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Dealing With Is Weight/armor Advantage


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#1 Natural Predator

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Posted 17 February 2019 - 09:08 AM

Clan Faction Players take note. This is how you deal with IS armor. Credit to Rustyhammer for making the video.

Todays Lesson Brought to you by #NSR, When you can not shoot, dunk those gens.

#2 Grus

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Posted 17 February 2019 - 09:18 AM

View PostRagnar Baron Leiningen, on 17 February 2019 - 09:08 AM, said:

Clan Faction Players take note. This is how you deal with IS armor. Credit to Rustyhammer for making the video.

Todays Lesson Brought to you by #NSR, When you can not shoot, dunk those gens.


Can be done with any sort of cordinated builds... plus having Wing 0 on your team helps a bit ;)

#3 Natural Predator

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Posted 17 February 2019 - 09:52 AM

View PostGrus, on 17 February 2019 - 09:18 AM, said:


Can be done with any sort of cordinated builds... plus having Wing 0 on your team helps a bit ;)

1 player does not make a difference when cold stopping 12 100 to. Mechs. It’s right builds and teamwork.

#4 Tarl Cabot

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Posted 17 February 2019 - 02:09 PM

/snickers...

Incoming UAC nerfs linking Ghost Heat...:) Clans, stop getting things nerfed!!! First it was the UAC 10 (it was originally bugged anyhow, not Kodiak's fault), then Dual GR/ERPPC... when will it stop Posted Image

#5 Charles Sennet

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Posted 17 February 2019 - 02:29 PM

Textbook firing line with excellent pilots but, in fairness, a few things made it easier for the Clanners here...

First is a bit of range to work with which gives the Clanners time to wear down the enemy's slow assaults before they can get into optimal range. Second is being on defense which forces the attackers through a choke point creating a bit of a stream and helps the Clanners focus them down easier. Skilled IS teams on different maps, say Vitric or Emerald, who take 100-ton monsters and stack the gate when they are defending is still a big advantage for IS. All other factors being equal (like skill) there isn't much Clans can do in certain situations -- the math is just too strong in IS's favor. In short, the map and mode have a lot to say about the outcome but this is still very well done and a great example of how to defend Gamma gate on Sulfur.

Edited by Charles Sennet, 17 February 2019 - 02:32 PM.


#6 B L O O D W I T C H

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Posted 17 February 2019 - 03:30 PM

View PostTarl Cabot, on 17 February 2019 - 02:09 PM, said:

/snickers...

Incoming UAC nerfs linking Ghost Heat...Posted Image Clans, stop getting things nerfed!!! First it was the UAC 10 (it was originally bugged anyhow, not Kodiak's fault), then Dual GR/ERPPC... when will it stop Posted Image


it was the kodiak's fault, i've been running bugged quad uac10 dwf ever since that mech came out.

#7 Khalcruth

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Posted 17 February 2019 - 03:54 PM

It's not really a weight or armor advantage when your clan mechs all have up to 50% more guns and heat sinks per mech.

#8 Prototelis

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Posted 17 February 2019 - 03:58 PM

Thats also a primo place to stack up.

Props though, when we fought you guys + ASH the other night; it was the reverse and you still beat us.

Edited by Prototelis, 17 February 2019 - 04:01 PM.


#9 justcallme A S H

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Posted 17 February 2019 - 04:26 PM

View PostPrototelis, on 17 February 2019 - 03:58 PM, said:

Thats also a primo place to stack up.

Props though, when we fought you guys + ASH the other night; it was the reverse and you still beat us.


Yeah Rag's example is essentially the attackers being lemmings.

When the semi-rando group was attacking (I think 2 weeks ago now, been that long since I played FP)... We split up the defence BEFORE moving in. Which is the key to winning an attack on the maps like Sulfer/Vitric and sometimes Hellbore.
All it takes is 1-2 mechs with proper loadouts to break up a bunch of brawlers or dakka at a choke setup like that.

#10 Prototelis

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Posted 17 February 2019 - 05:01 PM

Yeah, we didn't have a lot of people on our left. We also had meanmachine doing his thing, which isn't always helpful.

#11 Natural Predator

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Posted 17 February 2019 - 05:35 PM

View Postjustcallme A S H, on 17 February 2019 - 04:26 PM, said:


Yeah Rag's example is essentially the attackers being lemmings.

When the semi-rando group was attacking (I think 2 weeks ago now, been that long since I played FP)... We split up the defence BEFORE moving in. Which is the key to winning an attack on the maps like Sulfer/Vitric and sometimes Hellbore.
All it takes is 1-2 mechs with proper loadouts to break up a bunch of brawlers or dakka at a choke setup like that.


As if you would play any team differently on defense there? Pro or Lemmings?

#12 Geewiz 27

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Posted 17 February 2019 - 06:00 PM

I was in that drop on the IS side. there was a 8 man who brought Anni's the rest of us brought other stuff. The Anni's were totally ineffective but those pilots were outclassed in every wave.

#13 justcallme A S H

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Posted 17 February 2019 - 06:20 PM

View PostRagnar Baron Leiningen, on 17 February 2019 - 05:35 PM, said:


As if you would play any team differently on defense there? Pro or Lemmings?


Eh? If I was attacking I wouldn't be doing the lemming run, on that gate, into a firing line.

That red teams tactics were no existent.

#14 -Mean Machine Angel-

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Posted 17 February 2019 - 06:36 PM

And whats my thing ? Unintentional disconnects I cant help? You lot are just dumbasses dressed up as *******.

#15 Ghost Paladin117

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Posted 17 February 2019 - 06:36 PM

Well played. There are so few faction videos that are available it seems.

#16 Grus

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Posted 17 February 2019 - 07:49 PM

View PostRagnar Baron Leiningen, on 17 February 2019 - 09:52 AM, said:

1 player does not make a difference when cold stopping 12 100 to. Mechs. It’s right builds and teamwork.
I guess you've never seen wing 0 when hes angry...

#17 Prototelis

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Posted 17 February 2019 - 07:55 PM

View PostMean Machine Angel x, on 17 February 2019 - 06:36 PM, said:

And whats my thing ? Unintentional disconnects I cant help? You lot are just dumbasses dressed up as *******.


You bring the mechs best suited to your playstyle as a solo, and in this case it wasn't very helpful.

I wasn't trying to disparage you bro.

#18 Yondu Udonta

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Posted 18 February 2019 - 02:30 AM

View PostGhost Paladin117, on 17 February 2019 - 06:36 PM, said:

Well played. There are so few faction videos that are available it seems.

Unfortunate that I could count the number of regular FP streamers with one hand.
There's one in the link below though. (self-advertisement at its finest)

#19 Natural Predator

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Posted 18 February 2019 - 05:18 AM

The point of this is not the quality of opponents. The point of this is to show positioning in dealing with a larger assault level group pushing gamma gate. If you bring proper mechs to the map you are on (step one) and position yourself correctly (step two) you can beat a numerically or superior skilled force.

#20 Fuerchtenichts

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Posted 18 February 2019 - 05:34 AM

Hmm, I just see the "better" team win. Take 12 lights and they would have also won.





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