Nightbird, on 20 November 2018 - 02:51 PM, said:
I respectfully disagree. You can easily lock targets on the way up today while JJing (already shakes when JJ engaged), and ATM/Streak poptarting is already a thing. If we completely undernerf JJs (a Supernova can jump to the top of HPG Manifold wall with one jump), then we'd need a feature like you can't lock targets will in midair. If the community is willing to accept that then I'd be all for it... otherwise the gameplay will devolve into jump lock missiles which would be completely ridiculous.
Even back in 2013 and 2014, when JJ boost were not nerfed and there was no shake, and LRMs had 2x more damage + splash, LRMtarting wasn't popular. Why would it be popular now? And I say that as a person who mained JJ capable LRM boats such as the A1 and the 733 during those days.
Not to mention Narcers do their job so well in organized play nowadays thus minimizing the need for LRM boats to expose themselves to counter fire. I have yet to see any good unit pulling off LRMtarting as strat. ATMs + Streaks are generally used in 150-350 meter range with JJs, which is why the shake is not too much of a factor for locks, but if a LRM dedicated Assault wanna LRMtart from 600-800 meters away, the shake will be severe enough to break the lock, especially if the target is moving.
TBF, I am completely fine even if PGI disables weapon fire during a jump, if that means we are bringing the old JJs back. Would be nice to introduce DFA though.
Edited by El Bandito, 20 November 2018 - 04:26 PM.