JC Daxion, on 18 May 2019 - 07:17 PM, said:
I have zero clue why nascar rules. More often than not the nascar mechs catch up one by one. Why don't the slow guys/ heavy mechs stop and grab cover, while the couple quick guys flank one way or another...
I just don't get it. It certainly is not comp or high end play, but why is QP nascar a thing? I can't even count how many times reverse/firing line just destroys folks, even if it is just 2-3 mechs holding the line. Often those few "tanks" can hold up the entire team while the others catchup. (yea i get that, in those cases nascar worked, because 3-4 mechs slowed them up enough) But still..
Maybe it is a QP thing, or maybe because people turn off talk/chat.. i dunno. For a team sport, seams like at least in QP, people don't wanna team. Though i will say, when some folks call, or talk, or work together even in a loss it is often far better.
What are your thoughts on this? Is it just join a Unit, and play the new FW and QP is all about solo?
Oh my, you are confused.... Team Sport? Where? What game is that??? Think: First Person Shooter....... You know, that thingy PGI created to replace Faction Play: Solaris.....
Because formal teams make games toxic.... Ah, like the great FP exodus a little while ago.
NASCAR embodies the saying: "All for One, and, One for All.........and, more for Me !!!" FPS The new reality because the "Like" generation of gamers can't even talk to each other in person;.......let alone, work together without feeling bullied or offended. Heck, they need "prescribed drugs" just to go to school and have therapists at the Schools, College or Universities they attend just to get through a normal week.......... Good grief.
NASCAR is in every game I play and there's nothing we can do about it !!!! You should see it in World of Warships ! It's hilarious to watch and just as costly.........