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Do Not Use An Uac20 In Solaris


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#1 mad kat

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Posted 17 February 2019 - 02:58 PM

Just had a couple of S7 matches with my enforcer carrying an UAC20

Hit reg well it was off. Pretty much completely. Think it registered ten damage in two games.

It also jammed on every single shot in two games and wouldn't even fire on alpha strike.

Quality. PGI makes it.

#2 HammerMaster

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Posted 17 February 2019 - 03:08 PM

So.
Hit reg is ping issues?
Jam. Well that's your fault for relying on the pull of a one armed bandit.
Posted Image
Or.
Snake eyes.
Posted Image
Posted Image

Edited by HammerMaster, 17 February 2019 - 03:11 PM.


#3 Appogee

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Posted 17 February 2019 - 03:16 PM

You just need to buy the Hitreg Bolt-on.

#4 B L O O D W I T C H

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Posted 17 February 2019 - 03:31 PM

uac20 is a lot better then regular ac20.
It's heart breaking when your ac20 doesn't register 3 times in a row.

I've had a match with another shadowhawk a season ago and we kept firing our ac20s at eachother with no effect. good laugh.
UAC20 at least does some damage.

Edited by Toha Heavy Industries, 17 February 2019 - 03:39 PM.


#5 Koniving

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Posted 17 February 2019 - 05:20 PM

View PostAppogee, on 17 February 2019 - 03:16 PM, said:

You just need to buy the Hitreg Bolt-on.

At least you don't have to buy the reticle.


#6 VonBruinwald

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Posted 17 February 2019 - 05:28 PM

I've been running a UAC20 Cicada in Div-7 with no real issues.

Best suggestion I can give is don't spam the double tap.

#7 justcallme A S H

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Posted 17 February 2019 - 06:22 PM

Lol... What?

I used UAC20s flat out in Solaris. Zero issue.


Either your connection or your aim is off. That's it. Don't come running to the forum and post some total tinfoil hat garbage!!!

#8 El Bandito

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Posted 17 February 2019 - 06:47 PM

View PostKoniving, on 17 February 2019 - 05:20 PM, said:

At least you don't have to buy the reticle.



Actually people will be buying a glowing reticle in MWO. But on the cockpit of a Cyclops. ;)

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How much is PGI selling this for?

#9 B L O O D W I T C H

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Posted 17 February 2019 - 07:58 PM

View PostEl Bandito, on 17 February 2019 - 06:47 PM, said:


Actually people will be buying a glowing reticle in MWO. But on the cockpit of a Cyclops. Posted Image

Posted Image

How much is PGI selling this for?


Idk, but i wouldn't be too surprised if they would charge 5$ (1000 MC) for each bolt-on.
If they do, i'll stick to what i already have. I mean, literally stick a sticker on it.

Posted Image

#10 GeminiWolf

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Posted 17 February 2019 - 08:02 PM

Im going to have to agree with A S H here

#11 mad kat

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Posted 17 February 2019 - 10:46 PM

View PostVonBruinwald, on 17 February 2019 - 05:28 PM, said:

I've been running a UAC20 Cicada in Div-7 with no real issues.

Best suggestion I can give is don't spam the double tap.


I usually don't have an issue with it. But last night it was a 15t waste.

The usual you can't aim argument is so patronising.

#12 Xeno Phalcon

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Posted 18 February 2019 - 12:22 AM

View PostVonBruinwald, on 17 February 2019 - 05:28 PM, said:

I've been running a UAC20 Cicada in Div-7 with no real issues.

Best suggestion I can give is don't spam the double tap.


Unfortunately its in Div-5 but the VT-5S is a riot alternative to the cicada otherwise.

#13 Gladiolix

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Posted 18 February 2019 - 12:44 AM

I was the one he played against, both matches. He was in an Enforcer with UAC20+med lasers. I was in a Kintaro with 5xsrm4. His explanation in the first game for loss was hitreg, in the second jamming.

Frankly your loadout was inferior to mine in terms of pure brawling power, and if you dont hit the same component nearly every shot, you're not gonna beat Kintaros armor with that loadout. And without being a **** about it, your damage was spread everywhere, so even without jam mechanic you wouldn't have beaten me in those two games.

#14 mad kat

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Posted 18 February 2019 - 01:05 AM

View PostGladiolix, on 18 February 2019 - 12:44 AM, said:

I was the one he played against, both matches. He was in an Enforcer with UAC20+med lasers. I was in a Kintaro with 5xsrm4. His explanation in the first game for loss was hitreg, in the second jamming.

Frankly your loadout was inferior to mine in terms of pure brawling power, and if you dont hit the same component nearly every shot, you're not gonna beat Kintaros armor with that loadout. And without being a **** about it, your damage was spread everywhere, so even without jam mechanic you wouldn't have beaten me in those two games.


Ah ha. Yeah you're right I was raging about it. First match I got a few hits on you as you know the close range dual bit there was no leading to be done. I saw the rounds go straight through your mech. Wouldn't be the first time hit reg has totally lost it, I've had it with ac10's, SRM's and especially PPC'S.

Second match I just couldn't get the damn thing to fire it was far worse than the first match. The weapon spent pretty much the entire time removed in red. And four mediums was no answer for your DPS.

I don't have much trouble with it in qp and have faced of larger opponents. Where otherwise four medium lasers and an UAC20 is plenty of firepower to kill a kintaro.

Apologies for the rant. Outclassed for sure and wp

Edited by mad kat, 18 February 2019 - 03:28 AM.


#15 VonBruinwald

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Posted 18 February 2019 - 11:57 AM

View Postmad kat, on 17 February 2019 - 10:46 PM, said:

The usual you can't aim argument is so patronising.


I didn't mean to sound like I was criticising your aim.

By "Don't spam the double-tap" what I meant was quite often when I see people in a medium with a UAC20 as their primary weapon system they use the double-tap as the primary fire mode even when they're struggling to hit the target because of speed/range/cover/etc. In quickplay this is all well and good because the nature of the game leads to poking and if you get a jam you can always retreat behind cover and your team-mates will provide covering fire while you wait (even if that is not their intention). In Solaris however that's a bad habit to follow as there's nobody to cover you whilst you unjam leaving you much more vulnerable when it happens. Instead the double-tap should be reserved for when you're assured of a hit or have ample cover to provide the time needed in the event of a jam. The reward needs to be greater than the risk.

#16 justcallme A S H

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Posted 18 February 2019 - 01:10 PM

View Postmad kat, on 17 February 2019 - 10:46 PM, said:

I usually don't have an issue with it. But last night it was a 15t waste.

The usual you can't aim argument is so patronising.


It's not patronising - It's accurate. If you can't aim. You won't hit, it's a logical outcome.

View Postmad kat, on 17 February 2019 - 02:58 PM, said:

Pretty much completely. Think it registered ten damage in two games.


I bet that was not the case at all. You did more damage, just got outplayed. Which you already admitted.

That's how some matches go.

Does that mean that you then come running to the forums, claiming weapon systems are broken and should not be used - and best of all - with ZERO evidence?

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#17 mad kat

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Posted 18 February 2019 - 01:27 PM

View Postjustcallme A S H, on 18 February 2019 - 01:10 PM, said:


It's not patronising - It's accurate. If you can't aim. You won't hit, it's a logical outcome.



I bet that was not the case at all. You did more damage, just got outplayed. Which you already admitted.

That's how some matches go.

Does that mean that you then come running to the forums, claiming weapon systems are broken and should not be used - and best of all - with ZERO evidence?

Posted Image


When 2/3rds of your armament is rendered useless first by shots not registering (which lets face it is a well known and common problem) and then the weapon spends more time as a 15t paper weight than being able to fire of course it's easy to be outclassed. But then I thought that was obvious.

So the tinfoil hat argument really is a bit daft when at least one of my arguments is not only true but we'll known about around here.

#18 justcallme A S H

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Posted 18 February 2019 - 01:31 PM

So next time record it. If you think this is a common/real problem - prove it.

Then post it. Good players will review it.

And, like it or not, I bet the reality is different and you're missing your shots and it's not some prolific hitreg issue.

#19 mad kat

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Posted 18 February 2019 - 02:12 PM

View Postjustcallme A S H, on 18 February 2019 - 01:31 PM, said:

So next time record it. If you think this is a common/real problem - prove it.

Then post it. Good players will review it.

And, like it or not, I bet the reality is different and you're missing your shots and it's not some prolific hitreg issue.


Lol now you're just being condescending. 'Good players' will review it. I suppose your one of them in empyreal.

As a matter of fact I sent support a ticket about a month ago about broken hit reg. So maybe there is an issue with my connection despite having decent ping.

Edited by mad kat, 18 February 2019 - 02:13 PM.


#20 Rustyhammer

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Posted 18 February 2019 - 02:19 PM

That's some recent evidence of questionable UAC5 hitreg with shells going through and hitting some targets behind the main target: https://youtu.be/JZP8duTaxdI
However I can't 100% rule out heatvision blurring, my ping or my aim.





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