Kristov Kerensky, on 26 December 2011 - 11:06 PM, said:
The Atlas and Timberwolf WERE designed to be mechs though. Your point about the Japanese Mecha not really being designed for battletech is fair (though none of them I'm aware of were designed to be "armour suits" the scales were notably different in some cases), the majority of TRO3025 was drawn FOR battletech, so if they've got cockpit glass they're supposed to have cockpit glass. There's also piles of fluff background talking about cockpit glass. From Grayson commenting on how the polarizing cockpit glass of the Shadowhawk saved his eyesite in the novel Mercenary Star (he was riding shotgun with Lori in command), to the cockpit being described as using "a wide range of transparent armor combinations, with anything from Ferroglass to Alternating diamond and polymer sheets" (Tech Manual pg. 34), to the fluff for the Mackie being described as using a one-way Plexiglass cockpit to add menace to the design in TRO 3058. And that's before we get into the artwork showing pilots looking out of their cockpits, or looking into cockpit windows to see the mechwarriors. (case in point, check out the nose on this Atlas that used to be the background of the official Battletech website: http://4.bp.blogspot...tlas+firing.jpg and wave to the pilot you can see in there.
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Looking out the front window may not always be the primary means of tracking an enemy mech across the field, but when all else fails, you've taken 4 PPC shots and been overheating for 20 minutes, and all of your cockpit displays are static or dead, or just facing an opponent with sufficient ECM/Stealth capabilities that he doesn't appear on your HUD, you can still look out the window and open up on the enemy.
I will note that I recall actually a second one noted as not having an actual window, that being the Wasp, which in Decision at Thunder Rift was described as having a sensor strip on its head and no actual window.
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And..ya know..that torso cockpit bit..that's some FUNNY stuff! Just look at some of the Mechs and tell me how they do NOT put the cockpits dead center of the torso...Catapult..Timberwolf...Dire Wolf...Archer...shall I continue? FASA had Mechs with torso mounted cockpits from the start after all..Archers being in Battledroids after all
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FASA obviously does care about it, there may not have been rules about it, but they cared enough to put it in their artwork, describe it in the background, and come up with alternate rules for putting it in other places. The "head" represents a small area immediately around the cockpit in which most of the mechs computers and basic electronics equipment reside. This might be on top of the mech in an exposed ball of armour, or it may be attached to the front of the mech's torso and blend seamlessly into the mech's chest armour. But in all cases it has open access to the front exterior of the mech and is somewhat exposed, in order to give the pilot a physical view of the battlefield if needed, facilitate simple ejection if damage became too severe, and remove him from the majority of the heat generated by the mech's functioning. In game terms this is abstracted into a section that is difficult to hit but rather vulnerable when you do strike it. The Torso Mounted Cockpit represents a conceptual shift whereby they buried the pilot more deeply into the chest of the mech. This was shown to have advantages and drawbacks. The advantages being a safer, less exposed location that was more difficult to destroy outright. However the drawbacks were loss of physical view of the battlefield, direct exposure to the heat of the mech's engine, and an inability to eject due to the structure of the mech being between you and the outside world.
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Nope, in the Grey Death novel Price of Glory Grayson specifically states that one of the drawbacks of his Marauder is that he doesn't have any kind of viewports to the outside world. I think what you're thinking of is supposed to be it main forward camera.