To the AMS discussion:
AMS only generates match score and c-bills if you shoot down missiles
not aimed at you. You'll get rewarded to help your team, not saving your own ***.
The
Adder and the
Kit Fox are fire support choices, and pretty good ones at that. They're not fast enough to squirrel around and not quite tough enough to stand on their own, but can gather a suprising amount of damage if you just hang around your teams firing line where poor man's ECM kicks in (getting ignored for a more fearsome target).
I prefer the KFX over the ADR, but that may be just because I didn't spend the same amount of time in the snake than I did in the canine. I feel the KFX chassis offers a bit more variety (JJs, ECM, AMS). The Adder on the other hand is less starved of critical slots (in the STs) which helps a great deal with adding heat sinks to keep cool.
Just as a food for thought I'll add some builds you can try.
Brawl:
- ADR-B (-15% LB cooldown): LB20, 3-4 ER small
- ADR-any: 4 SRM6+A (pretty cool running)
- KFX-any: 6 SRM6 (hot, but damn all that ignore the stupid little fox
)
Medium:
- ADR-any: 2 HLL, 3 ER medium
- KFX-PR: 4 ER medium, ECM, 3 AMS, (2 LMGs)
- KFX-C (energy cooldown + range + heat) : LB5, 3 ER medium
There is long range stuff to do... but I guess you can work that out on your own.