Russ asked for suggestions for comp play that are new and different and fit within PGI's budget.
Change the mix of mechs to something that will generate different tactics.
For 2019 focus on mobile tactics. Get more monkey see monkey do in the game.
4 Light mechs
2 med mechs
2 heavy mechs
In 2020 see versatile tactics depending on the map
2 Lights
4 medium
2 heavy
In 2021 will it be snipe or brawl?
2 medium
4 heavy
2 Assault
and bringing it all home
In 2022 bring on the big boys.
2 medium
2 heavy
4 assault
Each year will see different mechs, tactics, and skills being used. IS or clan pick the mech that best fits the role.
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Comp Play 2019
Started by Weagles, Dec 30 2018 12:04 PM
1 reply to this topic
#1
Posted 30 December 2018 - 12:04 PM
#2
Posted 30 December 2018 - 01:15 PM
always hated highly rigged limitations like this. it doesn't let teams shine they way that they could. over half the fight is what you chose to bring to the fight why limit that to such a degree. at least not for such a long time
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