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The King Crab needs to make an appearance!


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Poll: MWO Poll (275 member(s) have cast votes)

The King Crab should be the next assault mech?

  1. Agree (211 votes [76.73%] - View)

    Percentage of vote: 76.73%

  2. Disagree (64 votes [23.27%] - View)

    Percentage of vote: 23.27%

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#61 syngyne

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Posted 27 March 2013 - 07:11 PM

Don't you need to be able to split the AC/20's criticals in order for the King Crab to work?

#62 Lucian Nostra

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Posted 27 March 2013 - 07:13 PM

View Postsyngyne, on 27 March 2013 - 07:11 PM, said:

Don't you need to be able to split the AC/20's criticals in order for the King Crab to work?


SHHHHHHH.. they can make it work..

#63 valkyrie

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Posted 27 March 2013 - 07:14 PM

View Postsyngyne, on 27 March 2013 - 07:11 PM, said:

Don't you need to be able to split the AC/20's criticals in order for the King Crab to work?


Yes, but if they really wanted to, they could just remove the lower arm actuator on each side a la JagerMech/YLW and it'd fit. Not 100% TRO accurate, but that's a price I'd gladly pay.

#64 Taj the White Tiger

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Posted 27 March 2013 - 07:19 PM

Bump for the King of Crabs ;)

#65 BoPop

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Posted 27 March 2013 - 07:26 PM

tis a groovy looking mech.

but i want more maps before i want more mechs ;) and i understand and all, pgi is a small company whatevs, then i would rather them focus their limited resources on map making~~~

#66 Gaan Cathal

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Posted 27 March 2013 - 07:26 PM

View Postvalkyrie, on 27 March 2013 - 07:14 PM, said:

Yes, but if they really wanted to, they could just remove the lower arm actuator on each side a la JagerMech/YLW and it'd fit. Not 100% TRO accurate, but that's a price I'd gladly pay.


Or the vertical-motion (upper, presumably) actuator, since it looks largely like the arms are under the King Crab's torso, so you'd end up with lateral motion in the arms, but limited to torso for vertical. Maybe if we get the KGC-001 they can put the actuator back in for that one (dual gauss sniper variant) so we have at least one option with.

#67 Kell Commander

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Posted 27 March 2013 - 07:29 PM

Shared components are not needed for this mech to work. Just use the mechanic that allows the Yen-Lo-Wang to have an animated lower arm actuator and still have an AC 20. Problem solved.

#68 SilentWolff

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Posted 27 March 2013 - 07:33 PM

Posted Image

#69 armyof1

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Posted 27 March 2013 - 07:33 PM

Holy crab that's one big torso! Suddenly I don't feel so bad about the Dragon CT.

Edited by armyof1, 27 March 2013 - 07:34 PM.


#70 Just wanna play

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Posted 28 March 2013 - 02:49 AM

what have i done???? Its alive!!!

anyway, so is it heavily armored? how many weapon hard points is it?
i noticed both the kc and the atlas where asked for by the same general, might be similiar

#71 The Silent Protagonist

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Posted 28 March 2013 - 02:58 AM

View Postgregsolidus, on 25 July 2012 - 09:19 PM, said:

Posted Image

Look. Just look at the GLORIOUS piece of arse... I mean mech... ;)
If I'm not mistaken, that drawing is done by Alex himself, so that is a good indication of what the King would look like. And boy does it raise my flagpole.... Well above half mast.

Also... CRAB BATTLE

Edited by Lt XKalibur, 28 March 2013 - 03:06 AM.


#72 MustrumRidcully

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Posted 28 March 2013 - 03:02 AM

View Postvalkyrie, on 27 March 2013 - 07:14 PM, said:


Yes, but if they really wanted to, they could just remove the lower arm actuator on each side a la JagerMech/YLW and it'd fit. Not 100% TRO accurate, but that's a price I'd gladly pay.

True. It's not like it could use them for anything useful in M:WO. (Can it use it for anything useful in TT?)

Or just make it a special mech that has one slot more in the arms and one less in the side torso. (Of course, maybe such a twist could be giant nightmare to implement, if crits are hard-coded right now..)

Edited by MustrumRidcully, 28 March 2013 - 03:05 AM.


#73 Just wanna play

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Posted 28 March 2013 - 03:08 AM

how does this compare to the other assaults firepower, maneuverability, and defense wise???

#74 Erasus Magnus

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Posted 28 March 2013 - 03:11 AM

View PostBishop Steiner, on 25 July 2012 - 06:53 PM, said:

Yes.

We do need ballistic hardpoints, but I think we can find many, many better equiped ones. The base KC has only 5 shots perc AC, and 8 for it's LRM rack. That means in 60 seconds of fighting, you are in a 100 ton, slow moving target with only a large laser to defend yourself.

True, we will probably be able to modify it to rectify that, but if one uses an Annihilator, Mauler, Banshee-S, Cyclops, Highlander or such, you get your ballistics in a package that is much better designed from the start, and that doesn't look horrendously dumb in the process.

Call me biased, but I would take this over the KC any day
Posted Image

and if non-humanoid is a must, I am almost done with a redesign on the Goliath to post on here.....


I.WANT.THAT ANNI!

Oh my gosh, I always HATED the TRO Annihilator design, but this is absolutely glorious, bishop!

Is this done by you?

if so, MAD props man, MAD props. We need this in the game ASAP!

#75 Erasus Magnus

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Posted 28 March 2013 - 03:19 AM

View PostChair Jockey, on 15 August 2012 - 04:05 PM, said:

I voted yes on the King crab but would also like to see the Zues and Quad mechs start to show up, but give us da crab and king crab!


IIRC in a recent ask the devs they stated that they dont plan on introducing quad mechs.

Edited by Erasus Magnus, 28 March 2013 - 03:20 AM.


#76 The Silent Protagonist

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Posted 28 March 2013 - 03:19 AM

View PostBishop Steiner, on 25 July 2012 - 06:53 PM, said:

Call me biased, but I would take this over the KC any day
Posted Image

Wow... that is f*cking god-tier work Bishop! I always hated the look of the annihilator but you've managed to make it look, well, smexy! Still prefer the King Crab though ;)

#77 Sturmbringer

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Posted 28 March 2013 - 03:20 AM

King Crab is ugly as hell :0p

#78 shabowie

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Posted 28 March 2013 - 03:38 AM

View PostSturmbringer, on 28 March 2013 - 03:20 AM, said:

King Crab is ugly as hell :0p


In a good way.

#79 Just wanna play

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Posted 01 April 2013 - 06:26 AM

i would love to see a king crab go against a dual ac/20 jager

#80 Joseph Mallan

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Posted 01 April 2013 - 06:30 AM

I disagreed. Only because there are a few more "House" Mechs that would be nice to have, Zeus, Hatamoto, Banshee.

King Crab needs on the list, but not next to me.





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