Acersecomic, on 21 February 2019 - 05:02 AM, said:
I hear all that ear complaining on Nightstars as if Marauders don't have gigantic sidetorsos easily shot from nearly every angle.
Pilot a Nightstar for a dozen or so matches, then go back and pilot a Marauder or Marauder II. The difference is night and day. Seriously, even subtle changes to the hit boxes can have a night or day difference effect on a mech, I mean think about all the times PGI has performed minor hit box changes to individual mechs and how much it changes them. I remember when the Hellbringer was considered DOA because it was too easily cored. PGI's resolved this by shrinking the CT by about 10-15% at the expense of the ST's getting 10-15% bigger and Waalaa, it is now considered one of the top meta mechs in the game.
As far as the issues with the Nightstar's hit boxes compared to the Marauder and Marauder II there are two key differences.
First, is the ears. Frontally, they really are a much bigger target then the STs on the Marauder and Marauder II, I would bet they display something like 15-20% more frontal surface area to shoot at than the STs on the Marauder and Marauder II.
Second is the overall width of the body of the mech facing forward. The Marauder and Marauder II are extremely wedge shaped and narrow with a very narrow strip of CT in the very center. Basically just a very slight wiggle probably only 10-15 degress of movement, will redirect incoming damage to the CT off to one of the side torsos. This makes it very easy to quickly and efficiently wiggle back and forth to spread damage along all 3 surfaces of the torso and is why the Marauder and Marauder II have a reputation as being tanky. The Nightstar on the other hand is more like a puffer fish. It is a much more blunt wedge with its cheeks puffed out at least in comparison the the Marauder and Marauder II. This has the effect of making the CT hit box about twice as wide as those on the Marauder and Marauder II as well as requiring a greater rotation, prehaps as much as 30 degrees before damage is spread to the ST. This results in the Nightstar being less able to spread damage efficiently and a much greater amount of damage being taken upon the CT.
So the point is, once you really look deeply at the two mechs and analyze the differences down to a very minute level of detail, the Nightstar has rather glaring flaws in its hit boxes that greatly hamper the mechs performance.