Khobai, on 08 November 2018 - 12:02 AM, said:
theres no reason to even have cbills exist at all. mechs and equipment should just be free.
Did you forget the part where the core focus of this game was originally interstellar warfare where the player with superior equipment would have a greater degree of success in those wars? Eliminating personal grind does no favors if one ever wishes to model a functioning logistics system or the equipment reservoir that acts against attrition losses.
Also why do you think people loved MechWarrior 2 Mercs and MW4 Mercs? It was the experience of collecting, that of starting with a garbage Commando and ending with a Kodiak.
Progression and grind have been great boons to modern gaming. People objectively play games much longer than the "good old days". Skins, gun unlocks, dog tags, etc. have boosted per title play time from dozens of hours to hundreds or thousands. Its a false notion that grind lowers player count. It does the opposite.
Also casuals don't support this game financially, whales do so I don't care if they are frustrated. I am only interested if their frustration somehow effects their rate of crossing over into faction and acting as potato filler to reduce wait times. QP is meaningless and the people who inhabit it are freeloaders.
Edited by Spheroid, 08 November 2018 - 01:50 PM.