Jump to content

The Way Call To Arms Works Is Flawed


1 reply to this topic

#1 Jun Watarase

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,504 posts

Posted 18 December 2018 - 03:34 AM

Calls to arms only goes out when a full team is waiting for a drop on the other side. It should go out when at least one person is queuing on either side to make the teams fill up faster.

As an example lets say you have 2 guys queuing on each side. No call to arms happen, so people dont start queuing. The people queuing then stop queuing because no games are happening. Im seeing this happen in scouting as I type this by the way.

#2 Monkey Lover

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 7,918 posts
  • LocationWazan

Posted 18 December 2018 - 03:44 AM

Im happy they gave me the option to turn this off Posted Image

If i was you i would go post this in Paul's forum CW post. It "might" matter over there.

https://mwomercs.com...t-mechcon-2018/

Edited by Monkey Lover, 18 December 2018 - 03:46 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users