

Lurmers Brothers! Let's Adapt And Bring Them Hell!
#21
Posted 02 April 2019 - 06:37 PM
i used to play LRM 20x3 mad dog around 600m with tag and 3 HML. i CAN'T get locks to help split the enemies/ force into cover/ or punish those who stay out in the open except DF locks which the arc is now to low that unless they are totaly out in the open. is too easy to force the missiles into a low wall with the new DF lock. if IDF is pretty much unusable then i basically need to swap to a different missile type, ATMs for clan, because LRMs do jack all now.
there were some updated missile kill numbers out in general and it is insane. 1 AMS was able to kill ~4 IS LRMs without the 2 skill nodes or the target moving in the open. clan, CLAN LRMs get 4.5 - 7.2 Missiles on paper. with the actual tests however IS lost 3-5 missiles based on launcher size and CLAN lost 4-10!!! that means that a single AMS is able to kill HALF of a LRM20 clan launcher!
when they added more AMS and LRM launchers it went up to 4 AMS killing 15 of 30 LRM5x6 and 22 of 40 LRM20x2. CLAN gets nuked worse 18 of 30 LRM5x6 and 41 of 80 LRM20x4. so clan get screwed almost twice as much as IS LRMs on top of that due to the nature of stream fire. IS loses about 25% of their largest launcher per AMS (linear scaling so 4 AMS beats 1 LRM20) while CLAN loses about 50% of their largest launcher per AMS (linear scaling 4 ams beats 2 LRM20).
again this is while that mech is the target. if the AMS is between you and the mech your targeting double the effectivness since it travels through both halves of the AMS bubble. so 4 AMS between the launcher and the target destroys 80 Clan missiles or 40 IS. note that is not limited to 4 AMS on 1 mech that is 4 AMS in total.
why should i try and fire IDF when it takes much longer than it used to (base increased, sensors vs target range increase added) has a worse spread (+1 to all IDF spreads), and need to boat even more missiles to have a chance at piercing AMS at all (keep in mind the Table top has a minimum number of missiles hit unless playing with enhanced ECM). so if IDF is out for most cases then all that is left is DF, well there is a 180 minimum range on clan (200 IS), you need to boat to pierce ams, now have to facetime the enemy to get a lock making you a easy target since you can't torso twist or waste your lock. at that point just use MRMs or ATMs they have a faster lock (or no lock for MRM), do basically the same damage within ~500m and does MORE damage within ~300m. hell the ATMs have a much better shot a piercing AMS (17 destroyed out of 48 [12x4ATM]).
#22
Posted 03 April 2019 - 04:43 AM
Novakaine, on 01 April 2019 - 06:57 PM, said:

I could feel my stomach twist upon the sight of this
I don't know how could i get this trough people's thick skulls but please, for the love of all that is holy
DO NOT USE 100 TON ASSAULTS FOR LRMS
I have witnessed this on multiple occasions, and the results were all the same:
The team of the 100 ton lurmboat lost. BRUTALLY.
You think 100 tonners are great lurmboats because they got the tonnage to boat a LOT of missiles. You may be right, but that's
NOT THEIR JOB.
100 tonners lead pushes, and tank for the team. Don't think that that ridiculous amount of armor is there to protect your sorry a$$ from a pack of light mechs biting on your ankles while you're standing 600-800 meters behind the team, lobbing missiles and spamming HELP! hoping someone will detach from the team to save you. Trust me. IT WON'T HAPPEN
Stay within the team, and use your brutal firepower and armor to support your teammates.
If you want to use an Assault Lurmboat, fine!
There's the Awesome, maybe the Stalker. On the Clan side the Supernova or the Highlander IIC.
But please. On behalf of most of the MWO community. DO NOT USE 100 TON ASSAULTS AS LURMBOATS.
The only thing you can get done with this is getting blacklisted by 23 people once they find out the horrible sin you've committed against your team.
Edited by ObeyTheLion, 03 April 2019 - 04:47 AM.
#23
Posted 03 April 2019 - 05:39 AM
#24
Posted 03 April 2019 - 12:50 PM
FRAGTAST1C, on 01 April 2019 - 05:51 AM, said:
It's the same with all builds, isn't it? If a Laser Vomit build isn't skilled, you'll have problems with heat management and cool-downs. If you're a brawler and don't have Radar Deprivation, you can't run in and out of cover and do damage early on. So, LRMs needing to have skilled-up mechs sounds about right.
It's even moreso with the LRMs.
You can tweak a build to make up for deficiencies with lasers and dakka. Downgrade weapon systems, add heat sinks, add AMS. The recent changes to LRM health and trajectory, lock on time with regard to sensor range and bonuses and AMS really require the skill tree to be maxed out. And builds that barely cut it can benefit from an active probe enough to make it work sometimes, but now you're boating 20s instead of 15s.
#25
Posted 04 April 2019 - 01:41 AM
ObeyTheLion, on 03 April 2019 - 04:43 AM, said:
I could feel my stomach twist upon the sight of this
I don't know how could i get this trough people's thick skulls but please, for the love of all that is holy
DO NOT USE 100 TON ASSAULTS FOR LRMS
I have witnessed this on multiple occasions, and the results were all the same:
The team of the 100 ton lurmboat lost. BRUTALLY.
You think 100 tonners are great lurmboats because they got the tonnage to boat a LOT of missiles. You may be right, but that's
NOT THEIR JOB.
100 tonners lead pushes, and tank for the team. Don't think that that ridiculous amount of armor is there to protect your sorry a$$ from a pack of light mechs biting on your ankles while you're standing 600-800 meters behind the team, lobbing missiles and spamming HELP! hoping someone will detach from the team to save you. Trust me. IT WON'T HAPPEN
Stay within the team, and use your brutal firepower and armor to support your teammates.
If you want to use an Assault Lurmboat, fine!
There's the Awesome, maybe the Stalker. On the Clan side the Supernova or the Highlander IIC.
But please. On behalf of most of the MWO community. DO NOT USE 100 TON ASSAULTS AS LURMBOATS.
The only thing you can get done with this is getting blacklisted by 23 people once they find out the horrible sin you've committed against your team.
Hahahahahahaaha, oh that made me laugh out loud..
What game do you think you're playing buddy?
Assaults lead pushes? YEAH - for 5 seconds.. then they go down in flame, cut in half by laser vomit and ballistic spew..
They are meant to tank? SURE - unless there's a Piranha or an Assassin near them. They all they can do is squeal in terror.
Nobody will help an Assault LRM boat? SURE - if you play with a bunch of glory-hogging, KDR hunting, God-Tier only, toxic deuches.. But if you play in a team that welcomes and incorporates LRM boats, and actually ASKS you to bring the biggest LRM boat you can muster cose' they know what you're gonna do with it.. yeah.. they not only help.. they make sure you get locks and defend you from lights..
BTW, you DON'T SPEAK FOR THE MWO COMMUNITY.
Don't even think about trying to put yourself so high..
Feel free to blacklist me.. I welcome it from people like you.
P.S.
There's a FAFNIR variant with +10 missile range quirk and 4 Missile slots.. What do you think it was made for? SRMs?
Think again squirt..
P.P.S.
Wanna see a picture of my LRM Annihilator Mean baby? Or my LRM Direwolf? LRM Kodiak? LRM King Crab?
P.P.P.S.
Hey Lurmers.. let's all of us post picures of out 100 ton LRM assaults.. let't make this guy's stomach become a bloody twister pad..
Edited by Vellron2005, 04 April 2019 - 01:46 AM.
#26
Posted 04 April 2019 - 02:09 AM
Vellron2005, on 04 April 2019 - 01:41 AM, said:
Fixed.
There are plenty of missile systems other than LRMs, like, MRMs for IS, ATMs for Clan, SRMs and SSRMs. When you bring an Assault with lots of missile hardpoints, try using MRMs, lots of it. That way, you can stick with your team, provide loads of missile power AND share armour.
#27
Posted 04 April 2019 - 02:12 AM
FRAGTAST1C, on 04 April 2019 - 02:09 AM, said:
Fixed.
There are plenty of missile systems other than LRMs, like, MRMs for IS, ATMs for Clan, SRMs and SSRMs. When you bring an Assault with lots of missile hardpoints, try using MRMs, lots of it. That way, you can stick with your team, provide loads of missile power AND share armour.
Sure.. fair enough...
OR
I could just use LRMs?
Yeah.. LRMs.. <3
#28
Posted 04 April 2019 - 02:24 AM
#29
Posted 04 April 2019 - 02:35 AM
Vellron2005, on 04 April 2019 - 02:12 AM, said:
Sure.. fair enough...
OR
I could just use LRMs?
Yeah.. LRMs.. <3
Sure, use it and hide somewhere far instead of moving with your team. Ever occurred to you that it's 'cause of your particular playstyle that this change came about?
#30
Posted 04 April 2019 - 02:39 AM
FRAGTAST1C, on 04 April 2019 - 02:35 AM, said:
Sure, use it and hide somewhere far instead of moving with your team. Ever occurred to you that it's 'cause of your particular playstyle that this change came about?
Will do that, thanks...
No, it never occurred to me.. My playstyle is absolutely perfect, you mom says so..
#32
Posted 04 April 2019 - 02:50 AM
FRAGTAST1C, on 04 April 2019 - 02:42 AM, said:
*Your*
Seriously, calm down and type your vitriol properly so that you don't appear to be uneducated.
You first..
And before you insult me and tell me what and how I should do, don't presume you know anything about me, my playstlye, or how I use my mechs and weapons..
Edited by Vellron2005, 04 April 2019 - 02:51 AM.
#33
Posted 04 April 2019 - 03:00 AM
Vellron2005, on 04 April 2019 - 02:50 AM, said:
You first..
And before you insult me and tell me what and how I should do, don't presume you know anything about me, my playstlye, or how I use my mechs and weapons..
I didn't insult, you did. I didn't presume to know anything about you, your playstyle or how you use your mechs. You've provided all the information I need.
#34
Posted 04 April 2019 - 04:10 AM
FRAGTAST1C, on 04 April 2019 - 03:00 AM, said:
Really?
FRAGTAST1C, on 04 April 2019 - 02:09 AM, said:
And this deeply patronizing post is what?
Don't make me laugh..
#35
Posted 04 April 2019 - 05:20 AM
#36
Posted 04 April 2019 - 05:27 AM
Vellron2005, on 04 April 2019 - 04:10 AM, said:
Really?
And this deeply patronizing post is what?
Don't make me laugh..
If my suggestion triggers your low self-esteem issues, it's definitely your problem, not mine. Nothing in that post of mine that you've quoted is patronizing to anyone with at least half a brain cell still in working condition. But you interpreted it differently. What does that suggest?
#37
Posted 04 April 2019 - 06:57 AM
Vellron2005, on 04 April 2019 - 01:41 AM, said:
Hahahahahahaaha, oh that made me laugh out loud..
What game do you think you're playing buddy?
Assaults lead pushes? YEAH - for 5 seconds.. then they go down in flame, cut in half by laser vomit and ballistic spew..
They are meant to tank? SURE - unless there's a Piranha or an Assassin near them. They all they can do is squeal in terror.
Nobody will help an Assault LRM boat? SURE - if you play with a bunch of glory-hogging, KDR hunting, God-Tier only, toxic deuches.. But if you play in a team that welcomes and incorporates LRM boats, and actually ASKS you to bring the biggest LRM boat you can muster cose' they know what you're gonna do with it.. yeah.. they not only help.. they make sure you get locks and defend you from lights..
BTW, you DON'T SPEAK FOR THE MWO COMMUNITY.
Don't even think about trying to put yourself so high..
Feel free to blacklist me.. I welcome it from people like you.
P.S.
There's a FAFNIR variant with +10 missile range quirk and 4 Missile slots.. What do you think it was made for? SRMs?
Think again squirt..
P.P.S.
Wanna see a picture of my LRM Annihilator Mean baby? Or my LRM Direwolf? LRM Kodiak? LRM King Crab?
P.P.P.S.
Hey Lurmers.. let's all of us post picures of out 100 ton LRM assaults.. let't make this guy's stomach become a bloody twister pad..
Wow, just.....wow
How can anyone be that entitled is beyond me. Not only does this guy expect his teammates to expose and aim for his 100 tonner, not only does he believe it's not his job to share armour because of "what he can do" (stand behind hill, put circle in box, press button), on top of that he believes its also their job to defend him from all threats. And this person has the nerve to call others "glory-hogging, KDR hunting, God-Tier only, toxic deuches". I guess that translates to: "players up front shooting the enemy, killing enemy mechs, players of high skill, that I don't like because they don't go out of their way to be my aiming device, my armour and my protection from enemies"
#38
Posted 04 April 2019 - 08:14 AM
#39
Posted 04 April 2019 - 08:23 AM
Why does everyone seem to act like LRM boats sit all the way at the back and just lob LRMs ineffectively? The best range for LRMs is 300-500m. They aren't truly a long range weapon unless you KNOW the enemy is far from hard cover and you KNOW they don't have significant AMS cover.
There is a reason both my LRM boats have a decent laser loadout, there is a reason that most matches end with my LRM boats shot all to hell. LRM boats can share armor and stick with team too.
Yes every once in a while you'll get someone sitting way back, but that's just a bad strategy, they're just asking to be killed by a light. But don't characterize LRM players universally as that type of player. It's disingenuous.
#40
Posted 04 April 2019 - 09:01 AM
Wolfos31, on 04 April 2019 - 08:23 AM, said:
Why does everyone seem to act like LRM boats sit all the way at the back and just lob LRMs ineffectively? The best range for LRMs is 300-500m. They aren't truly a long range weapon unless you KNOW the enemy is far from hard cover and you KNOW they don't have significant AMS cover.
There is a reason both my LRM boats have a decent laser loadout, there is a reason that most matches end with my LRM boats shot all to hell. LRM boats can share armor and stick with team too.
Yes every once in a while you'll get someone sitting way back, but that's just a bad strategy, they're just asking to be killed by a light. But don't characterize LRM players universally as that type of player. It's disingenuous.
because for years we've observed this type of behavior from majority of player using LRM mechs, including many players that on the forums proclaimed loudly they stayed with the team and shared armour, when actually spotted in game are almost always behind the team leeching locks, not armour pooling. What made it worse is the previous effectiveness of IDF encouraged this type of behavior. If you were a selfish player (and the reality is that most people are, it just manifests differently) there wasn't really any incentive to move up and share armor since most players prefer high damage over winning. That way if you win, great, if you lose, you can just say to everyone and yourself: "see how much damage I did, it's teams fault, I obviously did my part". But now there is an incentive to move up and fight, and the people who thought they were better than they were by essentially letting others play parts of the game for them are crying out because their skill level and game mentality has become much more obvious
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