Better Loadout Ideas?
#1
Posted 21 November 2018 - 02:43 PM
But do you have better suggestions for loadout? What about skills? Right now I am investing in survival and mobility, figuring that both areas are essential to surviving in light mechs. Do you agree?
#2
Posted 21 November 2018 - 02:57 PM
A lot of players are running that Javelin with two MPL's and six machine guns. As for the skill tree, generally speaking, it is more useful to max out speed tweak in the mobility tree rather than maxing out armor since a light mech's best defense is speed.
Good hunting,
CFC Conky
#3
Posted 21 November 2018 - 03:12 PM
CFC Conky, on 21 November 2018 - 02:57 PM, said:
A lot of players are running that Javelin with two MPL's and six machine guns. As for the skill tree, generally speaking, it is more useful to max out speed tweak in the mobility tree rather than maxing out armor since a light mech's best defense is speed.
Good hunting,
CFC Conky
Thanks! I already started with survival, but based on your recommendation, I might invest more in mobility. However, I don't see why I can't max out both trees as both would still be under the limit of 91 SP.
#4
Posted 21 November 2018 - 03:16 PM
The mech runs cool enough you can skip operations and devote a good number of skill points to Mobility, Survival and Firepower pretty evenly however you see fit. Max Radar Derp on the Sensor Skills Tree is the only must in my option considering LRMs are super popular right now and can very easy to leg lights.
I also personally skip the Misc/Auxiliary tree myself but that again is personal preference, many get good damage number investing in artillery.
Edited by Steel Raven, 21 November 2018 - 03:18 PM.
#5
Posted 21 November 2018 - 04:02 PM
Picard90, on 21 November 2018 - 03:12 PM, said:
Thanks! I already started with survival, but based on your recommendation, I might invest more in mobility. However, I don't see why I can't max out both trees as both would still be under the limit of 91 SP.
Yeah, with a most MG mech, which therefore gets little benefit from cool run or the firepower tree, you can definitely find some points to put into Survivability. Once you have maximum radar Deprivation and Speed Tweak, the rest of the skill tree is pretty much personal preference, and getting Survivability is definitely worth it. That said, with MG ammo pretty tight on the mech, a little investment in the fire power tree to get the bottom Magazine size node is probably a good idea.
Edited by Maddermax, 21 November 2018 - 04:04 PM.
#6
Posted 21 November 2018 - 05:35 PM
#7
Posted 22 November 2018 - 05:33 AM
#8
Posted 22 November 2018 - 03:37 PM
CFC Conky, on 21 November 2018 - 02:57 PM, said:
Due to pretty big % bonuses from survival tree and Javelin's size (gets hit no matter what you do) I'd say it is worth to heavily invest in both. As this particular Javelin has structure quirks, I maxed survival tree on this mech (except for AMS nodes and one Reinforced Casing). That helps.
I usually get 60% Radar Deprivation, 2xUAVs and 2xArty, but this stuff is not essential, it is just my preference. Durability and agility are top priority.
Picard90, on 21 November 2018 - 02:43 PM, said:
Brizna, on 22 November 2018 - 05:33 AM, said:
Loyalty Javelin is almost identical to my favourite cheetah build (sans ECM) and plays almost the same. I can't say that Javelin JVN-11F is substantially worse (for me).
#9
Posted 24 December 2018 - 04:11 PM
and it always gives me the SH@@#%$Ts to get cored out
the other one that seems op is that tank assassin
maybe someone can post a build ?
#10
Posted 24 December 2018 - 04:22 PM
This presents a number of problems. I've tried some machine gun boats with little success.
I think for mine I'm going to start experimenting with a single large autocannon. Its no Hollander, but perhaps I could get a Jackal or Urbanmech out of it.
Edited by Koniving, 24 December 2018 - 04:28 PM.
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