The Image, on 03 January 2019 - 07:04 AM, said:
The inertia of many years of failure will make this hard to achieve.
Much effort would be required to resolve it which means it's unlikely to happen, especially if it requires more than simple XML edits, which clearly this particular problem does.
Xml edits should be enough given that all the stats for weapons and equipment are xml values. Changing penalties on lfe is an Xml edit, changing isxl to survive a ST loss or weigh less is an Xml edit. Increasing is dhs dissipation to account for the extra slot would be an Xml edit. Buffing is bap and ecm radius to compensate for the extra slot and 0,5 ton of weight would, again, be an Xml edit. And so on. This idea that's its so hard because reasons is just nonsense. All values and mechanics in the game were put there to begin with, and they can all be changed.
It's not difficult, the only real barrier is that decision needs to be made and followed through.
That is a very real barrier though. PGI decided to make clan tech much stronger than IS tech, and they seem committed to keeping it that way even though they won't own up to it publicly. They also seem to have support from a significant portion of the players, enough that they ca justify not fixing the tech balance.
Edited by Sjorpha, 03 January 2019 - 07:42 AM.