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Will Mw5 Run On Linux


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#1 kilgor

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Posted 10 April 2018 - 03:23 PM

I was wondering if anyone knows if Mechwarrior 5 is advertised as running on Linux. I know it's using the Unreal 4 engine, so it should be possible but I don't recall seeing any system specs anywhere.

#2 MW Waldorf Statler

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Posted 11 April 2018 - 02:13 AM

news for it ..seeing of the MW5merc site or by the Facebook or Twitter side for MW5

#3 Dogstar

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Posted 11 April 2018 - 09:00 AM

TLDR: No.

It's highly unlikely PGI will put any effort into making MW5 run on anything other than Windows (unless they think they can cash in on XBox, etc and make it a multi-platform build).

Minimally Viable Product = Minimum Effort

#4 JediPanther

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Posted 11 April 2018 - 09:12 AM

Twitter russ is the only real way to get any information from pgi. Such a great way to communicate with people who might have spent money if the information they wanted was easily found on a website for the product and more easily obtained other then twittering the president of the company.

#5 Deathlike

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Posted 11 April 2018 - 03:54 PM

Unless PGI is putting resources into this (aka effort), this is a very unlikely situation.

Just imagine the additional hassle and QA (which is virtually non-existent at times) that PGI has to do with the game.

#6 Y E O N N E

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Posted 11 April 2018 - 09:39 PM

They should configure MW5 to use Vulkan. since Unreal Engine 4 supports it. The less things use DirectX, the better. It's wholly unnecessary.

#7 Ensaine

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Posted 12 April 2018 - 04:25 AM

I would LOVE to see a Linux port of the game.......but, considering the issues they have keeping it running on Windows, I'd not hold my breath.

#8 Ghogiel

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Posted 12 April 2018 - 04:46 AM

I would guess no for obvious reasons, plus the fact that M$ are the owners of the MW franchise IP there might be some specific licenseing restrictions on PGI in this regard. Traditionally M$ has strategically avoided support for linux.

#9 StreetPreacher

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Posted 09 January 2019 - 11:56 PM

View PostY E O N N E, on 11 April 2018 - 09:39 PM, said:

They should configure MW5 to use Vulkan. since Unreal Engine 4 supports it. The less things use DirectX, the better. It's wholly unnecessary.


^^^^^ THIS

#10 Y E O N N E

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Posted 10 January 2019 - 12:13 AM

View PostGhogiel, on 12 April 2018 - 04:46 AM, said:

I would guess no for obvious reasons, plus the fact that M$ are the owners of the MW franchise IP there might be some specific licenseing restrictions on PGI in this regard. Traditionally M$ has strategically avoided support for linux.


Considering Windows has a native bash application, and that most Azure servers run Linux instead of Windows, I don't think that is true anymore. It may only be a matter of time before Windows itself uses a Linux kernel.

#11 LordNothing

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Posted 10 January 2019 - 08:40 AM

short answer: no
long answer: maybe (ive never had a good experience with wine)





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