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Mw5 Preorder Bonuses For Use In Mw5 Game


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#1 Mumuharra

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Posted 10 January 2019 - 12:09 PM

The decision to preorder MW5 would be easier if the bonuses would refer to the game MW5 itself.
Most of us have more than enough mechs, c-bills, mc or gxp to the end of MWO.
Give me 3 mechs, ingame cash or what else I can use in MW5 then I buy MW5 the very next second.
the MWO goodies are really generous but more or less uninteresting and useless for me.
MC are ok for the next year Premium Time but who knows if MWO still exists in 2020.

#2 Koniving

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Posted 10 January 2019 - 12:14 PM

View PostMumuharra, on 10 January 2019 - 12:09 PM, said:

The decision to preorder MW5 would be easier if the bonuses would refer to the game MW5 itself.
Most of us have more than enough mechs, c-bills, mc or gxp to the end of MWO.
Give me 3 mechs, ingame cash or what else I can use in MW5 then I buy MW5 the very next second.
the MWO goodies are really generous but more or less uninteresting and useless for me.
MC are ok for the next year Premium Time but who knows if MWO still exists in 2020.


What you're asking for, is exactly why people shouldn't preorder.
"Cut off pieces of the game and then give it to me if I buy it early."


I prefer the way PGI's going instead.
"Give me the full game and everything in it regardless, and give me some incentives in another game."
If all you want is just the game, take the game for 49.99 and enjoy it, you got everything.

Or you can ask them to cut out a bunch of content, and only give it to you if you fork over 119.99.

Which is smarter?

#3 Mumuharra

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Posted 10 January 2019 - 12:47 PM

Hm, this is not exactly what I wrote.
For example the founders mechs weren’t cut off the game, aren’t they.
I would prefer a bonus consisting of ingame content for the game I buy.
A marauder for MW5 for example and MW5 ingame currency.
I have nearly everything I want for many years of MWO.
But that is just me.


#4 RickySpanish

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Posted 10 January 2019 - 12:51 PM

No way man. Cosmetics sure, actual 'Mechs though? That means the developers have to account for some people starting the game with <insert crappy medium 'Mech here> and others with Founder's Marauder Lostech Dakka Edition.

#5 MechaBattler

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Posted 10 January 2019 - 01:02 PM

Perhaps some cosmetic stuff. But wouldn't giving you more mechs to start with ruin the whole concept of the game? You're supposed to be the child of mercenaries and you're just starting out on your own. Having a bunch of mechs already in your stable takes away from that.

You do get an in-game pattern called Chloe's Caveliers. As well as something called "Interstellar Expeditions". Which sounds interesting. But not sure what that entails. However if you only get the basic pack you don't get either.

Edit: Apparently Interstellar Expeditions are just contractors in MW5. I assume if you have the pre-order you get access to their contracts early on. /shrug.

Edited by MechaBattler, 10 January 2019 - 01:14 PM.


#6 Koniving

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Posted 10 January 2019 - 01:10 PM

Fair enough.

Honestly though I think it'd change your experience. Besides the game is moddable.
With a tiny bit of Unreal 4 editor knowledge, you could have your game's starting mech (which I assume is a Shadow Hawk) be replaced with an Atlas.
With a bit more knowledge or a bit of time for someone else to do it...
You could put this on your Atlas.
Posted Image
Side note: This is a Banshee.
But I meant the head piece.

Seriously though, like an alternate start for Skyrim... you can easily have it start however you want.

For example I want to be an elf that turns into a dragon when hit by a fireball and battle other dragons.


Bam. Modded.

Level 1, just started as a random victim of a carriage ransacking, not even 10 minutes later I'm a dragon fighting a dragon.

#7 Angel of Annihilation

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Posted 10 January 2019 - 01:30 PM

View PostMumuharra, on 10 January 2019 - 12:47 PM, said:

Hm, this is not exactly what I wrote.
For example the founders mechs weren’t cut off the game, aren’t they.
I would prefer a bonus consisting of ingame content for the game I buy.
A marauder for MW5 for example and MW5 ingame currency.
I have nearly everything I want for many years of MWO.
But that is just me.


I am not sure I am understanding the issue. It seems like your upset they took the standard MW5 pre-order package and added Bonus MWO content to it because they are offering a special promotion exclusive to MWO players.

I mean I guess you could wait until the game is offered for pre-order on steam or whatever other outlet and buy it there with whatever pre-order bundle they want to promote on those sites but chances are, it won't be too different from what the pre-order has in it right now, WITHOUT the special promotional MWO content added.

#8 arcana75

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Posted 10 January 2019 - 08:58 PM

View PostMumuharra, on 10 January 2019 - 12:47 PM, said:

Hm, this is not exactly what I wrote.
For example the founders mechs weren’t cut off the game, aren’t they.
I would prefer a bonus consisting of ingame content for the game I buy.
A marauder for MW5 for example and MW5 ingame currency.
I have nearly everything I want for many years of MWO.
But that is just me.

It's perfectly normal to expect goodies for a game you PO, instead of goodies for another game. But it's a tricky rope to walk on, deciding what goodies you should get. Using Star Citizen as an analogy, you preorder Star Citizen by choosing what ship you wish to buy using real money, but the deal is that that ship can be purchased using ingame currency by other players too. That ship is not gated by real money.

If anything you get "free" can be eventually gotten normally by playing the game, ie MW5 CBills, or a Marauder in your drop deck early, but can be purchased eventually, or if it's just a unique pattern to a Marauder, then sure.

But if the Marauder mech is available only to POs, then that's the biggest issue people have with POs.

#9 FupDup

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Posted 10 January 2019 - 10:00 PM

In-game bonuses can get sketchy sometimes, but I think physical swag like mech minis would be impossible to screw up.

EDIT: Well, almost impossible to screw up I guess, because of that recent Fallout 76 scandal...

Edited by FupDup, 10 January 2019 - 10:02 PM.


#10 Mumuharra

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Posted 11 January 2019 - 05:16 AM

View PostMechaBattler, on 10 January 2019 - 01:02 PM, said:

Perhaps some cosmetic stuff. But wouldn't giving you more mechs to start with ruin the whole concept of the game? You're supposed to be the child of mercenaries and you're just starting out on your own. Having a bunch of mechs already in your stable takes away from that.


Maybe I am a child of very rich mercenaries who found a cave of lostech mechs.
That would be a nice bonus.

#11 TheLuc

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Posted 11 January 2019 - 05:24 AM

View PostKoniving, on 10 January 2019 - 12:14 PM, said:






I miss TB....
pre-ordering is always a mistake.

#12 Knight Captain Morgan

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Posted 11 January 2019 - 06:24 AM

Part of MW5 will be struggling with company finances (I hope) so while I’m all for customization bonuses with the preorder, I don’t think I’d want C-bills for MW5. If I want easy mode I’ll select that on the options screen (I hope).

#13 Asym

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Posted 11 January 2019 - 06:49 AM

I can't see that MWO will in any way cross over to MW5.... Seems like just another sales gimmick to add a few more dollars out of MWO before they launch its replacement.......errrrr..........stand alone game.

If PGI can't do anything with MWO these past 2 years, how in the world are they going to run both? That is the question I want answered BEFORE I even consider MW5. And, Russ and the boys in Canada should know by now that the first technical reviews, by well respected groups had better be B to B+'s or a whole slew of us MW fans are going to wait a few years, 5 in my case to join MWO.... Especially, because of the FO76 nightmare and Star Citizen's on-going......whatever you want to call that.......

#14 LordNothing

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Posted 11 January 2019 - 06:56 AM

mw5 is gonna be a dev and dump kind of thing. i dont expect much in the term of long term support, and if there is any at all it will be funded by paid dlc. at that point they would focus most of their devs on the next big thing rather than the trainwreck that is mwo. whether or not the next big thing is mechwarrior related, who knows.

#15 Dimento Graven

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Posted 11 January 2019 - 07:30 AM

View PostLordNothing, on 11 January 2019 - 06:56 AM, said:

mw5 is gonna be a dev and dump kind of thing. i dont expect much in the term of long term support, and if there is any at all it will be funded by paid dlc. at that point they would focus most of their devs on the next big thing rather than the trainwreck that is mwo. whether or not the next big thing is mechwarrior related, who knows.
As long as the MW5 game is entertaining and solid, I'm ok with the pre-order and continuous DLC process. This is especially true if the mod support is also solid.

After all "most" of the pre '76 FallOut games followed this model: Pre-order, then release, then gobs of DLC, and gobs and gobs and gobs and GOBS of player mod add-ons to keep it fresh, relevant and replayable.

For me I view it as an investment, and an investment is a gamble on the future, NO GUARANTEES (even in-spite of what the Wall Street fat cats have convinced our government on 'private profits-social losses'), but it's one that even in-spite of all the missteps due to the fact that for me my 8+ years of MWO still add up to be a net positive, I'm willing to take that gamble and invest now.

However if it's a major stinker it will probably be the straw that motivates me to drive up to Canada and poop on Paul's front porch. ;)

#16 Koniving

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Posted 11 January 2019 - 09:56 AM

View PostLordNothing, on 11 January 2019 - 06:56 AM, said:

mw5 is gonna be a dev and dump kind of thing. i dont expect much in the term of long term support, and if there is any at all it will be funded by paid dlc. at that point they would focus most of their devs on the next big thing rather than the trainwreck that is mwo. whether or not the next big thing is mechwarrior related, who knows.


This is a company that wants to develop multiple games and grow. Hard to do that if they just go the dev and dump route. Got to build a repertoire before you can say to investors "we are going big" if they want to not sink in the mud.
Remember transverse? They have to prove they can actually make something first. Bryan Eckman... the guy who originally had the big plans for CW but never got to work on it/see it through... was put instead on transverse. When it flopped in funding he more or less proofed only appearing whenever MW5 was put up to show. Many of MW5's ideas are strikingly similar to what Bryan wanted for MWO's CW. The mercenary path. Bounties for bringing down ACE pilots. Logistics, financial management, faction specific prices, the importance of factories (weapon variants and availability ), etc. It's all there on paper.

But what's important is can it deliver... and if it falls short is enough of the framework there to quickly mod it in?

For those that don't know Bryan Eckman is the Creative Director for MWO... but he probably hasn't touched it in years because he has instead been on MW5: Mercs



#17 LordNothing

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Posted 11 January 2019 - 10:51 AM

unfortunately what pgi wants to do, what it thinks it can do, and what it can actually do are completely different things. if they want to do a mwo2 thats one thing, but if they do something original or another franchise, i very much doubt im going to bother with it. they just haven't sold themselves on their ability to make games.

#18 Davers

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Posted 11 January 2019 - 05:54 PM

Pretty sure that if they gave you extra mechs in MW5 it would defeat the usual "strapped for cash" set up all these games begin with.

#19 MW Waldorf Statler

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Posted 12 January 2019 - 12:51 AM

I do not care about the goodies for MWO, but you can improve and change Mechwarrior 5 with the modtools (im hope thats all features from the UE4 in it ), even if the servers for MWO are switched off for a long time

#20 TheArisen

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Posted 12 January 2019 - 09:40 PM

View PostDavers, on 11 January 2019 - 05:54 PM, said:

Pretty sure that if they gave you extra mechs in MW5 it would defeat the usual "strapped for cash" set up all these games begin with.

Maybe they could make them the reward for an early mission that's only available to those that get the goodies? Or conversely they could be things that still maintain the early game atmosphere.





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