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Lrm Boats, Concept Changed?


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#1 Reposter

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Posted 21 March 2019 - 08:16 PM

Hi guys, just wondering anyone still use LRM boats with teams that do not have NARC?

AMS got buffed, so does this mean that LRM boats are suicide now?

#2 El Bandito

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Posted 21 March 2019 - 08:24 PM

Yeah, all you have to do is to switch to ATMs and get between 120-150 meter range so that AMS will have much shorter amount of time to track the missiles and you won't have to suffer from minimum range. Use a relatively fast mech for the job. Good luck, haha. :P


Then you will know the pain of someone who played Streak mechs in the invincible Raven-3L era.

#3 Reposter

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Posted 21 March 2019 - 08:27 PM

So are Assault LRM boats for IS in need of loadout change to become more balanced?

#4 InfinityBall

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Posted 21 March 2019 - 08:28 PM

I got narced by a team that had at least two LRM boats today. I ran into the cluster of friendlies which had at least 3 ams. Didn't need cover.

#5 Reposter

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Posted 21 March 2019 - 08:29 PM

Is it a sin not to bring AMS now?

#6 El Bandito

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Posted 21 March 2019 - 09:10 PM

View PostReposter, on 21 March 2019 - 08:29 PM, said:

Is it a sin not to bring AMS now?


On the contrary, it is now a real pro-con situation. Before, people never cared about bringing AMS.

#7 K O Z A K

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Posted 21 March 2019 - 09:59 PM

View PostReposter, on 21 March 2019 - 08:29 PM, said:

Is it a sin not to bring AMS now?


kind of, yes

Posted Image

View PostEl Bandito, on 21 March 2019 - 09:10 PM, said:


On the contrary, it is now a real pro-con situation. Before, people never cared about bringing AMS.


honestly having played a bit with the changes now, missiles still get through, you can potentially bring a tight group of multiple ams mechs and they will be very strong against missile spam, but weaker against everything else. AMS is legitimately a thing now but single ams mechs still gets rained on, which seems fair, well done pgi

#8 FRAGTAST1C

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Posted 21 March 2019 - 10:01 PM

I've always brought AMS on mechs that had a hardpoint for it. I'd turn it ON or OFF when needed. So, bring one.

The complaining about LRMs or missiles in general isn't about the lower cluster health or whatever. It's just that the range of AMS is large now and a lot of people, given that they've recieved mechs that can have 2 AMS at least, are using it. When people go back to playing other mechs, then the number of AMS will decrease and missiles will be fine.

I mean, they're fine'ish now as is. It has just made the hide'y LRMers to come out and join the team-mates and use 2-5 buttons more. Playing SRMs and MRMs are still an option. But against a mech that has 3 AMS installed, the SRMs gets shred, which is ok 'cause that triple AMS mech has that specialty.

#9 InfinityBall

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Posted 21 March 2019 - 10:07 PM

View PostFRAGTAST1C, on 21 March 2019 - 10:01 PM, said:

I've always brought AMS on mechs that had a hardpoint for it. I'd turn it ON or OFF when needed. So, bring one.

The complaining about LRMs or missiles in general isn't about the lower cluster health or whatever. It's just that the range of AMS is large now and a lot of people, given that they've recieved mechs that can have 2 AMS at least, are using it. When people go back to playing other mechs, then the number of AMS will decrease and missiles will be fine.

I mean, they're fine'ish now as is. It has just made the hide'y LRMers to come out and join the team-mates and use 2-5 buttons more. Playing SRMs and MRMs are still an option. But against a mech that has 3 AMS installed, the SRMs gets shred, which is ok 'cause that triple AMS mech has that specialty.

So you haven't read the notes. No, the big difference is that they nerfed the crap out of a bunch of missiles when there's AMS in the area

#10 K O Z A K

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Posted 21 March 2019 - 10:11 PM

this patch is effectively about ams changes as much as lrm changes. MRM and SRM health needs to be buffed just a bit, but also they really need to fix ams going through terrain, it's leading to a lot of bs situations where missile mechs get their shots cut down by enemies close by that don't even have a line on them. It wasn't as big of a deal before because ams was useless anyways, but it kind of is more so now that ams actually does something

#11 FRAGTAST1C

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Posted 21 March 2019 - 10:12 PM

View PostInfinityBall, on 21 March 2019 - 10:07 PM, said:

So you haven't read the notes. No, the big difference is that they nerfed the crap out of a bunch of missiles when there's AMS in the area


Ehh, I have had matches where there weren't many AMS mechs around. I'm talking like 2 or 4 in the whole team. The missiles would get through just fine if fired at around 200m range and with direct LOS. Of course, since the cluster of SRMs are small, they get eaten up but they did ok if fired from point blank range. The MRM 40 had a big kick in the sack but other MRM types are ok.

Just wait till it settles down. People won't be using multiple AMS on the same mech all the time. Sure, the missile hp could use a tweak but you're acting like MWO is going to die 'cause of this patch. On the contrary, MWO is actually playing as intended.. destroying big, stompy mechs with big weapons and missiles for support.

#12 Vellron2005

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Posted 22 March 2019 - 12:24 AM

View PostReposter, on 21 March 2019 - 08:16 PM, said:

Hi guys, just wondering anyone still use LRM boats with teams that do not have NARC?

AMS got buffed, so does this mean that LRM boats are suicide now?


LRM boats are at a particularly bad place right now.

I'm expecting either of two things to happen for me personally:

Either PGI will come to it's senses and fix the overwhelming AMS problem..

OR

Oldschool dedicated IDF Lurmers, myself included, will become frustrated with the game, and simply move on to some other game..

#13 Curccu

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Posted 22 March 2019 - 12:42 AM

View PostVellron2005, on 22 March 2019 - 12:24 AM, said:


LRM boats are at a particularly bad place right now.

I'm expecting either of two things to happen for me personally:

Either PGI will come to it's senses and fix the overwhelming AMS problem..

OR

Oldschool dedicated IDF Lurmers, myself included, will become frustrated with the game, and simply move on to some other game..

but are there other games that you can just spam IDF homing weapons?

#14 Wil McCullough

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Posted 22 March 2019 - 01:00 AM

View PostCurccu, on 22 March 2019 - 12:42 AM, said:

but are there other games that you can just spam IDF homing weapons?


Ignore him. The guy has been oscillating between bragging about how he and his BAE (no idea why he fyeahcapslocks that) carry games togethwr in lurmboats with 1k damage apiece and complaining that lurms are underpowered. He just complained about idf lurm arc in another thread when idf lurm arc wasn't even changed and he was trying to bend his missiles like beckham while aiming at a hpg ceiling.

Dude's a frigging joke.

#15 SomeWeirdAssGuy

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Posted 22 March 2019 - 01:17 AM

I used to have a LRM boat. Now I have an Archer with 2 MRM40 and 6 ERMedLsr. ¯\_(ツ)_/¯

#16 Vellron2005

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Posted 22 March 2019 - 01:35 AM

View PostSomeWeirdAssGuy, on 22 March 2019 - 01:17 AM, said:

I used to have a LRM boat. Now I have an Archer with 2 MRM40 and 6 ERMedLsr. ¯\_(ツ)_/¯


I have an Archer Tempest with a similar build, but a bit smaller.. I think it's 2 MRM30 + 4 ERML + Stealth armor.. it's a nice medium range punch..

But switching completely away from LRMs is not something I'm likely to do..

#17 Luminis

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Posted 22 March 2019 - 02:17 AM

View PostVellron2005, on 22 March 2019 - 12:24 AM, said:

Oldschool dedicated IDF Lurmers, myself included, will become frustrated with the game, and simply move on to some other game..

You said that like it was a bad thing, somehow?

#18 Lily from animove

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Posted 22 March 2019 - 03:26 AM

View PostVellron2005, on 22 March 2019 - 12:24 AM, said:



LRM boats are at a particularly bad place right now.

I'm expecting either of two things to happen for me personally:

Either PGI will come to it's senses and fix the overwhelming AMS problem..

OR

Oldschool dedicated IDF Lurmers, myself included, will become frustrated with the game, and simply move on to some other game..


Surely MWO should offer playstyles for everyone, but being a lurmer is just being stuck in a lower skill range of the MWO playerbase. LRMS always have been useless in the higher skill ranges. You stats also indicate you can barely carry your own weight, sometimes a bit more. But I have my doubts that dedicated lurmers will find any game that offers such a no skill weapon system or playstyle. The only reason why lrm's in MWo exist is that they are part of BT. They have been barely usefull in the old MW games due to ammo limits, and the amount of exposure you have. Yet worked somehow due to mechs having lower health. try to find fun in other weapon systems and MWO becomes so much more. But surely that will require some real skill. and honestly a wide range of people just do not core game enough to be amongst the skilled people, that's just how Life works, and that's fine. So i do understand why people love LRMs widely in the lower skill ranges. It's pretty effective there and a very relaxed way of playing the game.

View PostWil McCullough, on 22 March 2019 - 01:00 AM, said:



Ignore him. The guy has been oscillating between bragging about how he and his BAE (no idea why he fyeahcapslocks that) carry games togethwr in lurmboats with 1k damage apiece and complaining that lurms are underpowered. He just complained about idf lurm arc in another thread when idf lurm arc wasn't even changed and he was trying to bend his missiles like beckham while aiming at a hpg ceiling.

Dude's a frigging joke.


well I do not doubt that he does alot of damage, but he does the useless kind of damage, so that "carry" probably comes form the selective thinking of seeing "high damage" but there is good damage and bad damage.

#19 Kroete

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Posted 22 March 2019 - 03:37 AM

View PostLily from animove, on 22 March 2019 - 03:26 AM, said:

Surely MWO should offer playstyles for everyone, but being a lurmer is just being stuck in a lower skill range of the MWO playerbase. LRMS always have been useless in the higher skill ranges.

Dependin on our stats you have more kd but kmmd is not showen (so the numbers dont tell the whole story) and the rest seems nearly equal, but i dont use metamechs and play mostly lrms and never group so my stats are pure pug.

Does this say you are as bad as an official disabled lrm user or lrms used right are not as bad as you claim? Posted Image

Edited by Kroete, 22 March 2019 - 03:38 AM.


#20 Johny Rocket

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Posted 22 March 2019 - 03:43 AM

Something no one thinks of, with lrms or mrms I can ferret out where everybody is. Couple of shots over where i think they might be and ams is a big neon sign saying "we're flanking thru I9"

I like to boat smaller faster mechs and am often out front so this is a valuable bit of info early match.





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