My suggestion to help reignite some interest into faction as well as bring up the general pop coordination within this game mode is for PGI to implement a very basic ai enemy team option(12cnt,4wave) along with a faction training option. If you are familiar with the basic ai in training grounds as you run through river city, that is what I’m referring to. Give the bots a basic routine for walk,scan, fire.
This would allow both coordinated units and or private groups to far better coordinate and implement planned loadout builds etc, vs waiting to drop and find out half your group doesn’t even have a clue what load outs to use.
Idk, prolly too much but had a thought that this would be a very useful tool.
Edited by Jackal Noble, 06 December 2018 - 11:29 PM.