I hope the AFK penalty can be revised to exclude players who try reconnecting later in a match.
Since the last NVIDIA updates MWO tends to crash more often. II tried reconnecting but before i could get back to the game the 2 minutes have passed - i end up penalized not through my own fault.
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Afk Penalty
Started by LasWaffentrager, Apr 13 2019 09:55 AM
2 replies to this topic
#1
Posted 13 April 2019 - 09:55 AM
#2
Posted 17 April 2019 - 01:00 PM
Or they could... make it faster to reconnect by skipping all the bs in front. Log in, sees you're in a game, just give the option to fast reconnect instead of having to advertise and deal with the mech bay. Annoying to have the first drop with a new 'mech be "disconnect - wait - wait - wait - wait - get in to find I'm getting shot - put up a fight, get penalized."
Edited by Blacksheep One, 17 April 2019 - 01:02 PM.
#3
Posted 19 April 2019 - 04:45 PM
Bumping this -
the ONLY time my PC down is playing MWO.
Another suggestion - build in code that detects if a user simply exits the match vs if MW itself disconnects.
the ONLY time my PC down is playing MWO.
Another suggestion - build in code that detects if a user simply exits the match vs if MW itself disconnects.
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