1. Adherence to battletech canon and narrative within design.
Given that this is a single player/coop experience I would hope that a story will play out within the battletech universe. Part of the allure of previous titles was a sense of depth and consequence to decisions. I've heard some make the claim that it will be strictly arcade like with very little depth. I hope this isnt the case.
2. Difficulty of AI.
Let's face it, being a mechwarrior isnt easy. AI players made the cut and they should be respectable pilots at least. Tonnage is hugely important. It would be very disappointing to face down 4 Atlas's in a Locust with no reprocution. I dont want mech sim level difficulty, but mindless mob slaughtering should be left to call of duty. I've heard this is a shoot-fest void of real challenges and disciplined manuevering. I hope this isnt the case.
3. Importance of lance tactics and efficient use of drop tonnage.
Four light mechs can be devastating to a lone enemy caught in an ambush. Assaulting a 90 tonner with locusts in the open is suicide. I hope lance tactics will be important in this release as it is probably the most important aspect of Mechwarrior imo. I've heard it is just a point and shoot, and frankly dont believe it.
4. VR stable.
The technological level of VR is in its infancy, however with the immergence of new designs this is the perfect title for a VR experiance. Having vr support for a AAA game with a static pilot would be an immense step in the right direction for this company and i truly hope the rumors are true.
5. Consequence and risk
It has been surmised, that a possible lack of consequence will exist within the game. I truly hope stupidity will be costly and risk should be taken only at great cost benefit consideration. A choice to drop in on a planet and massacre its inhabitants and infrastructure rarely goes unchallenged. If one was to drop on a heavenly fortified DC compound, I'd imagine they wouldn't make it out in one piece.
6. State of MWO post release.
Are they planning on overhauling the current platform or leaving it "as is". I would imagine this is a time they could take advantage of sale hype to restore player base to the online community. I understand overhauling MWO may be costly, but may be an excellent idea to consider as the game still has enormous potential and could take off like a rocket if it is at least comparable visually to their new release. As I understand it, MW5 will not have multiplayer functionality beyond coop.
So any introspection would be appreciated as this is a game I've been waiting decades to play. (It feels like 100 years). I have already preordered as i am dead set to play it no matter what. Books, mwo, and tabletop dont scratch the itch quite like the old games. As of now I remain cautious, but hopeful. Thank you all for being the best community overall of any gaming experiance I have ever had. You guys rock.
Edited by D3US 3X MACH1NA, 21 January 2019 - 05:21 AM.