Ams Rewards
#1
Posted 19 May 2019 - 10:01 AM
What's the point in even using ams when there's no reward for it? Sure, I probably saved a over a thousand points worth of missile damage but since it's a team game, we still lost. At the end of it, I got no c-bill reward, my pilot skill rating will tank using AMS boat mechs due to low damage and I had to front the cost of a kitfox and it's equipment.
Is there something I'm missing here?
#2
Posted 19 May 2019 - 10:03 AM
#3
Posted 19 May 2019 - 10:13 AM
It can't be increasing my match score, otherwise my pilot rating should have gone up. It was my most efficient game yet as an AMS boat. I also got a petty 530 XP. How am I ever supposed to get 91 nodes with this XP gain per match? That would take 146 matches to max out, which would be about 2912 minutes (2.02 full days of gameplay). This was also my best game by far, due to the open map, favoring LRMs and SRMs.
I don't understand the reasoning behind these rewards, I've done far more for the team in terms of damage mitigation than I would have done as a damage dealer, even if I were to get ~750 damage, yet I'm rewarded as if I've spawned and done nothing all game.
Guess it's back to exploity 72damage alpha laser vomit mediums...
Edited by Camm2310, 19 May 2019 - 10:14 AM.
#4
Posted 19 May 2019 - 10:16 AM
And really you're already at Tier 1 so it's not like you're losing any progress towards a higher tier that doesn't exist.
#5
Posted 19 May 2019 - 10:28 AM
#6
Posted 19 May 2019 - 11:18 AM
Having said that, I put AMS on the majority of my Mechs and I never use LAMS, because the heat makes it not useful enough. 800ish missiles shot down is what you can produce with ca. 2 to 2 1/2 tons of AMS ammo, depending on the missiles used. So I for one tend to use AMS with ammo instead of LAMS. IIRC 7 missiles shot down will give you 1 point of match score... So if you did little to no damage yourself and just provided AMS, you produced 120MS from AMS. 800 missiles shot down is not such a huge number... My Kitfox regularly produces around 1K missiles shot down and my best score in that regard was with a Nova who shot down in excess of 1600 missiles and then still died to missile fire.
So your reward for bringing AMS is some match score as well as a better chance of winning, IF the enemy brings enough missiles to make you run out of ammo. With the LAMS that is not an issue, but the heat buildup makes it impractical.
#7
Posted 19 May 2019 - 11:26 AM
what are you expecting? increase in PSR...?
Oh wait
#8
Posted 19 May 2019 - 11:34 AM
#10
Posted 19 May 2019 - 01:43 PM
Teenage Mutant Ninja Urbie, on 19 May 2019 - 01:17 PM, said:
no offense, but next time just shoot somebody. ams is nice, but it doesn't kill mechs.
Again, due to L-AMS, it was either mitigate damage or deal half that amount of damage (I only had a ppc, to support by disrupting ecm). I'm getting punished for choosing to be selfless by protecting a lot of damage instead of dealing a little damage.
#11
Posted 19 May 2019 - 01:51 PM
Camm2310, on 19 May 2019 - 01:43 PM, said:
no, you get 'punished' for not playing the game, and running a bad build. sorry, sounds blunt, but it's the way it is.
but here sth to make your build at least 'less bad'
either run cool weapons to your L-ams or run B-ams to your ppc.
better yet: slap 4-6 srm6 on that thing and have some actual fun.
#12
Posted 19 May 2019 - 04:51 PM
Camm2310, on 19 May 2019 - 01:43 PM, said:
1 LAMS Max, it is hot enough
not to mention using a CERPPC, ofcoz you will overheat
And that is not being selfless, that is what you get for running a really bad build.
I run my Kitfox with 2AMS+1LAMS w/1.5T of ammo, ECM, 2HML and 4LMG w/ 1.5T of ammo
Servers me well
#13
Posted 19 May 2019 - 05:05 PM
Camm2310, on 19 May 2019 - 10:13 AM, said:
It's because you lost and did sub 200dmg. AMS alone will not carry your match score.
By comparison I did in a Corsair 7A, 4AMS - 1k missile destroyed and 300dmg = approx 410 match score. This was from GroupQ last night. However I was obviously shooting, killing and doing all that over stuff over just raw AMS.
AMS rewards are like all other supplementary rewards - they are a little bit of an 'add-in'. Especially for a weapon system that requires 0 user input, it should not be massively rewarded.
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