I think there is a few weapon which make nosense damage....and its time to balance the game cause right now its getting unplayepable.
First , its a LMG , MG , HMG damages they are just too OP , i mean 10 MG make 10 damage per sec and with no heat , againts armored mech too.. WTF??? I get it, light mechs need some powerfull weapon ,but this?... Maybe this system should be better : LMG damage 0.3/sec , MG damage 0,5 , HMG 0,7 it would be better and make a "enchant" on them , when they shoot a comp without armor than make double damage againts it , so maybe one piranha(20 tonnes) not kill 3 (3x 80+tonnes) )assaults alone. So its mean lights will scout , tag , narc and giving informacion to the team not kill everybody alone... and only can hurt after the team destroyed the armor from the assaults and heavies
Second , the f**kin s**t LRMS.. how its possible a long ranged missle can get my legs and my CT from 800+ meters ? My suggest : write a code which make lrms damage spreading. I mean need a system which always register the damage on the less damaged part of the mech ( expect head). It would make lrm to a support weapon system and not a 5 kills with 500 damage
The undying commando , bushwacker, assassin they hit boxes just a joke


Balance
Started by Sindemar, Dec 20 2018 12:47 PM
3 replies to this topic
#1
Posted 20 December 2018 - 12:47 PM
#2
Posted 20 December 2018 - 06:38 PM
don't ever expect PGI to nerf their Baby's Aka IS mechs....
#3
Posted 21 December 2018 - 01:34 AM
I dont think mgs will ever get nerf
I suggest increasing collision damage and reinstating knockdown, take that light mech
I suggest increasing collision damage and reinstating knockdown, take that light mech
#4
Posted 22 December 2018 - 11:18 AM
how did one piranha kill 3 heavies? were you guys all balling up uselessly spinning in a circle? back away from each other so 2 of you are farther away and they become stupid easy to hit.
oooooh your just newer. LRMs seem bad at first but it doesn't take long to realize how easy it is to avoid/counter them. It gets to a point that they are hardly used in higher tiers. Just find a big rock or a kitfox buddy and you can forget they ever existed
oooooh your just newer. LRMs seem bad at first but it doesn't take long to realize how easy it is to avoid/counter them. It gets to a point that they are hardly used in higher tiers. Just find a big rock or a kitfox buddy and you can forget they ever existed
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