Jump to content

We Refuse To Nascar Because Alpha Lance Is Likely Straight Garbage


26 replies to this topic

#21 Grus

    Member

  • PipPipPipPipPipPipPipPipPip
  • Little Devil
  • Little Devil
  • 4,155 posts

Posted 14 January 2019 - 09:15 AM

View PostZippySpeedMonkey, on 14 January 2019 - 09:01 AM, said:

Spoken by someone who has absolutly no idea how to play Lights...

The real issue in this game is when the main herd continues to NASCAR to the right ( while using LOW ground), even after several warnings about the enemy’s position (usually behind them), and then refuse to turn around the face them ( even though they can be clearly seen on the map )


Wise words from Grus...

Being seen, is not the same as being acknowledged.

#22 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,881 posts

Posted 14 January 2019 - 09:35 AM

View PostZippySpeedMonkey, on 14 January 2019 - 09:01 AM, said:

Spoken by someone who has absolutly no idea how to play Lights...

The real issue in this game is when the main herd continues to NASCAR to the right ( while using LOW ground), even after several warnings about the enemy’s position (usually behind them), and then refuse to turn around the face them ( even though they can be clearly seen on the map )


Yep, you pegged it 100%. Everyone sees that your getting overwhelmed or sees that your rotating out of the best position to defeat your enemy but continues the rotation as fast as they can despite knowing (or at least should be knowing) they are rotating out of the best positions and/r if they continue rotating, half the team is going to die which will still result in a loss.

The bad part is that even if you know this is going to happen, if you stop rotating with the herd in order to try to support those lagging behind, your just going to be one of the unfortunate mechs lagging behind to die so you just keep right on rotating knowing the entire time it is futile, cursing those fast lights/medium mechs on the vanguard driving the rotation.

#23 Kubernetes

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Blazing
  • The Blazing
  • 2,369 posts

Posted 14 January 2019 - 10:09 AM

But bro, what tf you want us to do if not turn left? Run straight and suicide out of bounds?

#24 OrmsbyGore

    Member

  • PipPipPipPipPipPip
  • 200 posts

Posted 14 January 2019 - 07:13 PM

View PostAngel of Annihilation, on 14 January 2019 - 09:35 AM, said:


Yep, you pegged it 100%. Everyone sees that your getting overwhelmed or sees that your rotating out of the best position to defeat your enemy but continues the rotation as fast as they can despite knowing (or at least should be knowing) they are rotating out of the best positions and/r if they continue rotating, half the team is going to die which will still result in a loss.

The bad part is that even if you know this is going to happen, if you stop rotating with the herd in order to try to support those lagging behind, your just going to be one of the unfortunate mechs lagging behind to die so you just keep right on rotating knowing the entire time it is futile, cursing those fast lights/medium mechs on the vanguard driving the rotation.


be the change you want to see. you can't stop morons from doing stupid things, but you don't have to join them. make a glorious last stand of players with half a brain

#25 Prototelis

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,789 posts

Posted 14 January 2019 - 07:28 PM

Personally... if I notice we're going to lose a particular engagement, I ******* MOVE. You should too.

I've been in just as many matches where one team has lost to dumb turtling or dumb pushes as I have nascar.

#26 Gilgamecc

    Member

  • PipPipPipPipPip
  • The Messenger
  • The Messenger
  • 165 posts

Posted 14 January 2019 - 08:12 PM

Turtling is even stupider than 'nascaring', and pilots who turtle and then accuse the team of nascaring are starting to pop up in damn near every solo drop.

#27 R Valentine

    Member

  • PipPipPipPipPipPipPipPip
  • Heavy Lifter
  • Heavy Lifter
  • 1,744 posts

Posted 15 January 2019 - 06:49 AM

View PostAngel of Annihilation, on 14 January 2019 - 09:35 AM, said:


Yep, you pegged it 100%. Everyone sees that your getting overwhelmed or sees that your rotating out of the best position to defeat your enemy but continues the rotation as fast as they can despite knowing (or at least should be knowing) they are rotating out of the best positions and/r if they continue rotating, half the team is going to die which will still result in a loss.

The bad part is that even if you know this is going to happen, if you stop rotating with the herd in order to try to support those lagging behind, your just going to be one of the unfortunate mechs lagging behind to die so you just keep right on rotating knowing the entire time it is futile, cursing those fast lights/medium mechs on the vanguard driving the rotation.


You'll always hear the pack leaders saying, "They're just right around the corner!" Well of course they are. They'll always be "right around the corner", but if you just turn around then they aren't just around the corner. They're right in your face and you don't need to keep running in circles. But enemies facing you shoot back, and enemies that aren't facing you don't, so you'll never get those people to change.

View PostGilgamecc, on 14 January 2019 - 08:12 PM, said:

Turtling is even stupider than 'nascaring', and pilots who turtle and then accuse the team of nascaring are starting to pop up in damn near every solo drop.


Turtling has always been a losing tactic, and results more from indecision than anything else. Turtles can't decide what to do, and nascar drivers have already decided what to do before they've even dropped or know what the enemy is doing or what their own team is doing. They're just two opposite ends of the spectrum, but extremes are almost always bad.





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users