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Lt On Corsair Mechs With Full Arm


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#1 Cato Zilks

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Posted 19 March 2019 - 04:16 PM

So, the Corsair has an absolutely massive left side torso because the mech is thick af on that side. I understand why you would think the LT does not need as big of a structure quirk as the rt, it is smaller from the front. Also, the variants that have fafnir arms, have the arms placed further back to better shield the massive ST. BUT, the variants with the long arms have the arm placed forward exposing a huge flat surface as a target. These mechs with the full left arm really need a big boost to LT structure. It is a massive target.


See here from the top, the mech is actually thicker on that side:
Posted Image


here is the LT from the side with a rough outline of where the fafnir arm is positioned:

Posted ImagePosted Image

#2 Nightbird

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Posted 19 March 2019 - 11:02 PM

I'm confused, the right torso is 3x the size of the left torso?

#3 Acersecomic

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Posted 20 March 2019 - 12:57 AM

View PostNightbird, on 19 March 2019 - 11:02 PM, said:

I'm confused, the right torso is 3x the size of the left torso?


It hars some really odd hitboxes and will need Atlas level quirks to make it properly survivable like normal mechs.
Think of it like a squishier post release Thanatos.

Edited by Acersecomic, 20 March 2019 - 12:57 AM.


#4 Athom83

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Posted 20 March 2019 - 01:28 AM

View PostAcersecomic, on 20 March 2019 - 12:57 AM, said:

It hars some really odd hitboxes and will need Atlas level quirks to make it properly survivable like normal mechs.
Think of it like a squishier post release Thanatos.

From my experience since the update, its the opposite. Using mobility and twisting when not firing, I usually don't lose a component till all of the armor is off of all the torsos and most of the armor off the arms (and it has a LOT of armor despite no quirks). Plus given how small the CT and LT are, load up a standard engine or LFE and you can deadside your way to victory with most of the variants.

#5 Acersecomic

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Posted 20 March 2019 - 01:59 AM

View PostAthom83, on 20 March 2019 - 01:28 AM, said:

From my experience since the update, its the opposite. Using mobility and twisting when not firing, I usually don't lose a component till all of the armor is off of all the torsos and most of the armor off the arms (and it has a LOT of armor despite no quirks). Plus given how small the CT and LT are, load up a standard engine or LFE and you can deadside your way to victory with most of the variants.


I guess a bit more time is needed but from what I've seen so far even when twisting CTs would lit up hard.
Welp, for now its an oddity due to novelty so we can attribute stuff to stuff until w all do our homework.

#6 Athom83

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Posted 20 March 2019 - 02:27 AM

View PostAcersecomic, on 20 March 2019 - 01:59 AM, said:

I guess a bit more time is needed but from what I've seen so far even when twisting CTs would lit up hard.
Welp, for now its an oddity due to novelty so we can attribute stuff to stuff until w all do our homework.

True. I only got 22 matches in my Corsairs collectively yesterday. Not quite the sample size needed.

#7 Cato Zilks

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Posted 20 March 2019 - 01:23 PM

View PostNightbird, on 19 March 2019 - 11:02 PM, said:

I'm confused, the right torso is 3x the size of the left torso?

From the front yes, the RT is bigger. But from the side, the LT is gargantuan with no arm doing any blocking of in coming damage. Any enemy getting to your left side has an easy time focusing all their damage to only that component. These should help better explain what I am on about:

The full arm:
Posted Image
The faf-arm:
Posted Image
Posted Image

#8 Cato Zilks

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Posted 20 March 2019 - 01:28 PM

The Fafnir arms at least provide some cover from the side, the full arm leaves a massive empty space that even I can get a full HLL burn into (and you have seen me shoot).

#9 Nightbird

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Posted 20 March 2019 - 01:34 PM

View PostCato Zilks, on 20 March 2019 - 01:23 PM, said:

From the front yes, the RT is bigger. But from the side, the LT is gargantuan with no arm doing any blocking of in coming damage. Any enemy getting to your left side has an easy time focusing all their damage to only that component. These should help better explain what I am on about:


And the side of the RT?

The left torso is much easier to manage than the marauder IMO, just keep your corsair turned 45 degrees away from the enemy with the left arm pointed forward, and wiggle to spread damage perfecty.

#10 Cato Zilks

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Posted 20 March 2019 - 01:43 PM

The outreach photos dont have a full arm on the RT, but do show the faf-arm side view. The RT is huge on the front, but does not go as far back on the side.
[from https://www.reddit.c..._hitboxes_v01/]

Posted Image

Edited by Cato Zilks, 20 March 2019 - 01:43 PM.


#11 Nightbird

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Posted 20 March 2019 - 02:09 PM

So... you see my point that the RT is much much harder to protect? If ever you have a case where your LT is cored and RT has armor, shake that RT in the enemies' direction and it will catch everything.

This mech is made for nascaring. As you're getting nubbled on by lights, your hitboxes are perfect for spreading damage and returning fire against enemies in the rear left direction behind you.

Edited by Nightbird, 20 March 2019 - 02:15 PM.


#12 Athom83

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Posted 21 March 2019 - 03:59 AM

Can anyone with some photoshop skills show us what it would look like with the full arm up at the fafnir arm mounting?

#13 vonJerg

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Posted 21 March 2019 - 04:51 AM

Well, not all the mechs can shield with arms, take a Stalker for example, so I do not understand what the problem is here?
Posted Image

#14 MeiSooHaityu

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Posted 21 March 2019 - 06:51 AM

It has odd hitboxes, but then again, it is a pieced together Frankenmech monster from The Periphery. It isn't some professionally assembled mech from an Inner Sphere factory.

I think that gives it a lot of character and makes it a bit more interesting. The only issue I see is that it might take a bit more time to learn how to use it and come up with a torso twisting/loadout strategy when compared to more conventional mech designs.

#15 Cato Zilks

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Posted 22 March 2019 - 04:16 AM

View PostvonJerg, on 21 March 2019 - 04:51 AM, said:

Well, not all the mechs can shield with arms, take a Stalker for example, so I do not understand what the problem is here?
Posted Image

Right, so each Stalker has hard points with great synergy and location whereas the Corsair has a random assortment of points, some of which are in poor locations (low arm mount). Also, it is easy to spread damage in a stalker as a small twist can mostly hide a ST. It does suffer from having easy ST to hit from the side, but this is compensated by its ability to spread damage from the front.

The broad as a barn Corsair does not spread damage as easily as a stalker. Not even close. Then when it does hide one ST (having to turn a full 90 degrees), the now exposed ST is Stalker sized. So, none of the defensive benefit and all the defensive detriment.

But, I raised the issue because the different arms on the Corsair provide different levels of protection, so structure quirks should be adjusted accordingly.

Edited by Cato Zilks, 22 March 2019 - 04:26 AM.






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