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Faction Play Public Test


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#21 xX PUG Xx

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Posted 09 April 2019 - 08:42 AM

Unfortunately I can't login to the PSR either: Error 63.

Posted Image

#22 Apollo777

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Posted 09 April 2019 - 09:22 AM

View PostxX PUG Xx, on 09 April 2019 - 08:42 AM, said:

Unfortunately I can't login to the PSR either: Error 63.

Posted Image

The server has been reset you can login now.Posted Image

#23 Apollo777

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Posted 09 April 2019 - 09:34 AM

Do i have to play 4 invasion matches or scouting counts too to get the rewards?
Oh I get it, it's a story line to complete, you can't chose, have to follow the story line!
But after 30 min waiting at prime time there are still not enough players to get in a matchPosted Image
I gave it up, don't have so much time to wait hours for a match!

Edited by Apollo777, 09 April 2019 - 10:15 AM.


#24 Racerxintegra2k

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Posted 09 April 2019 - 11:13 AM

View PostYondu Udonta, on 09 April 2019 - 05:10 AM, said:

I guess you like mindless gameplay with endless nascar and blatant incompetency.


Whats more mindless than funneling into a choke point or standing outside of the choke point and shooting into it ?
Posted Image

Edited by Racerxintegra2k, 09 April 2019 - 11:14 AM.


#25 Dee Eight

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Posted 09 April 2019 - 11:23 AM

Include some faction colors with the payout and you'd likely get more players doing the pts.

#26 Charon DOC Stock

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Posted 09 April 2019 - 11:46 AM

It's EU evening time and all german players must have chosen Steiner faction.
Choose Marik if you want to find some games.

#27 Goldo7

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Posted 09 April 2019 - 11:47 AM

How do we track this event?

Or just go 4 games and hope for the best?

Am I missing something?

#28 Dee Eight

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Posted 09 April 2019 - 01:00 PM

View PostCharon DOC Stock, on 09 April 2019 - 11:46 AM, said:

It's EU evening time and all german players must have chosen Steiner faction.
Choose Marik if you want to find some games.


Oh that explains why the steiner side keeps losing...

View PostGoldo7, on 09 April 2019 - 11:47 AM, said:

How do we track this event?

Or just go 4 games and hope for the best?

Am I missing something?


Count to four... if you had 4 with a match score of 50... that's it.... use a D4 or a pencil and paper if your memory is so terrible you lose count before reaching 4.

#29 HammerMaster

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Posted 09 April 2019 - 03:29 PM

Bah!
Back to error 63.

#30 Eweqer

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Posted 09 April 2019 - 03:29 PM

Few thoughts
Not about PTS:
-Current incursion is not balanced for FP(PTS seems to be incursion-only so far). Base has low defence and HP and cant protect itself from stealth mechs. Game mode being symmetrical unlike Invasion doesn't help either.
PTS:
-FP events being locked to one game mode(It is so on PTS) isn't needed, imo. You can just get matched against objective zerg group again and again and have boring matches.
-Scouting/Invasion only phases werent neccessary as well. In live version we have choice of playing either scouting or invasion. As someone who doesnt like scouting I dont appreciate these changes on PTS.
That's it from first evening of testing.

#31 Dee Eight

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Posted 09 April 2019 - 03:45 PM

View PostHammerMaster, on 09 April 2019 - 03:29 PM, said:

Bah!
Back to error 63.


same.

View PostEweqer, on 09 April 2019 - 03:29 PM, said:

Few thoughts
Not about PTS:
-Current incursion is not balanced for FP(PTS seems to be incursion-only so far). Base has low defence and HP and cant protect itself from stealth mechs. Game mode being symmetrical unlike Invasion doesn't help either.


That's been the case since civil war tech advance happened. Stealth makes the turrets unable to target you, so a few stealth mechs can wipe a base in rapid order.

#32 HammerMaster

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Posted 09 April 2019 - 03:57 PM

View PostDee Eight, on 09 April 2019 - 03:45 PM, said:

That's been the case since civil war tech advance happened. Stealth makes the turrets unable to target you, so a few stealth mechs can wipe a base in rapid order.

You mean like Stealth was improperly implemented!? As source says you get a negative to hit rather than being un-targetable? HOLY SCHNEIKES!
http://www.sarna.net...i/Stealth_Armor

Game Rules

BattleMech Stealth Armor provides as much protection as standard armor. It takes up two critical slots in each arm, leg, and side torso. To work, it also requires the 'Mech to carry a Guardian ECM Suite.[1]
The system can be activated or deactivated in the End Phase of any turn. When active the system builds up 10 heat points, and is affected as if it is in range of an enemy ECM Suite. Any unit attacking a BattleMech with active Stealth Armor gets a +1 hit penalty at medium range and a +2 hit penalty at long range. The Stealth Armored BattleMech cannot be a secondary target while the system is active.[6]


BTW. Faction is no longer viable due to population.
You can no longer have even only 2 persistent factions to fill "buckets".
Until there is a "FIRST AVAILABLE MATCH" button for all modes.
Well. There is still too many buckets to fill QP, Solaris AND FP(now add Scout and Respawn mode) 4 BUCKETS! before how many factions and how many solaris tiers?!
Must be a matchmaking nightmare. (hint hint)

OH! And the comp play tab too! YEESH!

Edited by HammerMaster, 10 April 2019 - 04:30 PM.


#33 Renzor the Red

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Posted 10 April 2019 - 12:30 AM

I finally got the PTS running, but something weird is going on with my mechs. They're outdated (older versions of themselves), some with stock load outs, and all missing their colors, camo, decals etc. Some mechs that I sold recently are still there. Is this normal for PTS? I suspect their skills are similarly outdated.

#34 Tank

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Posted 10 April 2019 - 12:47 AM

View Postrenzor51, on 10 April 2019 - 12:30 AM, said:

I finally got the PTS running, but something weird is going on with my mechs. They're outdated (older versions of themselves), some with stock load outs, and all missing their colors, camo, decals etc. Some mechs that I sold recently are still there. Is this normal for PTS? I suspect their skills are similarly outdated.

That's normal. Test-server is a save state of live server from week or two ago.

#35 Goldo7

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Posted 10 April 2019 - 06:20 AM

View Postrenzor51, on 10 April 2019 - 12:30 AM, said:

I finally got the PTS running, but something weird is going on with my mechs. They're outdated (older versions of themselves), some with stock load outs, and all missing their colors, camo, decals etc. Some mechs that I sold recently are still there. Is this normal for PTS? I suspect their skills are similarly outdated.


Also look at your MC and Cbills... buy wathever you want

Edited by Goldo7, 10 April 2019 - 06:20 AM.


#36 Renzor the Red

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Posted 10 April 2019 - 09:14 AM

I guess I don't have to use my mechs, huh? I can buy anything, skill it up, and use those?

I take it any skill points acquired through playing with my own mechs there won't translate into the normal game.

#37 Aidan Crenshaw

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Posted 10 April 2019 - 09:46 AM

you're guessing right

#38 Busa07

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Posted 10 April 2019 - 11:07 AM

I pick a 65 ton mech. buy it 4 times. Loadout and skills and copy it onto the 3 others... voila drop deck.

But with all the DC and errors it would be nice if we could somehow see if we have 4 games that qualify...

#39 Charon DOC Stock

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Posted 10 April 2019 - 11:07 AM

Don't forget to use your 2 000 000 MC to buy some Steiner or Marik camo, banner and warhorn. Give this PTS session a real Faction Flavour.

And try to use some mech that are really deployed by your faction.

My Marik dropdeck:
Posted Image

My Steiner dropdeck:
Posted Image

MUL approuved (Civil War Era).

Edited by Charon DOC Stock, 10 April 2019 - 11:09 AM.


#40 Renzor the Red

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Posted 10 April 2019 - 11:13 AM

Ha. Cool. This'll be fun. I fully skilled up all of my own mechs that I'll use, and bought a top dog and skilled it up to try out, too. Neat.

Right now I'm in the queue, and the (Brrp brrp brrp brrp) timer is just repeating over and over, resetting back to 10 seconds. :/





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