For an example of what I mean, I will use the Hunchback 4G (Quirks listed here are the ones relevant to the conversation)
IS AC/20 Cooldown: -25%
IS AC/20 Range: +15%
IS AC/20 Velocity: +20%
Ballistic Cooldown: -15%
Ballistic Range: +15%
Ballistic Velocity: +25%
Instead, to preserve the mech’s balance, identity, and role, the AC-20 quirks should only be altered instead of removed. So rather than applying only to the AC-20, the quirks also apply to the LBX-20 and UAC-20. That way the Hunchback 4G change does not lead to drastic balancing issues, it keeps its role as a close range brawler, and opening up new opportunities for viable loadouts without sacrificing the original identity of “medium with big gun”.
I know this change is not doable on every mech and the specifics of each mech with these item-specific quirks would have to be addressed case-by-case. That said, I think this would allow for far more viable build options and could even make otherwise useless or bad mechs worthwhile. I would love to hear your thoughts on the matter or perhaps even other mech variants that need this treatment.
Edited by Starlynx1, 05 September 2023 - 04:15 PM.