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Just Reached Tier 1...


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#1 DeathWind001X

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Posted 26 April 2019 - 07:34 AM

And wtf happened??? Why are the games so bad? Why did the teams suddenly become completely ******** and start running around like headless chickens?? What...???

#2 Ssamout

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Posted 26 April 2019 - 07:37 AM

Welcome to general population.

#3 Mystere

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Posted 26 April 2019 - 07:40 AM

I offer you my most sincere condolences.

#4 z3a1ot

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Posted 26 April 2019 - 07:43 AM

You just need to flank to the right and everything will be fine ;)

#5 Xeno Phalcon

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Posted 26 April 2019 - 08:00 AM

How to upper tier 101: Don't be at the back of the nascar+watch latest Game of Thrones+???= Get PSR up.

#6 DeathWind001X

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Posted 26 April 2019 - 08:05 AM

It’s like every other match is a stomp, or get stomped. Neither is very fun...

#7 Alstren

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Posted 26 April 2019 - 08:52 AM

Its because PGI wants you to carry

Edited by FirestormClone218, 26 April 2019 - 08:52 AM.


#8 Jman5

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Posted 26 April 2019 - 09:18 AM

View PostDeathWind001X, on 26 April 2019 - 08:05 AM, said:

It’s like every other match is a stomp, or get stomped. Neither is very fun...


People play more aggressive and have better instincts on when to press their advantage which leads to faster snowballs. In lower tier games players are a little slower and a little more indecisive which gives the other team the space to close the gap.

Just do your best, try to keep improving, and try not to fixate on the inadequacies of your PUGs. Their performance is mostly of out of your control anyway unless you want to drop call.

#9 L1f3H4ck

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Posted 26 April 2019 - 11:20 AM

You rotate counter-clockwise, and you don't argue about it. You're supposed to know what you're doing, asking is frowned upon. Your build better be optimized, other wise you're considered a liability. You're playing with the adults now, and they spent a good portion of their lives figuring out what works and what doesn't. Naturally, quite a lot of them are wrong.

You have reached the Sea of Jade, the final layer of hell, where nothing ever changes, and everyone knows best.

View PostMystere, on 26 April 2019 - 07:40 AM, said:

I offer you my most sincere condolences.


#10 Weeny Machine

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Posted 26 April 2019 - 12:03 PM

View PostJman5, on 26 April 2019 - 09:18 AM, said:


People play more aggressive and have better instincts on when to press their advantage which leads to faster snowballs. In lower tier games players are a little slower and a little more indecisive which gives the other team the space to close the gap.

Just do your best, try to keep improving, and try not to fixate on the inadequacies of your PUGs. Their performance is mostly of out of your control anyway unless you want to drop call.


...and then there are teams full of ASSaults. Their angst is palpabel and they wouldn't move out of their hiding hole at all cost. This leads to the butchery of lights (if there are even some in the match Posted Image Posted Image Posted Image Posted Image) and meds and afterwards the cowering assaults. But lo and behold...these ASSaults got at least 100-300 dmg in. Of course, these matches end very quckly as well

#11 Pain G0D

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Posted 26 April 2019 - 01:22 PM

View PostDeathWind001X, on 26 April 2019 - 08:05 AM, said:

It’s like every other match is a stomp, or get stomped. Neither is very fun...


Ummm...pretty sure all our QP matches are like that regardless of tier .

#12 H Seldon

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Posted 26 April 2019 - 03:37 PM

I'm not a fan of tier 1. I haven't had a WL above 1 for a very long time.

#13 Feral Clown

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Posted 26 April 2019 - 03:46 PM

Tier one is frustrating because three quarters of the people there shouldn't be. Can't balance teams in any sort of meaningful way with current psr system.

#14 VitriolicViolet

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Posted 26 April 2019 - 04:05 PM

personally i found no difference at all between teirs 2 and 1

#15 Jman5

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Posted 26 April 2019 - 04:12 PM

View PostBush Hopper, on 26 April 2019 - 12:03 PM, said:


...and then there are teams full of ASSaults. Their angst is palpabel and they wouldn't move out of their hiding hole at all cost. This leads to the butchery of lights (if there are even some in the match Posted Image Posted Image Posted Image Posted Image) and meds and afterwards the cowering assaults. But lo and behold...these ASSaults got at least 100-300 dmg in. Of course, these matches end very quckly as well


I had to double check to see if you were in my last game!

#16 LordNothing

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Posted 26 April 2019 - 05:22 PM

t1 is where potatoes go to get covered in salt. welcome to hell, population everyone.

#17 FRAGTAST1C

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Posted 26 April 2019 - 06:45 PM

I'm having the same experience in Tier 2 (just reached it a week or so ago). It's either being on the wrong end of a stomp or doing the stomp. I can't experiment with the loadouts here. On rare occasions matches do end up being closely contested but that's on RARE occasions. I wish I could stay in Tier 3. Even though the stomps would happen, at least people would acknowledge and be friendly with each other.

#18 Alienized

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Posted 26 April 2019 - 06:55 PM

god you worry too much about loadouts Posted Image
just experiment.
its fine even in tier 1. i see alot of better players fail (including me many times), there are so many ways to influence a game than just adding numbers. Posted Image
making half a team chasing a squirrel is worth ALOT for example.
just do it!

#19 Mister Glitchdragon

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Posted 26 April 2019 - 07:01 PM

View PostVitriolicViolet, on 26 April 2019 - 04:05 PM, said:

personally i found no difference at all between teirs 2 and 1

Well, that's good to hear. I'm on the cusp of T1, and while I'm still getting stomps and rolls like everyone else, I also participate in plenty of tight matches that get my blood pumping, win or lose. Sentiments like the OP's worry me.

I think I'm one of those players that doesn't belong in T1, but I hope it doesn't suck.

Edited by Mister Glitchdragon, 26 April 2019 - 07:01 PM.


#20 Tarl Cabot

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Posted 26 April 2019 - 07:41 PM

I like this post from another thread about the MM/PSR..

View PostWil McCullough, on 25 April 2019 - 02:11 AM, said:


Imbalanced matches don't cause stomps. There's an argument to be made that they're correlated but the relationship isn't causal. Stomps are caused by snowball effect. And when both teams start with such limited and non-renewable resources, the snowball effect is ridiculous. If differences in skill level caused stomps, there wouldn't be many stomps in the world championships. And the stompers and stompees keep alternating too.

Stomps happen when one team, by accident or design, is able to punish early mistakes from the other team. That's why close matches are more rare. Either nobody made a mistake throughout the match or neither team is good enough to roll an advantage into a win. That's one reason why close matches are more common in the lower tiers where it's mostly tater on tater action.







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