Next Patch, How You Starting To Feel?
#1
Posted 07 March 2019 - 06:31 AM
Anyone know what Balance changes are going to happen?
#2
Posted 07 March 2019 - 06:44 AM
Reposter, on 07 March 2019 - 06:31 AM, said:
https://mwomercs.com...ost__p__6230561
LRM and ATM changes.
#3
Posted 07 March 2019 - 08:28 AM
Bud Crue, on 07 March 2019 - 06:44 AM, said:
Ive built 4 mechs with double AMS that can still hopefully put up a competitive fight. If 2 AMS isn't enough to stop the constant *INCOMING MISSILES* barrage of ATM poptarts and LRM taters, this may be it for me. so sick of the constant balance shifts, this is turning into a job.
#4
Posted 07 March 2019 - 09:08 AM
Racerxintegra2k, on 07 March 2019 - 08:28 AM, said:
Ive built 4 mechs with double AMS that can still hopefully put up a competitive fight. If 2 AMS isn't enough to stop the constant *INCOMING MISSILES* barrage of ATM poptarts and LRM taters, this may be it for me. so sick of the constant balance shifts, this is turning into a job.
It won't be enough. It also shouldn't be enough. Having 2-3 tons of AMS to get an invincibility shield against missiles is obviously a really stupid attempt to balance it out. Where is the 5 ton invincibility shield against ACs and lasers.
Especially ATM "poptarts" play very dynamic and proactive, sometimes a lot more active then the classic laser/AC vomit mechs.
#5
Posted 07 March 2019 - 10:28 AM
I'll mess around with the free Corsair hero when it drops. I'm hoping it has an agility profile and armor quirks that rival the king crab due to its extra large target profile. If not, no big deal. Mechwarrior 5 and all the modding goodness is what will save Mechwarrior for me.
#6
Posted 07 March 2019 - 11:35 AM
Edited by BrunoSSace, 07 March 2019 - 11:43 AM.
#7
Posted 07 March 2019 - 12:15 PM
Racerxintegra2k, on 07 March 2019 - 08:28 AM, said:
Ive built 4 mechs with double AMS that can still hopefully put up a competitive fight. If 2 AMS isn't enough to stop the constant *INCOMING MISSILES* barrage of ATM poptarts and LRM taters, this may be it for me. so sick of the constant balance shifts, this is turning into a job.
Might need something like this:
NVA-IRON DOME
Comes with 30% AMS RoF right out of the box which you can further stack with AMS overload from the survival tree. That's really the best missile shield you can get right now (KFX can't pack much firepower with AMS boating and it doesn't get all the RoF quirks).
#8
Posted 07 March 2019 - 12:57 PM
How does this relate, you say?
Well i'll be able to have money I need for when these bloody ungrateful sods for developers release the Stinger.
#9
Posted 07 March 2019 - 01:04 PM
#10
Posted 07 March 2019 - 01:16 PM
#11
Posted 07 March 2019 - 01:17 PM
Toha Heavy Industries, on 07 March 2019 - 09:08 AM, said:
It won't be enough. It also shouldn't be enough. Having 2-3 tons of AMS to get an invincibility shield against missiles is obviously a really stupid attempt to balance it out. Where is the 5 ton invincibility shield against ACs and lasers.
Especially ATM "poptarts" play very dynamic and proactive, sometimes a lot more active then the classic laser/AC vomit mechs.
i forgot to mention my unit will all be bringing double ams
#12
Posted 07 March 2019 - 01:25 PM
Monkey Lover, on 07 March 2019 - 01:04 PM, said:
Well fk me up fam sorry for trying to play the game. You should elaborate on that statement because that current version makes PGI's nonskilled-weapon system buffs seem relatively free of sin in comparison.
by the time we're done with this kind of combat, all we'll have left is to paint our care bear Kodiaks brown and then we'll finally all look like the pedobear peeking around cover.
Ladies and Gentlemen, coming soon to theaters of war near you on LRM patch day...I present: The pedobear meta.
Edited by VulcanXIV, 07 March 2019 - 01:30 PM.
#13
Posted 07 March 2019 - 01:29 PM
#14
Posted 07 March 2019 - 02:07 PM
Racerxintegra2k, on 07 March 2019 - 08:28 AM, said:
That's not going to be enough if I am reading some people right.
#15
Posted 07 March 2019 - 02:46 PM
Racerxintegra2k, on 07 March 2019 - 01:17 PM, said:
i forgot to mention my unit will all be bringing double ams
To what? groupqueue? With how many? 12? good luck starting of against a team with 50 tons of weapondry missing.
Or to faction? Good luck there too, 24 AMS will not stop lrm600 volleys.
#16
Posted 07 March 2019 - 05:49 PM
#17
Posted 07 March 2019 - 09:35 PM
#18
Posted 07 March 2019 - 11:27 PM
VulcanXIV, on 07 March 2019 - 01:25 PM, said:
by the time we're done with this kind of combat, all we'll have left is to paint our care bear Kodiaks brown and then we'll finally all look like the pedobear peeking around cover.
Ladies and Gentlemen, coming soon to theaters of war near you on LRM patch day...I present: The pedobear meta.
Whats the difference from standing in the open getting hit by direct fire lrms or getting hit by 3x rac2? Not much. Atleast it will be better than some atm poptart.
All i want is to be able to 1v1 someone without some lrm100 boat 1000m away screwing up my fun
#20
Posted 08 March 2019 - 04:28 AM
Toha Heavy Industries, on 07 March 2019 - 02:46 PM, said:
To what? groupqueue? With how many? 12? good luck starting of against a team with 50 tons of weapondry missing.
Or to faction? Good luck there too, 24 AMS will not stop lrm600 volleys.
4-6 of us with double ams i think it'll disrupt LRMs in group Q. It'll significantly disrupt the ATM meta though.
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