damage when combined with other missile systems, the right combos can overwhelm AMS and combo with friendly LRM boats can chalk up good damage. I guess your mileage may vary, but ATMs are not hard to use.

#29 Vxheous

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Posted 03 November 2018 - 09:06 AM

View PostReposter, on 03 November 2018 - 09:02 AM, said:

How did you get the result about the Splash damage? I can only use Academy and Testing grounds to check damage but you know only the Academy gives you the exact damage. All I ever get from blasting the testing turrets is 10 dmg, how to confirm the 5 point of splash damage?

With regards to ATM, they help me do good damage when combined with other missile systems, the right combos can overwhelm AMS and combo with friendly LRM boats can chalk up good damage. I guess your mileage may vary, but ATMs are not hard to use.


CERPPC's have always had 10+5 splash damage, it's just not communicated well by PGI. I never said that ATMs are hard to use, I'm saying they're ineffective to use when AMS is in the picture. When using missiles, you will get far more out of massing straight LRMs vs LRM/ATM mix.

#30 Reposter

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Posted 03 November 2018 - 09:12 AM

Well ok up to you about the massing of LRMs concept, I just saying from my experience I like ATMs, they help me get good damage so I am not complaining about using ATMs. I never say that it bad to have a high amount LRMs, but I am trying versatile builds, so I do win games with my ATM Hellbringer Prime, ok if you do not like ATMs it is up to you.

#31 Harambe McHarambeface Kerensky

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Posted 03 November 2018 - 09:18 AM

View PostReposter, on 03 November 2018 - 09:12 AM, said:

Well ok up to you about the massing of LRMs concept, I just saying from my experience I like ATMs, they help me get good damage so I am not complaining about using ATMs. I never say that it bad to have a high amount LRMs, but I am trying versatile builds, so I do win games with my ATM Hellbringer Prime, ok if you do not like ATMs it is up to you.


You asked for opinions from seasoned players and veterans, and that's what you're getting. Do you realize that Vxheous plays for EmpyreaL, the 2-time Defending World Champions that are going to vie for a three-peat in about a month at Mech Con? You're not going to get a better opinion on what works and what doesn't. If this guy is saying massing LRMs is better than LRM/ATM mixing, then it's probably true.

#32 Reposter

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Posted 03 November 2018 - 09:22 AM

I am still testing the concept or LRMs mixing with ATMs, I like my results but I appreciate your input as well. Basically if you like LRMs it is up to you, I never claim to be pro or anything... just testing things out and I like my results.

#33 Vxheous

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Posted 03 November 2018 - 09:54 AM

View PostReposter, on 03 November 2018 - 09:12 AM, said:

Well ok up to you about the massing of LRMs concept, I just saying from my experience I like ATMs, they help me get good damage so I am not complaining about using ATMs. I never say that it bad to have a high amount LRMs, but I am trying versatile builds, so I do win games with my ATM Hellbringer Prime, ok if you do not like ATMs it is up to you.

View PostReposter, on 03 November 2018 - 09:22 AM, said:

I am still testing the concept or LRMs mixing with ATMs, I like my results but I appreciate your input as well. Basically if you like LRMs it is up to you, I never claim to be pro or anything... just testing things out and I like my results.


If it works for you, then go for it. I find that other clan mechs can do missiles better than the Hellbringer and the Hellbringer excels at laser vomit. I don't really have a frame of reference for what you consider "good damage". My idea of good damage and someone else's idea of good damage often differ.

Edited by Vxheous, 03 November 2018 - 10:01 AM.


#34 x Deathstrike x

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Posted 03 November 2018 - 10:03 AM

Most civilised Q&A/discussion thread in a long time. No flaming and no "git gut" stuff.
Keep it up guys :)

#35 B0oN

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Posted 03 November 2018 - 10:14 AM

View PostReposter, on 03 November 2018 - 09:22 AM, said:

I am still testing the concept or LRMs mixing with ATMs, I like my results but I appreciate your input as well. Basically if you like LRMs it is up to you, I never claim to be pro or anything... just testing things out and I like my results.


If you don't have an opinion of yourself to trust in, trust in Vxheous, that man has his stuff nailed down in all the proper places and he knows where to point at to make it hurt .
If Vxheous says mixed LRM/ATM aint the way to go I´d rather be one of those listening ;)

P.s.: You´re a bad man for not using ERPPCs :) Nothing beats free damage from 1600m out until 2mm in ..^^

#36 Reposter

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Posted 03 November 2018 - 10:27 AM

Good on ye for liking mass LRMs.

#37 Vxheous

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Posted 03 November 2018 - 10:36 AM

View PostB0oN, on 03 November 2018 - 10:14 AM, said:


If you don't have an opinion of yourself to trust in, trust in Vxheous, that man has his stuff nailed down in all the proper places and he knows where to point at to make it hurt .
If Vxheous says mixed LRM/ATM aint the way to go I´d rather be one of those listening Posted Image

P.s.: You´re a bad man for not using ERPPCs Posted Image Nothing beats free damage from 1600m out until 2mm in ..^^


The idea of using LRM missile count to pad ATMs did work, prior to all the LRM buffs. The side effect of LRM buffs was that AMS has become more and more prevalent, and the sheer amount of buffed LRMs end up outdoing the LRM/ATM mix. For missile spamming, there's no reason not to bring a lrm 80-100 clan mech and spam 3.5K missiles at heat neutral out to 1035m. It used to be that you could make LRM boats waste their heat and ammo into terrain, but now lrm boats don't have such considerations, just spam all day, no heat, plenty of ammo.





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