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Infinite Mrm Archer


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#21 Athom83

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Posted 02 April 2019 - 03:07 PM

View PostLordNothing, on 01 April 2019 - 07:12 PM, said:

try using it against some guy with lams and no clue where the off switch is.

That sir, is the definition of 'true evil'.

#22 LordNothing

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Posted 02 April 2019 - 03:11 PM

View Postpanzer1b, on 02 April 2019 - 08:29 AM, said:

troll mech build doesnt make for good meta. If you want to play MRMs (with current AMS buffs in place) you NEED to get as many missiles out on target as possible in a salvo, and that means 2 MRM-30 or 40s.

I can see the derp appeal (same as using 8 light PPCs on a assault), but it really wont work all that great vs any half decent players and gets eaten by AMS.


nah there are so many things wrong with it to be meta. its ammo capped, hot, and requires a lot of face time. i expect the novelty to wear off soon (and i very much doubt im the first to do this). troll builds are just for fun. and it was april fools day after all.

i usually prefer the larger launchers. i like to use a single 30 or 40 in mixed builds. mrm saturation builds with 80+ tubes are great at doing damage and terrible at securing kills. so i usually pair it with some hard hitting autocannon or a bunch of lasers.

Edited by LordNothing, 02 April 2019 - 03:16 PM.


#23 VirtualRiot

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Posted 02 April 2019 - 04:34 PM

Yes Alex, I think I'll take "clan mechs that do essentially the same thing but better in every way for $200"

https://mwo.smurfy-n...30706bbebbd38b9

https://mwo.smurfy-n...01e3f1d4c4ea38b

https://mwo.smurfy-n...497b476eb976960

Yeah yeah, I know MRMs are not the same as ATMs, but they're really similar. I'd argue that with the missile health changes, low count ATM tubes are superior to higher count MRM tubes.

Maybe its just me, but having played MRMs and ATMs, I know which one I am using more often in essentially the same combat role.





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